Chaotic Race (Human Subrace)
Moderator: Moderator
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grayswandir
- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Chaotic Race (Human Subrace)
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.
Re: Chaotic Race (Human Subrace)
Shades of my favorite zangband class?
Worked on a Berserker, but got this error on a Cursed:
Worked on a Berserker, but got this error on a Cursed:
Code: Select all
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: ...s/grayswandir-chaotic-race/superload/mod/class/Actor.lua:27: attempt to index a nil value
stack traceback:
...s/grayswandir-chaotic-race/superload/mod/class/Actor.lua:27: in function 'levelup'
/engine/interface/ActorLevel.lua:103: in function 'gainExp'
/mod/class/Actor.lua:2827: in function 'die'
/mod/class/interface/ActorLife.lua:31: in function 'takeHit'
/mod/class/Actor.lua:2705: in function 'takeHit'
/data/damage_types.lua:436: in function 'projector'
/mod/class/interface/Combat.lua:516: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:161: in function 'attackTarget'
/data/talents/misc/misc.lua:71: in function </data/talents/misc/misc.lua:51>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:175 bumpInto
At /mod/class/Actor.lua:3355 attack
At /engine/interface/ActorLife.lua:41 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:193 move
At /mod/class/Actor.lua:1302 move
At /mod/class/Player.lua:296 moveDir
At /mod/class/Game.lua:1654
At /engine/KeyBind.lua:229
Re: Chaotic Race (Human Subrace)
Okay, the error's not caused by the Cursed class -- started another one and the levelup worked fine.
Re: Chaotic Race (Human Subrace)
Could I get a table with attached numbers for each skill category in the game? I am considering playing an adventurer of this race with entirely randomly selected talent categories (flip a coin to see whether generic or class gets more cat points).
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Doctornull
- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: Chaotic Race (Human Subrace)
I tried to download this but got "page not found".
Did you delete the addon, or is te4.org having brain issues?
Did you delete the addon, or is te4.org having brain issues?
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stinkstink
- Spiderkin
- Posts: 543
- Joined: Sat Feb 11, 2012 1:12 am
Re: Chaotic Race (Human Subrace)
Seems like all addon downloads are returning Fatal error: Call to undefined function http_send_content_disposition() in /var/www/te4.org/htdocs/sites/all/modules/te4profiles/te4profiles.addons.inc on line 151 atm.
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grayswandir
- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: Chaotic Race (Human Subrace)
Think I fixed the errors.
It'll now tell you what talent you get on level up in the log.
It'll now tell you what talent you get on level up in the log.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.
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grayswandir
- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: Chaotic Race (Human Subrace)
New option under gameplay:
Extra Chaotic: This affects who gets random talents on levelup:
Standard: Only the chaotic race does.
All Races: The player gets the talents regardless of their race.
Enemies Too: Everything gets talents on levelup, even enemies.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.
Re: Chaotic Race (Human Subrace)
Supercharge Golem spams lua errors if you don't have a golem.
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The Revanchist
- Uruivellas
- Posts: 762
- Joined: Sun Nov 03, 2013 12:14 am
Re: Chaotic Race (Human Subrace)
Who would have known?joebobjoe wrote:Supercharge Golem spams lua errors if you don't have a golem.
In all seriousness, perhaps a check that blocks talents that are dependent on talents not found on your character? (Supercharge golem, without a golem, or Focus shadows without... Shadows, for example. OrDrain Life without Feeh Hate)
Re: Chaotic Race (Human Subrace)
And you may want to make it so that getting golem talents gets you the alchemical gem creation talent as well. Because otherwise the golem is kind of a one (+maybe a few more from killing uniques) shot wonder as you do not have the talents to revive it.
Edit: and i must say the Mouth is a very interesting fight when it can cast inferno and each of the crawlers has its own bag of tricks.
Edit: and i must say the Mouth is a very interesting fight when it can cast inferno and each of the crawlers has its own bag of tricks.
Re: Chaotic Race (Human Subrace)
If I play as Chaotic on either of the two higher chaos setups do I get two skills per level up or just one?
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Doctornull
- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: Chaotic Race (Human Subrace)
grayswandir wrote: Enemies Too: Everything gets talents on levelup, even enemies.
<3 <3 <3
Yay!
EDIT: Wow, my first chaotic talent was Possess. It worked for a while, then my game hung.
EDIT2: an Undead of mine just got talents from Mindstar Mastery and Fungus.
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grayswandir
- Uruivellas
- Posts: 708
- Joined: Wed Apr 30, 2008 5:55 pm
Re: Chaotic Race (Human Subrace)
Alright, two changes:
Learning any golemancy or advanced golemancy talent will now give you a golem.
There's a new option to decide who can learn spells, in case you want to make an antimagic character.
Learning any golemancy or advanced golemancy talent will now give you a golem.
There's a new option to decide who can learn spells, in case you want to make an antimagic character.
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated.
Currently working on Elementals. It's a big project, so any help would be appreciated.
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ghostbuster
- Uruivellas
- Posts: 617
- Joined: Mon Oct 09, 2006 7:47 pm
Re: Chaotic Race (Human Subrace)
As a challenge, could we also have an option "ennemies only"?