Arcanum Class Pack v2.3
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Re: Arcanum Class Pack v1.5
What do you think about adding some kind of freeze-resistance penetration, like epidemic for the defiler classes?
Re: Arcanum Class Pack v1.5
DarkGod said that there wasn't much point as stun/freeze resist isn't very common.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Arcanum Class Pack v1.5
HousePet, I don't suppose you'd have a way to make the player not get the slow debuff from Glacial Vapor?
While I'm grateful for you making it a better offensive option, the slow basically removes it's usefullness as a defensive regen tool.
While I'm grateful for you making it a better offensive option, the slow basically removes it's usefullness as a defensive regen tool.
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
Re: Arcanum Class Pack v1.5
Then a log snippet thou shalt have!Zizzo wrote:If you can give me a log file or the error dump, I'll try to fix it.mordecai wrote:Update:
I broke the package out to the individual components that I use and it looks like the offender is the TalentPlanner addon.
Code: Select all
error = "Lua Error: /engine/interface/ActorInventory.lua:168: attempt to index local 'inven' (a nil value)\
At [C]:-1 __index\
At /engine/interface/ActorInventory.lua:168 removeObject\
At /data/chats/angolwen-staves-store.lua:126 action\
At /engine/dialogs/Chat.lua:93 use\
At /engine/dialogs/Chat.lua:46 fct\
At /engine/ui/VariableList.lua:123 onUse\
At /engine/ui/VariableList.lua:98 fct\
At /engine/Mouse.lua:52 receiveMouse\
At /engine/Mouse.lua:90 delegate\
At /engine/ui/Dialog.lua:530 mouseEvent\
At /engine/ui/Dialog.lua:309 fct\
At /engine/Mouse.lua:52 "
seen = true
reported = false
01. Load and enable TalentPlanner Addon
02. Load and enable Arcanum Addon
03. Start an Arcanist (Not undead so you start in Anglowen)
04. Decline the Abashed Expanse quest
05. Move to the Anglown Academy and interact with it
06. Select can I buy a token
07. Notice that you have the ability to purchase stuff without the token from the Apprentice or Lianaiil, it bypasses the "sorry you need a token" logic.
08. Select "I'd like to do a beginner class"
09. Select any class
10. Error
Additionally, one game I skipped the Academy and when I received a chant from an escort quest reward it threw a different out of index error every time I tried to define an autocast rule on the the chant or any other spell. If I reproduce it with TalentPlanner disabled, I'll drop the log file snippet here.
UPDATE 11/22/2013: It looks like this is associated with the issue for the 4th talent of the Void Class. Hovering over it throws and error and breaks other stuff like this.
Thanks Zizzo!
Last edited by mordecai on Fri Nov 22, 2013 6:06 pm, edited 3 times in total.
Re: Arcanum Class Pack v1.5
Energy Alchemy is still borked, it overwrites a mages natural regen instead of adding to it. Starting with .1 mana regen isn't exactly fun =(
Re: Arcanum Class Pack v1.5
Final void talent is giving a lua error upon mouse over.
Code: Select all
Lua Error: /engine/interface/ActorTalents.lua:77: bad argument #5 to 'info' (number expected, got string)
At [C]:-1
At [C]:-1 info
At /engine/interface/ActorTalents.lua:77 info
At /mod/class/Actor.lua:4307 getTalentFullDescription
At /mod/dialogs/UseTalents.lua:311 generateList
At /mod/dialogs/UseTalents.lua:66 init
At /engine/class.lua:97 new
At /mod/class/Game.lua:1703 f
At /mod/class/Game.lua:1478
At /engine/KeyBind.lua:235
<mex> have you heard the good word about archmage?
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
<mex> I'm here to tell you about your lord and savior shalore archmage
<mex> have you repented your bulwark sins yet?
<mex> cornac shall inherit the Eyal
Re: Arcanum Class Pack v1.5
It looks like there may be an issue with purchasing Technique/Combat Training. It is not available in the weapon stores in Last Hope, you can still purchase Shoot Talent however.
Re: Arcanum Class Pack v1.5
Attempted to set autocast up for disruption shield:
Hmm this may be linked to the last Void talent hover over error. That talent is showing 5/5 currently (locked).
Regards,
Code: Select all
error = "Lua Error: /engine/interface/ActorTalents.lua:77: bad argument #5 to 'info' (number expected, got string)\
At [C]:-1 \
At [C]:-1 info\
At /engine/interface/ActorTalents.lua:77 info\
At /mod/class/Actor.lua:4307 getTalentFullDescription\
At /mod/dialogs/UseTalents.lua:311 generateList\
At /mod/dialogs/UseTalents.lua:66 init\
At /engine/class.lua:97 new\
At /mod/class/uiset/Minimalist.lua:1852 on_click\
At /engine/HotkeysIconsDisplay.lua:330 onMouse\
At /mod/class/uiset/Minimalist.lua:1844 fct\
At /engine/Mouse.lua:52 "
seen = true
reported = false
Regards,
Re: Arcanum Class Pack v1.5
That's a good idea.StarKeep wrote:HousePet, I don't suppose you'd have a way to make the player not get the slow debuff from Glacial Vapor?
While I'm grateful for you making it a better offensive option, the slow basically removes it's usefullness as a defensive regen tool.
I should restrict Hypothermia to only apply when it is going to do >0 damage as well.
That doesn't sound right at all. Which also explains the error, which is the game trying to delete an item that doesn't exist.mordecai wrote: 6. Select can I buy a token
6. Notice that you have the ability to purchase stuff without the token from the Apprentice or Lianaiil, it bypasses the "sorry you need a token" logic.
Energy Alchemy doesn't do that.hoopd556 wrote:Energy Alchemy is still borked, it overwrites a mages natural regen instead of adding to it. Starting with .1 mana regen isn't exactly fun =(
I tweaked Alchemist mana regen to balance things. With the Mana Charge talent and the passive effect of a Manasurge rune, it isn't much of a burden though.
Found the Cloak of the Void bug.
I cannot reproduce this.mordecai wrote:It looks like there may be an issue with purchasing Technique/Combat Training. It is not available in the weapon stores in Last Hope, you can still purchase Shoot Talent however.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Arcanum Class Pack v1.5
HousePet,
I'll see what I can do to reproduce it and sort out the order of events. It may be tied into one of the other issues. If I can sort out reproduction steps I'll document them here
Regards,
Mordecai
I'll see what I can do to reproduce it and sort out the order of events. It may be tied into one of the other issues. If I can sort out reproduction steps I'll document them here

