In Dreadfell I move downstairs only to find Emeludhewen, the injured seer.
The floor set up is something like this
123
456
789
We start in room 6.
Only exit is north to 3.
From 3 only exit is sw to 5.
But Emeludhewen refuses to leave 3.
When I ask him, the portal is still far to the SW.
Most likely somewhere down in 7 or 8, but that part is not explored yet.
What is clear is that there is some monster in 2, that attracts Emeludhewen to remain in 3.
This is PERFECT!!!
Now I could clean up the whole floor before taking out whatever there is in room 2.
But here comes the *DUH*
Tom, the triggerhappy little hobbit rushes up to room 2 before cleaning out.
Now the injured seer is following Tom down towards the unexplored area.
Not good play. Not good at all.

Tom