B28/SVN3839 \data\general\objects\brotherhood-artifacts.lua typos: (using linenumbers from SVN)
line 71:
Code: Select all
- display = "!", color=colors.GREEN,
+ display = "!", color=colors.RED,
line 244:
Code: Select all
- desc = [[A vial of murky wuite fluid.]],
+ desc = [[A vial of murky white fluid.]],
The end rewards except for the potion are all missing display fields, so not sure what happens when you're using ASCII tiles and you drop one (presumably in your storage room).
Furthermore, a few of the display colours are a bit off IMO, but this is somewhat subjective:
line 89:
Code: Select all
display = "!", color=colors.BLUE,
The potion is described as cyan (green 128 or 255 + blue 128 or 255), so maybe AQUAMARINE would fit the colour field there.
line 130:
Code: Select all
display = "!", color=colors.PURPLE,
The potion is described as maroon (red 128), so maybe DARK_RED or FIREBRICK?
This one is really, really nitpicky, line 32:
Code: Select all
display = "!", color=colors.VIOLET,
The potion is described as pink, and there is a PINK colour defined... but I grew up playing MUDs, which only had 16-colour schemas to work with, so magenta was used interchangeably with pink.
Edit: Sorry for not spotting this before b29 came out, dg
