darkgod wrote:Uh that addon was part of a very specific promotion, how is it still available is beyond me :/
i'll note to update it, where did you grab it from ? desura ?
No, I've had it all this time, but after originally discovering that it was a problem, I turned it off and forgot about it. I just happened to look at my addon list again last night, and figured I'd give it a second shot.
The download link is perpetually available if you bought it from that bundle, although I doubt it's available new from anywhere else.
Edit:
Here's the error:
Code: Select all
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot 2 In main hand
[INVENTORY] define slot 3 In off hand
[INVENTORY] define slot 4 Psionic focus
[INVENTORY] define slot 5 On fingers
[INVENTORY] define slot 6 Around neck
[INVENTORY] define slot 7 Light source
[INVENTORY] define slot 8 Main armor
[INVENTORY] define slot 9 Cloak
[INVENTORY] define slot 10 On head
[INVENTORY] define slot 11 Around waist
[INVENTORY] define slot 12 On hands
[INVENTORY] define slot 13 On feet
[INVENTORY] define slot 14 Tool
[INVENTORY] define slot 15 Quiver
[INVENTORY] define slot 16 Socketed Gems
[INVENTORY] define slot 17 Second weapon set: In main hand
[INVENTORY] define slot 18 Second weapon set: In off hand
[INVENTORY] define slot 19 Second weapon set: psionic focus
[INVENTORY] define slot 20 Second weapon set: Quiver
FROM /mod/addons/compare/superload/mod/class/Object.lua loading previous!
FROM /mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua loading previous!
FROM /mod/addons/indieroyale/superload/engine/Chat.lua loading previous!
Lua Error: /mod/addons/indieroyale/superload/engine/Chat.lua:21: loop or previous error loading module 'mod.class.Object'
At [C]:-1
At [C]:-1 require
At /mod/addons/indieroyale/superload/engine/Chat.lua:21
At [C]:-1 require
At /mod/class/interface/Combat.lua:23 base
At /loader/init.lua:157 loadPrevious
At ...s/stone-wardens/superload/mod/class/interface/Combat.lua:20
At [C]:-1 require
At /mod/class/Object.lua:30 base
At /loader/init.lua:157 loadPrevious
At /mod/addons/compare/superload/mod/class/Object.lua:21
At [C]:-1 require
At /data/talents/misc/npcs.lua:20 f
At /engine/interface/ActorTalents.lua:42 loadDefinition
At /engine/interface/ActorTalents.lua:39 load
At /data/talents/misc/misc.lua:30 f
At /engine/interface/ActorTalents.lua:42 loadDefinition
At /engine/interface/ActorTalents.lua:39 load
At /data/talents.lua:65 f
At /engine/interface/ActorTalents.lua:42 loadDefinition
At /mod/load.lua:216
At [C]:-1 require
At /engine/Module.lua:158 load
At /engine/Module.lua:815 instanciate
At /engine/utils.lua:2177 showMainMenu
At /engine/init.lua:156
At [C]:-1 dofile
At /loader/init.lua:196
Edit2: It looks like all that's needed is to comment out
Code: Select all
local Object = require "mod.class.Object"
in \superload\engine\Chat.lua. I haven't tested that it works if you do that, just that it doesn't keep you from creating a new character.