[b38] Disarm talent
Moderator: Moderator
[b38] Disarm talent
I can't find out if Worried Loremaster's Disarm reward is worth it. The description is really shallow.
It would be awesome if you could extend the description by:
- what the disarm chance is
- can the chance be increased by some stat
Thx
It would be awesome if you could extend the description by:
- what the disarm chance is
- can the chance be increased by some stat
Thx
Re: [b38] Disarm talent
I find it to be incredible. It might actually be too good against enemies with weapons, since they rarely have other skills to fall back on.
Sorry about all the parentheses (sometimes I like to clarify things).
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- Archmage
- Posts: 372
- Joined: Fri Jan 20, 2012 12:13 am
Re: [b38] Disarm talent
Disarm does a physical power vs. p. save check to see if it inflicts the status effect.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.
Re: [b38] Disarm talent
Remind me, where is this found in the game? I rarely play fighting classes
MADNESS rocks
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- Archmage
- Posts: 372
- Joined: Fri Jan 20, 2012 12:13 am
Re: [b38] Disarm talent
Disarm or the chance to cause the effect? The talent can be obtained as an escort reward from loremasters; to determine the disarm chance I had to go look at the talent code.
<Ferret> The Spellblaze was like a nuclear disaster apparently: ammo became the "real" currency.
Re: [b38] Disarm talent
I figured it reduces the enemy's attack power considerably, and puts any weapon-required skills on indefinite cooldown - but it's kind of hard to tell which opponents use or require weapons, or whether the skill just affects all monsters regardless?
This one could use a more verbose tooltip. %chance of disarm, what stats the disarm generally effects, etc.
This one could use a more verbose tooltip. %chance of disarm, what stats the disarm generally effects, etc.
Re: [b38] Disarm talent
It definitely should not work on enemies that don't have weapons. Disarming a Storm Drake doesn't make much sense as you can't knock his claws out of his paw and his teeth out of his mouth only to have them grow back a few turns later.
"You cannot disarm creatures that are not using weapons" should appear when you attempt this.
"You cannot disarm creatures that are not using weapons" should appear when you attempt this.
Do you want your possessions identified? [ynq]
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- Master Artificer
- Posts: 726
- Joined: Fri Feb 03, 2012 3:53 am
Re: [b38] Disarm talent
Well, to my knowledge, the disarm talent actually disarms. When you are disarmed, it acts as if your weapon isn't equipped. If you aren't holding a weapon, the status has no effect.
Re: [b38] Disarm talent
Just to be clear, it's only a two turn effect right? Mousing over a foe after successfully landing a hit, for me, at most only ever says "disarmed (2)." Does duration scale with a particular stat or something?
Re: [b38] Disarm talent
It presumably reduces spellpower of casters? Removing their staff?
MADNESS rocks
Re: [b38] Disarm talent
It probably scales with talent level. I think you theoretically could get 5/5.
Sorry about all the parentheses (sometimes I like to clarify things).
Re: [b38] Disarm talent
It doesn't actually remove the weapon so it has no effect on spellcasters.
What it does is cause the pre_use check to fail for many talents and causes the combat code to default to unarmed attacks (which are in essence, immune to disarm because of this).
What it does is cause the pre_use check to fail for many talents and causes the combat code to default to unarmed attacks (which are in essence, immune to disarm because of this).