[RC1] Computer Restarts on Game Save
Moderator: Moderator
[RC1] Computer Restarts on Game Save
Moving from the last beta to the RC, my computer now locks up and restarts whenever the game tries to save itself. I'm running Windows XP SP3.
Does the new Release Candidate change the way saves are written or stored?
Does the new Release Candidate change the way saves are written or stored?
Re: [RC1] Computer Restarts on Game Save
Hum no ..
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: [RC1] Computer Restarts on Game Save
Argh! I don't know what could be doing it, the old beta did and still does work fine.
Re: [RC1] Computer Restarts on Game Save
Hummm .. if you ahve some time get onto #tome on irc.rizon.net; so we chan check this.
Also please post the te4_log.txt file after your computer restarted (and before firing tome again)
Also please post the te4_log.txt file after your computer restarted (and before firing tome again)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: [RC1] Computer Restarts on Game Save
I have the same issue running Windows Vista 64bit.
Either when I leave the first zone (e.g. with a dwarf when you enter the dwarven city) or when I use Save and Exit at the moment when you usually would get the save game bar, instead a bluescreen is triggered.
It worked fine in Beta 43.
Either when I leave the first zone (e.g. with a dwarf when you enter the dwarven city) or when I use Save and Exit at the moment when you usually would get the save game bar, instead a bluescreen is triggered.
It worked fine in Beta 43.
Re: [RC1] Computer Restarts on Game Save
I triggered the BSOD now by simply starting a new game and then selecting Save & Exit.
The log contains this:
Then a lot of artifact generations and at the end this (suddenly ends mid line so I suspect a different thread is the issue):
The older log when it BSOD after leaving the dwarven start zone ends like this:
The log contains this:
Code: Select all
[PLAYER BIRTH] resolved!
Using cached font /data/font/DroidSansMono.ttf 12
Loading tile talents/death_dance.png
Loading tile talents/berserker.png
Loading tile talents/warshout.png
Loading tile talents/death_blow.png
Loading tile talents/riposte.png
Loading tile talents/overpower.png
Loading tile talents/assault.png
Loading tile talents/repulsion.png
Loading tile talents/shield_expertise.png
Loading tile talents/last_stand.png
Loading tile talents/steady_shot.png
Loading tile talents/aim.png
Loading tile talents/rapid_shot.png
Loading tile talents/relaxed_shot.png
Loading tile talents/juggernaut.png
Loading tile talents/onslaught.png
Loading tile talents/battle_call.png
Loading tile talents/shattering_impact.png
Loading tile talents/greater_weapon_focus.png
Loading tile talents/step_up.png
Loading tile talents/bleeding_edge.png
Loading tile talents/true_grit.png
Loading tile talents/shattering_shout.png
Loading tile talents/second_wind.png
Loading tile talents/battle_shout.png
Loading tile talents/battle_cry.png
Loading tile talents/disengage.png
Loading tile talents/track.png
Loading tile talents/heave.png
Loading tile talents/slow_motion.png
Loading tile talents/rush.png
Loading tile talents/precise_strikes.png
Loading tile talents/perfect_strike.png
Loading tile talents/blinding_speed.png
Loading tile talents/quick_recovery.png
Loading tile talents/fast_metabolism.png
Loading tile talents/spell_shield.png
Loading tile talents/unending_frenzy.png
Loading tile talents/thick_skin.png
Loading tile talents/armour_training.png
Loading tile talents/weapon_combat.png
Loading tile talents/weapons_mastery.png
Loading tile talents/knife_mastery.png
Loading tile talents/vitality.png
Loading tile talents/daunting_presence.png
Loading tile talents/unflinching_resolve.png
Loading tile talents/adrenaline_surge.png
Loading tile talents/dirty_fighting.png
Loading tile talents/backstab.png
Loading tile talents/switch_place.png
Loading tile talents/cripple.png
Loading tile talents/heightened_senses.png
Loading tile talents/charm_mastery.png
Loading tile talents/piercing_sight.png
