Profile plans

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yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Profile plans

#1 Post by yufra »

So what are the short- and long-term plans for the online profile? The beta 9 announcement says it will be helpful for both player and developer, so is the idea that each module developer will be able to request certain statistics be gathered and see the aggregation on a website somewhere? Is this what the PlayerProfile:saveModuleProfile function is used for? Great idea, by the way!
<DarkGod> lets say it's intended

shani
Halfling
Posts: 83
Joined: Tue Aug 22, 2006 9:27 am
Location: Israel

Re: Profile plans

#2 Post by shani »

After module upload (creation) and update will be available, the module's author could watch
the statistics online and maybe even browse them using rpc calls from the t-engine interface.

In general, both methods are feasible.

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Profile plans

#3 Post by darkgod »

Yes you can log what you want, take a look at mod.class.interface.PlayerStats in ToME
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Antagonist
Higher
Posts: 71
Joined: Sun May 23, 2010 9:55 am

Re: Profile plans

#4 Post by Antagonist »

lol, can you log the player's shopping habits, search keywords and indicators of political leanings? :P

darkgod
Master of Eyal
Posts: 10750
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Profile plans

#5 Post by darkgod »

If your module is about a character going shopping yes I suppose ;)

ShoppingRL !
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Profile plans

#6 Post by yufra »

darkgod wrote:Yes you can log what you want, take a look at mod.class.interface.PlayerStats in ToME
Great, thanks!
<DarkGod> lets say it's intended

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