[v1.0.1] Old RPG Tileset & Darkwood UI
Moderator: Moderator
Re: Old RPG Tileset/GUI - updated for beta 37
Thanks for the quick reply, tiger_eye. Unfortunately I don't think it works...
if i do it that way, these are the directories that I can modify with a .teaa:
from tome-3.9.38-nomusic.team
-everything here. including the \ui\ folder with all the new minimal ui content. all the shockbolt tiles, 95% of the music, etc
these are the directories that I can not modify with that method or the alternate:
anything in \game\engines\te4-0.9.38.teae
-this is where the basic ui is stored, for many standard windows like the cursors as you said but also:
-most of the metal-ui
-parchments and tombstones
-the loading scroller
anything in \game\modules\boot-te4.0.9.38-nomusic.team
-this is where the menu music and tiles for the main menu background are located
Thanks for the help!
if i do it that way, these are the directories that I can modify with a .teaa:
from tome-3.9.38-nomusic.team
-everything here. including the \ui\ folder with all the new minimal ui content. all the shockbolt tiles, 95% of the music, etc
these are the directories that I can not modify with that method or the alternate:
anything in \game\engines\te4-0.9.38.teae
-this is where the basic ui is stored, for many standard windows like the cursors as you said but also:
-most of the metal-ui
-parchments and tombstones
-the loading scroller
anything in \game\modules\boot-te4.0.9.38-nomusic.team
-this is where the menu music and tiles for the main menu background are located
Thanks for the help!
Re: Old RPG Tileset/GUI - updated for beta 37
daftigod, I just tested an addon that replaces "game/engines/default/data/gfx/ui/mouse.png" with the file "tome-my_addon/overload/data/gfx/ui/mouse.png". I should note that it only applies after loading the tome module.
Isn't this what you want, or am I still misunderstanding?
Isn't this what you want, or am I still misunderstanding?
darkgod wrote:OMFG tiger eye you are my hero!
Re: Old RPG Tileset/GUI - updated for beta 37
My apologies tiger_eye, you are correct! It works! I was expecting it to load on boot and should have loaded the full module. I feel dumb for assuming the addon would first now especially since I already know better!
Ok here is an update for the svn.
download tome-oldrpg-beta38svn-teaa (19.5 MB): link removed, see OP for new version!
New stuff:
-Darkwood UI more fleshed out. Minimalism is in this year!
-Coupla more armors, ladies have knee high boots now. (Still wip, will look funky on halflings)
-All the stuff from the previous patch but better aligned
Install to the game\addons\ folder with the svn for beta 38 of ToME of course. If you're on windows you can download the latest b38 svn in this thread. Linux guys know what to do. I will update the OP with a download for tome-oldrpg-beta38 when b38 comes out.
I'm also thinking of separating the UI and the tileset into two different teaa files. Or looking into creating a new menu option some how for the UI menu. I don't like overloading any of shockbolt's work and would much rather have the player be able to choose one or the other instead of forced to use parts of mine if the teaa is installed. My apologies for this I'll work it out soon!
Ok here is an update for the svn.
download tome-oldrpg-beta38svn-teaa (19.5 MB): link removed, see OP for new version!
New stuff:
-Darkwood UI more fleshed out. Minimalism is in this year!
-Coupla more armors, ladies have knee high boots now. (Still wip, will look funky on halflings)
-All the stuff from the previous patch but better aligned
Install to the game\addons\ folder with the svn for beta 38 of ToME of course. If you're on windows you can download the latest b38 svn in this thread. Linux guys know what to do. I will update the OP with a download for tome-oldrpg-beta38 when b38 comes out.
I'm also thinking of separating the UI and the tileset into two different teaa files. Or looking into creating a new menu option some how for the UI menu. I don't like overloading any of shockbolt's work and would much rather have the player be able to choose one or the other instead of forced to use parts of mine if the teaa is installed. My apologies for this I'll work it out soon!
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- tome-olrpg-b38svn.png (207.18 KiB) Viewed 8218 times
Last edited by daftigod on Wed Mar 07, 2012 5:18 am, edited 2 times in total.
Re: Old RPG Tileset/GUI - updated for beta 37
Keep up the good work! I wonder how this tileset would look in hex mode...
EDIT: Fairly decent drop in replacement for hex mode: http://imgur.com/Q4rGs.