Loading tile talents/evasion.png
Loading tile stats/strength.png
Loading tile stats/dexterity.png
Loading tile stats/constitution.png
Loading tile stats/magic.png
Loading tile stats/willpower.png
Loading tile stats/cunning.png
Using cached font /data/font/DroidSans.ttf 14
Using cached font /data/font/DroidSans.ttf 14
Loading tile tactical_self.png
Loading tile tactical_powerful.png
Loading tile tactical_danger.png
Loading tile tactical_enemy_strong.png
Loading tile tactical_friend.png
Loading tile tactical_enemy.png
Loading tile tactical_neutral.png
Updating zone name Trollmire (1)
C Map minimap texture: 955 (50x50; 64x64)
Loading tile talents/block.png
Loading tile talents/infusion__regeneration.png
Loading tile talents/infusion__wild.png
Loading tile object/artifact/orb_scrying.png
<==== 100 100 0 333 952
====> 100 100 0 333 952
[SOUND] loading from /data/sound/ambient/forest/wind4.ogg :=: sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[SOUND] loading from /data/sound/ambient/forest/bird3.ogg :=: sound "/data/sound/ambient/forest/bird3.ogg" : <static>
[SOUND] loading from /data/sound/ambient/forest/cricket2.ogg :=: sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
Server latency 42
[PROFILE] filtering save of characters to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
Random escort on reknor 1
Random escort on daikara 2
Random escort on trollmire 2
Random escort on old-forest 1
Random escort on dreadfell 7
Random escort on dreadfell 3
Random escort on dreadfell 2
Random escort on reknor 2
Random escort on dreadfell 4
[COROUTINE] registering savefilepipe thread: 0x0cd65460
Make wait background texture 1009 : 1920x1200 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe: TheTestingChar entity :: character.teac :: table: 0x072ebbc8 => table: 0x0f5b9670 (35)
Loading savefile /save/TheTestingChar/
[LOG] Saving done.
Wait finished, counted 3, 185 ticks
[QUEST] given to table: 0x072ec438 start-allied
[LOG] #LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press 'j' to see the quest log)
Added unique mod.class.Object/Transmogrification Chest :: 1
[PROFILE] filtering save of artifacts to profile online
[PROFILE] mounted online on /current-profile
[PROFILE] unmounted online from /current-profile
Code: Select all
Creating randart Obsidianspawn(unblemished voratun shield) with dark with level 45
* using themes dark,acid
** selected ego reinforced
** selected ego of physical resistance (#RESIST#)
** selected ego living
* adding power: dark conversion
* adding power: acid melee
* adding power: acid melee
* adding power: dark burst (crit)
* adding power: acid melee
* adding power: dark conversion
* adding bias power: dark conversion
* adding bias power: dark conversion
Loading entities file from memory /data/general/objects/random-artifacts/melee.lua
Loading entities file from memory /data/general/objects/random-artifacts/generic.lua
Powers: 22 5 41
Selected powers:
[1] = table: 0x0945ec58
[2] = table: 0x0cd61a88
[3] = table: 0x09387720
[4] = table: 0x09f0f358
[resist nature] = table: 0x09387720
[inc damage nature] = table: 0x09f0f358
[5] = table: 0x09f61790
[mind burst] = table: 0x0cd61a88
[mind burst (crit)] = table: 0x0945ec58
[resist mind] = table: 0x09f61790
Creating randart Bogquill(rune-covered voratun waraxe) with nature with level 41
* using themes mind,nature
** selected ego balanced
** selected ego psychic's
** selected ego of crippling
* adding power: mind burst (crit)
* adding power: mind burst
* adding power: resist nature
* adding power: inc damage nature
* adding power: resist mind
* adding bias power: inc damage nature
* adding bias power: mind burst
[SORTING HOTKEYS] actor = "TheTestingChar"
[SORTING HOTKEYS] actor = "TheTestingChar" - pairing T_SHIELD_PUMMEL nil
[SORTING HOTKEYS] actor = "TheTestingChar" - pairing T_INFUSION:_WILD_1 nil
[SORTING HOTKEYS] actor = "TheTestingChar" - pairing T_INFUSION:_REGENERATION_2 nil
[SORTING HOTKEYS] actor = "TheTestingChar" - pairing T_BLOCK nil
[SORTING HOTKEYS] actor =
Code: Select all
[LOG] Ran for 2 turns (stop reason: at exit).
