Why not make the wearing of light armour a Talent as well?Shoob wrote: i would add in an auto-id weapons for warrior types (based on lvl of weapon mastery, ie you can id iron weapons at lvl 1, steel (lvl 2), etc)) then make armour based upon heavy/massive armour mastery (not sure what would affect light armour auto id-ing)
RFT6
Moderator: Moderator
Re: RFT6
Regards
Jon.
Jon.
Re: RFT6
Not yet, ideas welcomedarkgod wrote:[quote="madmonk"Hobbits - Any difference between the 3 types?
[/quote]
* Harfoots: The Harfoots were the most numerous group of Hobbits and also the first to enter Eriador. They were the smallest in stature of all hobbits.
* Fallohides: The Fallohides were the least numerous group and the second group to enter Eriador. They were generally fair haired and tall (for hobbits). They were often found leading other clans of hobbits as they were more adventurous than the other races. They preferred the forests and had links with the Elves.
* Stoors: The Stoors were the second most numerous group of Hobbits and the last to enter Eriador. They were broader than other hobbits. They mostly dwelt beside rivers and were the only hobbits to use boats and swim. Males were able to grow beards.
Make Harfoots the most dextrous...
Make Fallohides the strongest...
Make Stoors the healthiest!
Regards
Jon.
Jon.
Re: RFT6
Yes something wierd is going on with monster spawns.
On the other hand I have finally found and fixed the bug taht granted talents of previously defined actors to new ones !
Thanks for spotting it
On the other hand I have finally found and fixed the bug taht granted talents of previously defined actors to new ones !
Thanks for spotting it
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: RFT6
Seemed to me that anybody can understand how to put and move in a leather jacket, but not all can do the same with a full plate, no ?madmonk wrote:Why not make the wearing of light armour a Talent as well?Shoob wrote: i would add in an auto-id weapons for warrior types (based on lvl of weapon mastery, ie you can id iron weapons at lvl 1, steel (lvl 2), etc)) then make armour based upon heavy/massive armour mastery (not sure what would affect light armour auto id-ing)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: RFT6
Lol
True true
Well there'll be a new RFT soon, focused on warriors so I can get some feedback
True true

Well there'll be a new RFT soon, focused on warriors so I can get some feedback

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: RFT6
I am getting very long pauses when resting.
The keyboard is not being sensed enough when resting, very often I can do the Follwing:
rest,
hit a key
...
...
... (wait a long time)
Finish resting
If the key was a real action then I do whatever the key press was.
The keyboard is not being sensed enough when resting, very often I can do the Follwing:
rest,
hit a key
...
...
... (wait a long time)
Finish resting
If the key was a real action then I do whatever the key press was.
Regards
Jon.
Jon.
Re: RFT6
Yes resting and running are a tad buggy yet 

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: RFT6
Ahah found and fixed! thanks
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT6
oh and "indentify" at lvl 3 should also work on equipment...
and it would be nice if your inventory didnt jump around like it does now (things of the same type)
and make scroll of enemies detection work like level 1 or 2 sense (or whatever it is named now), right now there is a bug
and it would be nice if your inventory didnt jump around like it does now (things of the same type)
and make scroll of enemies detection work like level 1 or 2 sense (or whatever it is named now), right now there is a bug
Code: Select all
Lua Error: /data/general/objects/scrolls.lua:86: attempt to call method 'detect' (a nil value)
At [C]:-1 detect
At /data/general/objects/scrolls.lua:86 use
At /engine/interface/ObjectActivable.lua:41
At (tail call):-1
At /mod/class/Player.lua:259 action
At /engine/dialogs/ShowInventory.lua:44 use
At /engine/dialogs/ShowInventory.lua:34 fct
At /engine/Mouse.lua:18
Oliphant am I, and I never lie.
-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT6
also I am confused about arcane power: does it increase 5 spell power each level? or 5 at lvl 5 (1 per level)?
probably make the description say how much spell power you get at that level rather than what it says now.
probably make the description say how much spell power you get at that level rather than what it says now.
Oliphant am I, and I never lie.
Re: RFT6
Windows XP comments...
When Resting the Resting message does not appear.
I had items appearing sometimes with very fancy graphics, but most often as white squares. Iron Mail Armour was the most frequent.
When running it misses out squares when drawing the screen.
Occasionally the mapped corridor and room area would go white. The only option is to save and restart.
[EDIT]When trying to 'U' a scroll that is not identified, I sometimes get no result (that's OK!), but it does not decrement the number of scrolls I have (not OK).
When Resting the Resting message does not appear.
I had items appearing sometimes with very fancy graphics, but most often as white squares. Iron Mail Armour was the most frequent.
When running it misses out squares when drawing the screen.
Occasionally the mapped corridor and room area would go white. The only option is to save and restart.
[EDIT]When trying to 'U' a scroll that is not identified, I sometimes get no result (that's OK!), but it does not decrement the number of scrolls I have (not OK).
Regards
Jon.
Jon.
Re: RFT6
Looking at Leather armour... again!
The requirement that Rogues in order to use Stealth have to be in Leather armour or less is fine. But it makes them very vulnerable.
Why not have, as a real prize for Rogues, Oiled Mail Armour which does not stop the use of Stealth? I do not believe we should go as far as Oiled Plate...
The requirement that Rogues in order to use Stealth have to be in Leather armour or less is fine. But it makes them very vulnerable.
Why not have, as a real prize for Rogues, Oiled Mail Armour which does not stop the use of Stealth? I do not believe we should go as far as Oiled Plate...

Regards
Jon.
Jon.
-
- Reaper
- Posts: 1535
- Joined: Mon Jan 22, 2007 6:31 pm
- Location: East of the sun, west of the moon
Re: RFT6
maybe thats because the scroll is buggy (enemies detection/recall)[EDIT]When trying to 'U' a scroll that is not identified, I sometimes get no result (that's OK!), but it does not decrement the number of scrolls I have (not OK).
running also tends to freak out going around more than one turn.
running when something breaks it (ie, have something break it (monster visible/object in the way/something interesting), then try running again) will say that you ran one turn, when the turn count remains the same.
hehehe, why not have a merchant/person in town who will help you put on plate mails, so even if you dont have the skills you can wear themLooking at Leather armour... again!
The requirement that Rogues in order to use Stealth have to be in Leather armour or less is fine. But it makes them very vulnerable.
Why not have, as a real prize for Rogues, Oiled Mail Armour which does not stop the use of Stealth? I do not believe we should go as far as Oiled Plate...

actually heavy and massive armours having a stealth mastery penalty does sound good.
Oliphant am I, and I never lie.