EDIT: Fairly decent drop in replacement for hex mode: http://imgur.com/Q4rGs.
<DarkGod> lets say it's intended
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- Low Yeek
- Posts: 7
- Joined: Mon Jan 23, 2012 9:11 pm
Re: Old RPG Tileset/GUI - updated for beta 37
there is something wrong with yeek char:
the armor is on his face
the armor is on his face
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- tome-3.9.37-1329053864.png (32.25 KiB) Viewed 8170 times
Re: Old RPG Tileset/GUI - updated for beta 37
Hah! It looks like vader.
Re: Old RPG Tileset/GUI - updated for beta 37
NNnnoooOOOooOOOoooooo!! 
Yea the yeek didn't get much love on the b37 release, sorry. Here's what he'll look like next version with that same gear:
(you can also get this from the b38svn version above)
Here's his buddy skeletor:
Edit- by the way, i just noticed that the desc for the half-finished bone giant is like a metaphor for this thread

Yea the yeek didn't get much love on the b37 release, sorry. Here's what he'll look like next version with that same gear:
(you can also get this from the b38svn version above)
Here's his buddy skeletor:
Edit- by the way, i just noticed that the desc for the half-finished bone giant is like a metaphor for this thread

Re: Old RPG Tileset/GUI - updated for beta 37
the ladies are long overdue for an overhaul... and for more respectable armor! i'll be focusing on the female sprites this weekend and try to get them finished asap!
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- tome-3.9.38-1329372794.png (57.33 KiB) Viewed 8079 times
Re: Old RPG Tileset/GUI - updated for beta 37
Wow, the transparency on the hotkey bar is very cool!
Re: Old RPG Tileset/GUI - updated for beta 37
Is there a reason why this addon is not hosted on the te4 site, but rather mediafire?
I like to look on te4.org's addon link to see "all" add-ons, and yet, this one is not there.
I like to look on te4.org's addon link to see "all" add-ons, and yet, this one is not there.
Re: Old RPG Tileset/GUI - updated for beta 37
Innit due to some lingering copyright issues?
Re: Old RPG Tileset/GUI - updated for beta 37
Yeah what frumple said is partially true. The biggest reason, though, is because I'm lazy and haven't uploaded it to the site!
When I think about it though, I really don't want to get people here in trouble by having the tome site host my pack, which does indeed still have some copyrighted content in it.
Edit- also just found out the site has a 5 mb limit on addons, so mediafire it is for now!
When I think about it though, I really don't want to get people here in trouble by having the tome site host my pack, which does indeed still have some copyrighted content in it.
Edit- also just found out the site has a 5 mb limit on addons, so mediafire it is for now!
Last edited by daftigod on Wed Mar 07, 2012 5:18 am, edited 1 time in total.
Re: Old RPG Tileset/GUI - updated for beta 37
Ok here's an updated version for b38, finally. It's not quite there yet; many things are misaligned still, and not even close to 100% cohesive yet with the player doll stuff. But it's a release!
Still mediafire for now, sorry for this. If anyone can't access mediafire but would like to check this out, send me a private message or post here and we can look into alternate methods of delivery.
http://www.mediafire.com/?844et0dm9xunk6f (19.6 MB)
Some highlights:
Still mediafire for now, sorry for this. If anyone can't access mediafire but would like to check this out, send me a private message or post here and we can look into alternate methods of delivery.
http://www.mediafire.com/?844et0dm9xunk6f (19.6 MB)
Some highlights:
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- dreadfell.png (111.95 KiB) Viewed 7859 times
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- arena.png (81.41 KiB) Viewed 7859 times
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- heartofglooom.png (126.62 KiB) Viewed 7859 times
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- Posts: 3
- Joined: Tue Mar 06, 2012 7:50 pm
Re: Old RPG Tileset/GUI - updated for beta 38!
Thanks for the great work you put into this!
I love how different the game feels with this tileset. The fun flavours of variety!
Just wanted to let you know though, that this error pops up:
and yeah, using b38 version of the addon.
[edit] Same thing happens with Darkwood UI when enabled by itself. [/edit]
I love how different the game feels with this tileset. The fun flavours of variety!
Just wanted to let you know though, that this error pops up:
and yeah, using b38 version of the addon.
[edit] Same thing happens with Darkwood UI when enabled by itself. [/edit]
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- 2012-03-07_231804.png (24.01 KiB) Viewed 7825 times