[LOG]
[USERCHAT] channel serial data kavalorn tome 471
[USERCHAT] channel talk Skvader tome you underestimate alchemist, aura
[USERCHAT] channel talk celethang tome summoner too op for subject zero, too bad i couldn't save the little guy
[USERCHAT] channel talk Skvader tome like, severely
[USERCHAT] channel achievement wamu tome Level 10 (Exploration mode)
[USERCHAT] channel achievement tgolnoft tome The secret city (Exploration mode)
[USERCHAT] channel achievement sindyr tome Curse Lifter
[USERCHAT] channel achievement Yaver tome The Arena
[USERCHAT] channel achievement ryshade tome Against all odds
[USERCHAT] channel talk Skvader tome you were crying in terror over the dread when you probably could have killed itat like 14 :P
[LOG] You gain 0.30 gold from the transmogrification of #00FF80##UID:14307:0#pouch of iron shots of crippling (22/22, 10-12 power, 1 apr)#LAST#.
[LOG] You gain 0.25 gold from the transmogrification of #FFFFFF##UID:14311:0#elm magestaff (10-12 power, 2 apr, fire damage) (Shrouds)#LAST#.
[LOG] You gain 4.22 gold from the transmogrification of #00FF80##UID:14295:0#thought-forged iron greatmaul of erosion (13.5-20.25 power, 1 apr) (Shrouds)#LAST#.
[LOG] You gain 0.25 gold from the transmogrification of #FFFFFF##UID:14314:0#iron greatmaul (13-19.5 power, 1 apr) (Shrouds)#LAST#.
[LOG] You gain 1.58 gold from the transmogrification of #00FF80##UID:14312:0#iron dagger of daylight (6-7.8 power, 5 apr) (Shrouds)#LAST#.
[LOG] You gain 1.95 gold from the transmogrification of #00FF80##UID:14298:0#flaming iron battleaxe of projection (10-15 power, 1 apr) (Madness)#LAST#.
[QUEST] try update status on Kovanin start-dwarf 1 norgan
[LOG] #LIGHT_GREEN#Quest 'Reknor is lost!' status updated! #WHITE#(Press 'j' to see the quest log)
[QUEST] try update status on Kovanin start-dwarf 1 nil
[QUEST] try update status on Kovanin start-dwarf 100 nil
[LOG] #LIGHT_GREEN#Quest 'Reknor is lost!' is done! #WHITE#(Press 'j' to see the quest log)
[QUEST] given to table: 0x083b1d88 deep-bellow
[LOG] #LIGHT_GREEN#Accepted quest 'From bellow, it devours'! #WHITE#(Press 'j' to see the quest log)
[QUEST] given to table: 0x083b1d88 starter-zones
[LOG] #LIGHT_GREEN#Accepted quest 'Into the darkness'! #WHITE#(Press 'j' to see the quest log)
[LOG] #LIGHT_GREEN#Quest 'Reknor is lost!' completed! #WHITE#(Press 'j' to see the quest log)
[CHAT] loaded welcome table: 0x0f64bbc0
Using cached font /data/font/DroidSansMono.ttf 14
Using cached font /data/font/DroidSansMono.ttf
Re: [RC1] Computer Restarts on Game Save
With some help from IRC:
The BSOD has code 124 and Windows blames it on HAL.dll. So probably some hardware driver issue that is triggered by some change between beta 43 and RC1.
EDIT: I tried updating my graphics driver and using USB-headphones to see if changing that part of hardware does something but no change, still BSOD on every saving.
The BSOD has code 124 and Windows blames it on HAL.dll. So probably some hardware driver issue that is triggered by some change between beta 43 and RC1.
EDIT: I tried updating my graphics driver and using USB-headphones to see if changing that part of hardware does something but no change, still BSOD on every saving.
Re: [RC1] Computer Restarts on Game Save
Here's my te4_log.darkgod wrote:Hummm .. if you ahve some time get onto #tome on irc.rizon.net; so we chan check this.
Also please post the te4_log.txt file after your computer restarted (and before firing tome again)
- Attachments
-
- te4_log.txt
- (102.34 KiB) Downloaded 147 times
-
- Thalore
- Posts: 148
- Joined: Tue Feb 28, 2012 6:36 am
Re: [RC1] Computer Restarts on Game Save
RC1 executable with old SDL. Extract over your existing RC1 installation. Please try this executable out and let us know if you still get blue screens.
Re: [RC1] Computer Restarts on Game Save
I copied the zip contents over the install folder, but I still get blue screens.
Re: [RC1] Computer Restarts on Game Save
Same problem, unfortunately. I'll attach the new log in case it has any new information. I really appreciate the help.johnnyzero wrote:RC1 executable with old SDL. Extract over your existing RC1 installation. Please try this executable out and let us know if you still get blue screens.

- Attachments
-
- te4_log.txt
- (94.15 KiB) Downloaded 125 times