This sounds a lot like my current build, although I forgone the use of hounds for more AoE provided by Threaded Combat, and I got last Blade Threading for "another free random teleport that is also one-target nuke" and Singularity Arrow for pulling them together to trim properly.malboro_urchin wrote:Okay, detailed feedback is later in the post, the linked thread is so much of the reason why I love the new TW.0player wrote:Okay, edge2054, sorry for fangirling, but what just happened deserves attention (maybe it should be fixed? idk), here's a link: http://forums.te4.org/viewtopic.php?f=38&t=41925 to a thread of a glorious event on the second test character, in which he faces down his alter ego and gets all of the achievements for hitting hard.
I just hit level 12 with a horribly planned, anemic, paper-thin build that's all over the place. Mind you, this is entirely my fault, and not the fault of the TW class; although I've had trouble with being defensive, and the class isn't tanky, anomalies are very powerful and give me a lot of control capability.
Here's what I remember about my talent allocation: about to max out Strength of Purpose, a point each in Impact & Weapon Folding for the extra damage, a point in the first blade combat talent (the one that can inflict blind, confusion or stun, I don't recall the name), 3 or 4 points in Trim Threads, which I use with Disentangle as my main offense & Bias Weave set to Temporal for the combined utility of damage, buffs, and control. My first cat point went to unlocking Temporal Hounds, for no reason other than that the idea tickled my fancy.
I'm playing the class a lot like a caster, albeit a caster with pretty strong melee capability thanks to that one talent whose name I can't recall, and a few sustains, and it's incredibly fun, and incredibly rewarding. Congrats, edge, you've designed something beautiful!
The lack of defense is covered by heavily tapping into Spacetime Folding, two points in Premonition which I turn on before every fight (suck it, Heightened Senses!) and Fate Spinning + Thick Skin for delicious all resist.
Honestly, the addition of Trim Threads helps early game a lot, as the lack of any AoE was very noticeable before.
Also, having the "kill brittle clear ooze" button is always nice, seeing as my last pre-rework TW fell prey to them
