Alchemist "damage mods."

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GlassGo
Uruivellas
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Alchemist "damage mods."

#1 Post by GlassGo »

Does damage modifiers affect his bomb damage?
Or there is no sense to collect "+%" gear?
English isn't my native language.

Radon26
Sher'Tul
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Joined: Mon Jun 23, 2014 11:50 am

Re: Alchemist "damage mods."

#2 Post by Radon26 »

one bonus being big does not make others irrelevant.

may may be slightly less needed, but staffs still help.

all +% stack up to the cap.
if you are at the cap, you can swap some gear.
but if you'r not, take all you can.

and yes, the infusion +% do increase bomb damage.

GlassGo
Uruivellas
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Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

Re: Alchemist "damage mods."

#3 Post by GlassGo »

I'm talking about +% damage modifiers on equipment like robes, boots etc, not infusions.
English isn't my native language.

Wolls
Cornac
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Joined: Sun Aug 25, 2013 6:41 pm

Re: Alchemist "damage mods."

#4 Post by Wolls »

They do. [If you want to focus on one element don't forget Damage Pen.]
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Radon26
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Re: Alchemist "damage mods."

#5 Post by Radon26 »

+% does affect the bomb. from all sources. up to the cap. getting +% from gear does help.

bombs do physical damage by default, and all physical +% increase the damage.
when you use infusion, then bomb do damage of that infusion, and +% of that damage type increase the damage of the bomb.

edit
*looks at the picture above* i am sorry, there is no cap for damage. only resistance has a cap.

GlassGo
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Joined: Wed Nov 06, 2013 1:21 pm
Location: From Russia with atchoum!

Re: Alchemist "damage mods."

#6 Post by GlassGo »

Thanks!
English isn't my native language.

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