Agreed. Some kind of circular attack would be nice though.Doctornull wrote:Everyone's going off about this lack of crowd control. Meanwhile, you have the start of this magic monk, and he's not turning funny colors, screaming, abusing steroids, or blowing up crowds with giant balls of KIIIIIIIII! Thank you for doing none of these things. Now I'd like to see what you've got planned instead.
Some staves out there got that 'release damage in circle/cone' affix.
OMG bro! Disperse Magic was the only usable skill of all non-generic trees for me!!! It crushes sustain-based mages (the Master, the Weirdling Beast, Celia).spiralrazor wrote:Meta does nothing for this class, and should be removed in place of something else.
Do not touch meta!
The best staves out there are artifacts. Therefore the Channel Staff is absent for them. Maybe you should give a passive to this skill to enable Channel Staff for every staff. Could be a great way to give more potency to the class lategame, although not sure if that's even possible to code.Doctornull wrote:Advanced Staff Magic / Aspect Invocation: when you use the Channel Staff spell, gain a benefit based on the Staff's aspect.
PS again, sorry for my English, lol.