malboro_urchin wrote:If you want me to give this starting area a shot, I'm definitely willing to try my hand at this whole lua thing!
Should be a lot of copy-pasting and some notable alterations:
certain textures (blood circles),
environmental effects (charred-scar-in-a-spray-can everywhere),
changing the stats & appearance of the initial necro(who I'm pretty sure already uses Corrupter talents now that I think about it, haha),
adding a gutted post-Dreadfell ambush zone as the 4th area,
and the part that I don't think I can do with ctrl c+v, creating a thematic Zigurite boss. The dialog bit should be easy enough; just reuse the code from the initial necromancer dialog and change the words around or something, but I don't know what the character's stats should be, or how to create a character rather than altering one that exists already in some form.
I've actually figured out a whole starting zone! Not sure how easy it'll be to code, but I like it.
---You start in a largeish circle of crystals(Maybe half the size of the arena of blood?). The Corruptor has used you as a human experiment, turning you into a horrific Blightling. Thinking you dead, he opens the door of the crystal prison and comes in. Turns out you aren't dead, and you kill him(Easily, I'm thinking, to show that while you've become a monster, it hasn't weakened you. Almost want to say oneshot, lol). Making your way through the zone, you fight weak skeletons and maybe a ghoul or two.
It's not until you exit the ruins that you get pulled into an ambush-like instance where you fight the boss: A Zigur Initiate. There's quite a bit of dialogue for this, so not sure how well it'll translate. The Zigur Initiate, horrified at your twisted fate, tries to kill you, believing it to be a mercy. Defeating the Initate(not killing, the Initiate lives.), she(?) expresses shock that you still seek to persist, despite your horrid state. Replying to her, the Initiate realizes that you still have some of yourself left. Conflicted, the Initiate decides to report you dead to Zigur, giving you one of the Cloaks of Deception the guards of the zone had(I figure the entrance to the place would have been guarded by two skeletons disgused as humans, which the Initiate had just taken care of before you come out). She also offers to end your suffering if it becomes too much to bare. Going to her in Zigur, she'll 'kill' you, bringing you down to 1hp, and giving you +1 constitution as your body manages to thwart death.
Or something. Long car rides give me plenty of time to think.