I am 100% behind making the Shadowblade both non-broken and non-pitiful.morganp wrote:Illuminate and Ambuscade are nearly the only things keeping Shadowblade from being a regular Rogue, in practice, the other being Shadowstep. Nimble movements + Flurry isn't exactly like shadowstep, but in practice...
I'm not saying don't nerf Illuminate; I am saying it is the only thing making the class playable for me right now (I'm not an Ambuscade user). If this gets nerfed, can we rebalance a bit to make these guys somewhat less pitiful? The stat point investment is pretty deep, unless you want to neglect magic, and have... a Rogue. Without poisons or traps. I think the classes with wide stat point spread should have some payoff that makes it worth it.
My addon class (the Striker) is an attempt at making a non-broken and non-pitiful Stealthy caster.
Part of why I want to change Phantasm is to make the 2nd talent better for a Shadow Blade, so they'd get a persistent Stealth bonus out of their Magic investment, along with their Defense bonus.
I think maybe what the Shadowblade needs is a tree of spells which do low damage but have a chance to Stun the opponent, so your Dirty Fighting tricks could pay off more often (and so you could use them to escape). The low damage would necessitate Stealth rather than breaking it.