Showing details of damage in game log
Moderator: Moderator
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- Halfling
- Posts: 98
- Joined: Thu Aug 08, 2013 3:02 am
Re: Showing details of damage in game log
Fantastic! This addresses a significant percentage of my concerns. And it sets up a great platform to see if anything else at all is needed next. Thanks!
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- Uruivellas
- Posts: 744
- Joined: Thu Nov 18, 2010 6:42 pm
Re: Showing details of damage in game log
Yes! The player can now be highlighted in any number of ways in the combat log (currently: PlayerName(YOU)). It's just a question of how you want it to show up. I've avoided coloring the player name because colors are typically used for different types of damage and special messages, and I think it wouldn't help it stand out very much.cttw wrote:Can you give the player name a unique colour in the damage logs?
I encourage you to test out the latest git version of the game (there have been some changes since 1.0.5f) to see it for yourself and make suggestions from there.
Re: Showing details of damage in game log
Well all my characters are named -«CharName»- to try and highlight the name. It's not a problem for some classes, but if you have a lot of summons and are scrolling through pages of text for what hit you, having a different colour would really help. Or bold text. That would work too.
And thanks for all your hard work!
And thanks for all your hard work!
Re: Showing details of damage in game log
I have played the new beta and the YOU text does make it better, but seems a bit more awkward than an unique colour. Just an opinion.
Re: Showing details of damage in game log
YOU seems a bit condescending as well. 

My feedback meter decays into coding. Give me feedback and I make mods.
Re: Showing details of damage in game log
A good colour might be the golden tone of the pretty square that marks the player's character.
Re: Showing details of damage in game log
Love love love the new logs. One quibble:
My thoughtform bowman regenerates health while I'm resting and it shows up as lots of little messages like:
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
...
Any way to not spam the logs with all that?
My thoughtform bowman regenerates health while I'm resting and it shows up as lots of little messages like:
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
...
Any way to not spam the logs with all that?
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- Sher'Tul Godslayer
- Posts: 2402
- Joined: Tue Jun 18, 2013 10:46 pm
- Location: Ambush!
Re: Showing details of damage in game log
Yeah, agree.saladfork wrote:Love love love the new logs. One quibble:
My thoughtform bowman regenerates health while I'm resting and it shows up as lots of little messages like:
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
Thought-forged bowman receives 3 healing.
...
Any way to not spam the logs with all that?
Maybe bundle up all the stuff that happens while resting, and print it out at the end? Like:
- You finish resting. You rested for 93 turns.
- While resting, thought-forged bowman received 32 healing total.
- While resting, you received 71 healing total.
- Reason for waking up: too much caffeine.
Re: Showing details of damage in game log
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
