New Challenge (Insane Level)

Have some questions about gameplay? Dying to post your DitL? Want to answer some questions for people? You've come to the right place.

Moderator: Moderator

Message
Author
Xandor Tik'Roth
Keeper
Posts: 1546
Joined: Tue Aug 12, 2003 3:08 pm
Location: The edge of the Abyss

Re: New Challenge (Insane Level)

#31 Post by Xandor Tik'Roth »

Correct me if I'm wrong here, but I thought this challenge was supposed to be for beating the game while killing as few creatures as possible...
And it was such a good idea...

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: New Challenge (Insane Level)

#32 Post by madmonk »

Xandor Tik'Roth wrote:Correct me if I'm wrong here, but I thought this challenge was supposed to be for beating the game while killing as few creatures as possible...
You are quite correct, but those creatures you have to kill are very strong...
Regards

Jon.

Yottle
Reaper
Posts: 1753
Joined: Sun Jan 26, 2003 11:49 pm
Location: West Virginia

Re: New Challenge (Insane Level)

#33 Post by Yottle »

The Melkor worshiping assassin is working out well. I have just killed the Necromancer- my first kill. http://angband.oook.cz/ladder-show.php?id=9692

The basic idea was to get him away from other uniques, mass genocide everything else, Curse him a few times, and then melee. I used the triple-immunity armor and Angrist. Angrist didn't do much until the ongoing Curses lowered his armor and hit points.

I collected armor and books in the Sandworm Lair with the help of a companion Ethereal Dragon who was great for taking out the residents.

The current armor and mage staff protects me against accidental kills quite well.

There was a good market in the Old Forest- potions, scrolls, speed rings, jewelry, and library. That got me maxed stats and the various randart rings.

I haven't decided where to put the rest of my points.

martinuzz
Archmage
Posts: 399
Joined: Tue Dec 01, 2009 12:38 pm
Location: Netherlands

Re: New Challenge (Insane Level)

#34 Post by martinuzz »

*applauds*

Well played!

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: New Challenge (Insane Level)

#35 Post by madmonk »

:shock: :lol: :twisted:
:D :mrgreen: :evil:
8) :P 8)

Translates as brilliant!
Regards

Jon.

Yottle
Reaper
Posts: 1753
Joined: Sun Jan 26, 2003 11:49 pm
Location: West Virginia

Re: New Challenge (Insane Level)

#36 Post by Yottle »

Well, I won. Total kills were 7:

The Necromancer
Sauron
Morgoth
a ball lightning (accidentally ran into it while fighting Morgoth)
3 friendly uniques

Apparently I got credit when they got killed. One of the eagles was killed while I was trying to get a dragon corpse for steal-scumming. The other two I never even saw- they must have been in vaults in Angband. This is a real pain- I tried to remember to dismiss pets every time I entered a level, but that is hard when I am level scumming. Maybe I could have macroed it.

I almost got Orfax, also. Morgoth summoned him and I decided to whack him to slow him down. Unfortunately Angrist is poisonous and he is sensitive. I had to chase him down and toss a *healing* potion at him. I should have just teleported him away.

Edit: For character dump, see my previous post above.

Edit2: The first three are the necessary kills for the win. The remaining four were accidental.

I consider it unfair to have the three uniques on there, since I didn't do anything to kill them and didn't get any experience points for them.

madmonk
Reaper
Posts: 2257
Joined: Wed Dec 12, 2007 12:21 am
Location: New Zealand

Re: New Challenge (Insane Level)

#37 Post by madmonk »

Yottle wrote:I almost got Orfax, also. Morgoth summoned him and I decided to whack him to slow him down. Unfortunately Angrist is poisonous and he is sensitive. I had to chase him down and toss a *healing* potion at him. I should have just teleported him away.
That is so funny!

Well done by the way, like to see the char dump!
Regards

Jon.

martinuzz
Archmage
Posts: 399
Joined: Tue Dec 01, 2009 12:38 pm
Location: Netherlands

Re: New Challenge (Insane Level)

#38 Post by martinuzz »

Well played!

So, if I understand correct, the game can be won with even less kills?

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: New Challenge (Insane Level)

#39 Post by Shoob »

So, if I understand correct, the game can be won with even less kills?
yep... 3 kills is the theoretical minimum
Oliphant am I, and I never lie.

bio_hazard
Wyrmic
Posts: 233
Joined: Thu Dec 20, 2007 12:08 am
Location: California

Re: New Challenge (Insane Level)

#40 Post by bio_hazard »

Amazing work!

How did you do the house quests?

Yottle
Reaper
Posts: 1753
Joined: Sun Jan 26, 2003 11:49 pm
Location: West Virginia

Re: New Challenge (Insane Level)

#41 Post by Yottle »

bio_hazard wrote:Amazing work!

How did you do the house quests?
I had high level companions- an ethereal dragon and a GDQ. This works on any of the quests that don't involve killing uniques. So I couldn't do Eol, the Wight King, and so on. By the time I was ready for the spider quest, my stats were already maxed, so there was no point in doing that one.

AnonymousHero
Spiderkin
Posts: 482
Joined: Sat Mar 18, 2006 12:48 pm

Re: New Challenge (Insane Level)

#42 Post by AnonymousHero »

Yottle wrote:
bio_hazard wrote:Amazing work!

How did you do the house quests?
I had high level companions- an ethereal dragon and a GDQ. This works on any of the quests that don't involve killing uniques. So I couldn't do Eol, the Wight King, and so on. By the time I was ready for the spider quest, my stats were already maxed, so there was no point in doing that one.
Well done, Yottle!

... but IIRC uniques can still be killed by shards (cuts) or poison from companions. Or did I dream that?

Oh, and I do agree that allies being killed by enemies should not count towards your kill count. Sure, you could dismiss all "pets" when entering a level, but the whole idea of your pets being killed counting towards *your* kill total is absurd.

Yottle
Reaper
Posts: 1753
Joined: Sun Jan 26, 2003 11:49 pm
Location: West Virginia

Re: New Challenge (Insane Level)

#43 Post by Yottle »

Shoob said above in this thread that shard/poison kills by your pets count as your kills. So they could kill the uniques, but it would then up your kill count.

Yottle
Reaper
Posts: 1753
Joined: Sun Jan 26, 2003 11:49 pm
Location: West Virginia

Re: New Challenge (Insane Level)

#44 Post by Yottle »

With a little more care, I did it- three kills.

http://angband.oook.cz/ladder-show.php?id=9738

Shoob
Reaper
Posts: 1535
Joined: Mon Jan 22, 2007 6:31 pm
Location: East of the sun, west of the moon

Re: New Challenge (Insane Level)

#45 Post by Shoob »

congrats!

how many times did you kill sauron?
Oliphant am I, and I never lie.

Post Reply