[b25] Stone Gauntlets of Harkor'Zun weirdness...
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[b25] Stone Gauntlets of Harkor'Zun weirdness...
The thing has reduce cooldown of Crushing Hold (2)...isn't that talent passive?
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...
Re: [b25] Stone Gauntlets of Harkor'Zun weirdness...
It is... it wasn't always when I was developing the brawler. Whoops.
Re: [b25] Stone Gauntlets of Harkor'Zun weirdness...
fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning
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[tome] phantomfrettchen: your ability not to tease anyone is simply stunning

Re: [b25] Stone Gauntlets of Harkor'Zun weirdness...
It also takes weapon speed from .60 to 2.00, which almost got my brawler killed several times before I figured it out. Effectively reduced stun duration by 50%. Makes the gauntlets much less desirable. Don't know if this is bug or feature.
Re: [b25] Stone Gauntlets of Harkor'Zun weirdness...
Yeah, should be 1 (still slow by brawler standards). Will be fixed next beta.Hakko wrote:It also takes weapon speed from .60 to 2.00, which almost got my brawler killed several times before I figured it out. Effectively reduced stun duration by 50%. Makes the gauntlets much less desirable. Don't know if this is bug or feature.