What next? Also, Necromancer question
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- Archmage
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What next? Also, Necromancer question
So far, I've done all the T1s, and all the T2s except Nur(I think? Maze, Sandworm, Daikara/Rift, Tunnels, Compound(if those two count) Old Forest). Heck, even finally managed to beat Urkis. :3
My next quest is for Dreadfell, but at lvl.21, I'm not sure I'm a high enough level to do it. So...where else should I go? I can't remember finding any other places besides the ones I listed. @_@
Also, where do I find all 4 peices of Necromancer lore? I only have 1 so far.
Edit: Can't even do Nur. I drown before I get to the stairs on the first floor, even with +50 air. :/
My next quest is for Dreadfell, but at lvl.21, I'm not sure I'm a high enough level to do it. So...where else should I go? I can't remember finding any other places besides the ones I listed. @_@
Also, where do I find all 4 peices of Necromancer lore? I only have 1 so far.
Edit: Can't even do Nur. I drown before I get to the stairs on the first floor, even with +50 air. :/
Re: What next? Also, Necromancer question
How are you running out of air that quickly?
Are you running around with Stone Vines or something?
At that level you can do anything you can find except the ancient elven ruins. So go explore and see what you can find. Just watch out if you get the absolute terror level warning.
The necro lore is completely random.
Are you running around with Stone Vines or something?
At that level you can do anything you can find except the ancient elven ruins. So go explore and see what you can find. Just watch out if you get the absolute terror level warning.
The necro lore is completely random.
My feedback meter decays into coding. Give me feedback and I make mods.
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- Archmage
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Re: What next? Also, Necromancer question
I...forgot about Stone Vines. AGAIN. Goddammit. xPHousePet wrote:How are you running out of air that quickly?
Are you running around with Stone Vines or something?
At that level you can do anything you can find except the ancient elven ruins. So go explore and see what you can find. Just watch out if you get the absolute terror level warning.
The necro lore is completely random.
On my last life(at least for 3 more levels), and doing the Halfling complex. Hopefully I can unlock Yeeks before dying, at least. xP
So, to get Necromancers, I need to find all 4 lore on one character, THEN kill the Necromancer? Seems super-random, then. :/
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- Archmage
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Re: What next? Also, Necromancer question
A question for unlocking the Corruptors. What level is that, even? I've never gone to the Mark of the Spellblaze, so for all I know it's like a lvl.5 thing I coulda done in the beginning. x3
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- Sher'Tul Godslayer
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Re: What next? Also, Necromancer question
Mark of the spellblaze has enemies scaling start at level 25. You can do it at 21/22 similar, but it's difficult. Every enemy is effectively a spellcaster, and the terrain is similar to the style found in trollmire, so there's lots of open areas where they get line of sight on you.
As for the unlock, remember that you either need to be shalore, or have 10 or more talents that say 'is: a spell'.
As for the unlock, remember that you either need to be shalore, or have 10 or more talents that say 'is: a spell'.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Archmage
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Re: What next? Also, Necromancer question
Ah...not as much Stone Warden spells as I thought count as spells, apparently. Do equipped items with abilities count towards this? I have a few abilities from items(Displacement shield, arcane eye, barrier)?Crim, The Red Thunder wrote:Mark of the spellblaze has enemies scaling start at level 25. You can do it at 21/22 similar, but it's difficult. Every enemy is effectively a spellcaster, and the terrain is similar to the style found in trollmire, so there's lots of open areas where they get line of sight on you.
As for the unlock, remember that you either need to be shalore, or have 10 or more talents that say 'is: a spell'.
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- Sher'Tul Godslayer
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Re: What next? Also, Necromancer question
I... honestly, don't know. A lot count as both spell and wild gift, and you can always juggle points if need be. 10 or more spells when you fight the boss trips a conversation, used to earn the unlock.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Archmage
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Re: What next? Also, Necromancer question
Alrighty, then. If not, suppose it can't be helped.Crim, The Red Thunder wrote:I... honestly, don't know. A lot count as both spell and wild gift, and you can always juggle points if need be. 10 or more spells when you fight the boss trips a conversation, used to earn the unlock.
Managed to finish Nur and the fortress, only to find out I'm ONE Necromancer lore short. Profound sadness. xP
Looks like I might have to do the graveyard anyways. I did Infinite Dungeon, Golem Graveyard and Nur, so the only places I have left are Mark of the Spellblaze, Dreadfell, and the Graveyard, I guess. xP
Edit: got the Corruptor quest! Guess I had enough talents. x3
Re: What next? Also, Necromancer question
If it counts as both a spell and a wild gift, it counts as a spell.
Talents that activate when you activate and item don't count.
Have you done the Temporal Rift yet?
Talents that activate when you activate and item don't count.
Have you done the Temporal Rift yet?
My feedback meter decays into coding. Give me feedback and I make mods.
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- Sher'Tul Godslayer
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Re: What next? Also, Necromancer question
Also, graveyard can be worse then dreadfell, due to the almost guaranteed out of depth spawns.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Archmage
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Re: What next? Also, Necromancer question
Yeah, I did. While a little annoying, wasn't as bad as I expected.HousePet wrote:If it counts as both a spell and a wild gift, it counts as a spell.
Talents that activate when you activate and item don't count.
Have you done the Temporal Rift yet?
Eh? Which Graveyard do you mean? There's 2, I suppose. @_@Crim, The Red Thunder wrote:Also, graveyard can be worse then dreadfell, due to the almost guaranteed out of depth spawns.
Anyways, sadly my Stone Warden died in Dreadfell, but I unlocked a bunch of new stuff to play with, so it's all good. I feel like lvl.26 was a bit early to go in, though. >.>;
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- Uruivellas
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Re: What next? Also, Necromancer question
I'm just going to crosspost this.
Re: What next? Also, Necromancer question
Reading lore in the Fortress library also counts, so technically you just need to find the lore once across all your characters.NemesisZeru wrote:So, to get Necromancers, I need to find all 4 lore on one character, THEN kill the Necromancer? Seems super-random, then. :/