Line-of-sight blocking moving monsters
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- Halfling
- Posts: 98
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Line-of-sight blocking moving monsters
Wouldn't it be interesting, I mean annoying, which is thereby interesting, if there were slow moving monsters which were like walls in that they blocked line of sight? A shifting herd of vaguely wall-looking things coming your way would be rather scary...
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- Sher'Tul Godslayer
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- Location: Nahgharash
Re: Line-of-sight blocking moving monsters
We used to have wall mimics, in classic tome. And worse, they multiplied the way worms do.
It's been done before, and it'll be back when Zizzo finishes porting T2 to the T4 engine.
It's been done before, and it'll be back when Zizzo finishes porting T2 to the T4 engine.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Higher
- Posts: 45
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Re: Line-of-sight blocking moving monsters
Isn't there that one golem that blocked los?
Remember: Losing is Fun! <- a motto i live by
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- Sher'Tul Godslayer
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Re: Line-of-sight blocking moving monsters
The Drolem, yes. Sadly, it's rather pathetic now that LoS only blocks a straight line now. And we still can't get one for ourselves. *sigh*
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
Re: Line-of-sight blocking moving monsters
It blocks more now !
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

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- Sher'Tul Godslayer
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Re: Line-of-sight blocking moving monsters
This is good! Now make a prodigy letting us turn our alchemy golem into a drolem!
Drolem so coooool....
Drolem so coooool....
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
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- Uruivellas
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Re: Line-of-sight blocking moving monsters
It would be even more cool if you could ride your Drolem!
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- Sher'Tul Godslayer
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Re: Line-of-sight blocking moving monsters
Drolemount.Hachem_Muche wrote:It would be even more cool if you could ride your Drolem!
(Halfling Alchemists ought to be allowed to ride on their regular golems, too. Especially if they're named Master Blaster.)
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- Sher'Tul Godslayer
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Re: Line-of-sight blocking moving monsters
Kudos for the excellent reference. I want to go play that game again now.Doctornull wrote:Drolemount.Hachem_Muche wrote:It would be even more cool if you could ride your Drolem!
(Halfling Alchemists ought to be allowed to ride on their regular golems, too. Especially if they're named Master Blaster.)
And drolemount would be impressive. Share damage with it (like with bloated oozes), have it passively attack on turns, similar to the way mindslayers passive attacks work, but treat it/you as one entity, taking up one tile.
Yes, I could get behind that... Or on top of it, as the case may be.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.
Re: Line-of-sight blocking moving monsters
Drolem prodigy is on the list for the next Arcanum update.
My feedback meter decays into coding. Give me feedback and I make mods.
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- Uruivellas
- Posts: 744
- Joined: Thu Nov 18, 2010 6:42 pm
Re: Line-of-sight blocking moving monsters
In other words, resurrect the Mount Golem talent. (There's still code bits for it in place.)
Re: Line-of-sight blocking moving monsters
Okay, there are issues with a drolem prodigy.
You will have to wait and see.
You will have to wait and see.
My feedback meter decays into coding. Give me feedback and I make mods.
Re: Line-of-sight blocking moving monsters
It'd certainly be something cool for a horror or demon.
Ghoul never existed, this never happened!