[1.0.4] Nourishing Moss tactical ai should include HEAL...
Moderator: Moderator
[1.0.4] Nourishing Moss tactical ai should include HEAL...
... in addition to already ATTACKAREA and DISABLE.
MADNESS rocks
Re: [1.0.4] Nourishing Moss tactical ai should include HEAL.
In fact, I"m not sure why it needs DISABLE at all.
I think it should be:
I think it should be:
Code: Select all
newTalent{
name = "Nourishing Moss",
type = {"wild-gift/moss", 2},
require = gifts_req2,
points = 5,
cooldown = 16,
equilibrium = 5,
no_energy = true,
--- tactical = { ATTACKAREA = {NATURE=1}, DISABLE = {pin = 1} },
+++ tactical = { ATTACKAREA = {NATURE=1}, HEAL = 1 },
MADNESS rocks