Cursed / Predator tree optimization

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Doctornull
Sher'Tul Godslayer
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Cursed / Predator tree optimization

#1 Post by Doctornull »

What's the best choice throughout the game?

Humanoid / Orc?

Then you get a small bonus on Humanoid / Elf and Humanoid / Human (thieves and bandits and such), and a large bonus for the Prides.



Of course, it's very possible to switch it around, which is what I actually do when I play Cursed -- trying to guess the boss, and being a Predator for the boss's type through the dungeon.
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

SageAcrin
Sher'Tul Godslayer
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Joined: Tue Apr 10, 2012 6:52 pm

Re: Cursed / Predator tree optimization

#2 Post by SageAcrin »

Undead/Vampire first half(Skeleton is also an option, it depends on if you prioritize random enemies over The Master), Humanoid/Orc in the latter half, yeah.

Doctornull
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Re: Cursed / Predator tree optimization

#3 Post by Doctornull »

Yeah, skeletons are heavily represented in the early game.

In terms of monsters to get bonus stats from, what's the best?
I'd guess Dragons, but that's just guessing.
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

SageAcrin
Sher'Tul Godslayer
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Re: Cursed / Predator tree optimization

#4 Post by SageAcrin »

Barely matters.

It's a ratio thing; You always get +21 stats(assuming capped Mimic), and the statistical bonus is far less important than the actual damage bonus you get to the chosen type/subtype.

As long as you're not killing mages, it's generally fine. Even if you are, it tends to only be four or five stat points lost to Magic, temporarily...

Molog
Wayist
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Re: Cursed / Predator tree optimization

#5 Post by Molog »

I haven't seen mimic give more than +5 on a stat.

SageAcrin
Sher'Tul Godslayer
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Re: Cursed / Predator tree optimization

#6 Post by SageAcrin »

Molog wrote:I haven't seen mimic give more than +5 on a stat.
21 total. At L5, anyways.

The distribution is based on the distribution of the stats of the enemy you killed. But it's always taken out of a pool of 21 points(assuming capped, again), and it always applies all 21 points.

So generally 5/6 is top for a single stat.

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