Regards,
Mordecai
Re: Arcanum Class Pack v1.5
I have successfully reproduced this issue and corrected it:House Pet wrote:I cannot reproduce this.mordecai wrote:It looks like there may be an issue with purchasing Technique/Combat Training. It is not available in the weapon stores in Last Hope, you can still purchase Shoot Talent however.
1. Problem exists between keyboard and chair

2. Nothing to see here folks

Regards,
Mordecai
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Re: Arcanum Class Pack v1.5
[sound F/X: source diving] Ah, yes, Arcanum overloads the 'angolwen-staves-store' chat definition, which the Point Planner's Chat:load hook is doing surgery on to add its own "remember-you've-seen/done-this" bits, expecting it to be shaped like the original chat sequence and probably making an utter mess of it in the process. I think I can get the hook to detect Arcanum's presence and adjust its modifications accordingly; give me a little time to work on it.mordecai wrote:Code: Select all
error = "Lua Error: /engine/interface/ActorInventory.lua:168: attempt to index local 'inven' (a nil value)\ At [C]:-1 __index\ At /engine/interface/ActorInventory.lua:168 removeObject\ At /data/chats/angolwen-staves-store.lua:126 action\ At /engine/dialogs/Chat.lua:93 use\ At /engine/dialogs/Chat.lua:46 fct\ At /engine/ui/VariableList.lua:123 onUse\ At /engine/ui/VariableList.lua:98 fct\ At /engine/Mouse.lua:52 receiveMouse\ At /engine/Mouse.lua:90 delegate\ At /engine/ui/Dialog.lua:530 mouseEvent\ At /engine/ui/Dialog.lua:309 fct\ At /engine/Mouse.lua:52 " seen = true reported = false
"Blessed are the yeeks, for they shall inherit Arda..."
Re: Arcanum Class Pack v1.5
Well that makes sense.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Arcanum Class Pack v1.5
Need fix to Void bug ... Must play arcanist ...
Re: Arcanum Class Pack v1.5
My feedback meter decays into coding. Give me feedback and I make mods.