In the name of equality: Mindstar Accuracy bonuses.

All new ideas for the upcoming releases of ToME 4.x.x should be discussed here

Moderator: Moderator

Post Reply
Message
Author
Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

In the name of equality: Mindstar Accuracy bonuses.

#1 Post by Crim, The Red Thunder »

Every other weapon type gets some bonus for excess accuracy. Mindstars get nothing. Potential ideas for them to receive? (with or without psiblades?)

The obvious choice would be apr, but they both already have a lot of that, and that might be stepping on daggers toes. Thoughts?
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

Lubaf
Higher
Posts: 50
Joined: Sun Mar 09, 2014 12:00 am

Re: In the name of equality: Mindstar Accuracy bonuses.

#2 Post by Lubaf »

My two obvious yet bizarre suggestions:

* Mind power.
* Defense.

Thanks
Luc "Think About It" French

ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#3 Post by ghostbuster »

I am not sure mindstars really need an extra boost...

Anyway, if a symmetry is required, what I would suggest is to talent them like axes (increase crit chance).
Not for a thematic reason, but for gameplay.
The reason is that it is a bonus that is very useful in the early game (where mindstar are rather weaks), but is almost useless in the late game (where mindstar are already powerful enough) especially for a mindstar user that has raised cun and can easily get 100% crit chance.

grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#4 Post by grayswandir »

Mindpower could work, but it would only really be useful for mind damage type stars, or stuff with mindpower based procs I guess. How common are those?
What in the world would defense do? Counterattacks exist, I guess, but they're really rare. I don't think they really warrant it.

But yeah, I'd just copy the axe or sword or something. As it stands, mindstars are probably the most accurate weapon anyway, so I'd also like to see at least some benefit to that. Staff bonus would be fun, but obviously too strong. :(
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#5 Post by Effigy »

I like the crit chance idea. This would be helpful to characters that focus on mental crit instead of physical crit.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: In the name of equality: Mindstar Accuracy bonuses.

#6 Post by HousePet »

How about converting excess accuracy into a chance to attempt a mental crosstier?
My feedback meter decays into coding. Give me feedback and I make mods.

Micbran
Sher'Tul
Posts: 1154
Joined: Sun Jun 15, 2014 12:19 am
Location: Yeehaw, pardner

Re: In the name of equality: Mindstar Accuracy bonuses.

#7 Post by Micbran »

Kind of overlaps with doomed/gestures, doesn't it?
A little bit of a starters guide written by yours truly here.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: In the name of equality: Mindstar Accuracy bonuses.

#8 Post by HousePet »

Sort of, but I'm not sure anyone uses it.
My feedback meter decays into coding. Give me feedback and I make mods.

ghostbuster
Uruivellas
Posts: 617
Joined: Mon Oct 09, 2006 7:47 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#9 Post by ghostbuster »

How about converting excess accuracy into a chance to attempt a mental crosstier?
Mental crosstier is a very powerful feature. First it puts one talent on cooldown. Then for two turns, no talent will cooldown. And every new application increases the duration. It is common for a char dealing a large amount of brainlocking mind damage (doomed or solipsist) to have foes with a brainlock of 7 or 8 turns. And, as every new application puts a new talent on cd, rapidly the foe is unable to use any talent.
Adding a chance to brainlock to every mindstar strike would make them insanely powerful.

Gesture is not frequently used despite this feature, as you loose all the on-hit procs of your mindstars. And these procs (slow, etc), can be extremely powerful. But an additional brainlock chance, with the normal procs, and without investing in any talent, would 1/ kill the (already small) interest of gestures and 2/ be an undeserved icing on the mindstar cake.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: In the name of equality: Mindstar Accuracy bonuses.

#10 Post by HousePet »

That is why I said it was a chance to attempt to crosstier. First you have roll the attempt, then the attempt has to succeed.
My feedback meter decays into coding. Give me feedback and I make mods.

Effigy
Uruivellas
Posts: 970
Joined: Fri Oct 10, 2014 4:00 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#11 Post by Effigy »

Honestly, I think the crit chance bonus like axe would be easy and have no unintended side effects. Also lessens the need to stack both physical crit and mind crit, which would be common on builds that actually use mindstars to attack.

Faeryan
Sher'Tul
Posts: 1308
Joined: Wed Jan 07, 2004 5:01 pm
Location: Finland

Re: In the name of equality: Mindstar Accuracy bonuses.

#12 Post by Faeryan »

"For equality's sake" to me sounds like a very bad reason to buff an already outrageously powerful weapon tree.

I like what ghostbuster is saying though. Definitely nothing that makes the end game stars more powerful.

As for the Doomed Gestures, personally I use them with Mindstars occasionally switching it on/off depending on what I'm fighting. Also in the beginning before mindstars are becoming scary.
Stronk is a potent combatant with a terrifying appearance.

OrionJAnderson
Halfling
Posts: 102
Joined: Tue May 12, 2015 5:59 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#13 Post by OrionJAnderson »

Think of it this way: Every weapon type has a "special accuracy feature." For other weapons it's the accuracy bonuses. For Mindstars, its WIllpower -> Accuracy. Mindstar users don't really deserve to scale on accuracy IMHO, because unlike staff or sword users, they get accuracy for free with their damage stat.

Frumple
Sher'Tul Godslayer
Posts: 1517
Joined: Sat May 15, 2010 9:17 pm

Re: In the name of equality: Mindstar Accuracy bonuses.

#14 Post by Frumple »

... daggers and both ranged weapons get that too, though, since they scale with dex, and daggers in particular don't require nearly the effort or investment to acquire the mastery for.

Personally, if I were going for something tiny but there, I'd just have them reduce the chance to save against mind damage (or reduce the effect of making the save). Maybe just for the weapon, maybe for a turn or somethin'. Yes, I'm aware the former would do nothing for non-mind damage mindstars, heh. Would be okay with that, the things are already, as mentioned, pretty powerful.

Atarlost
Sher'Tul Godslayer
Posts: 1973
Joined: Sat Apr 26, 2003 7:38 pm
Location: GMT-8:00

Re: In the name of equality: Mindstar Accuracy bonuses.

#15 Post by Atarlost »

The real purpose of accuracy bonuses is to make accuracy matter. In their absence it rapidly becomes an irrelevant mechanic on normal. And it probably becomes just as irrelevant for NPCs on madness.
Digitochracy
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.

Post Reply