dungeon entrances protect player from world map ambush

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tiger_eye
Perspiring Physicist
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dungeon entrances protect player from world map ambush

#1 Post by tiger_eye »

Currently, if a player is on a dungeon entrance while in the world map, they can't be ambushed. Moreover, the would-be ambusher, such as orc patrols or long bear, disappears!

darkgod
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Re: dungeon entrances protect player from world map ambush

#2 Post by darkgod »

fixed
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

Canderel
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Re: dungeon entrances protect player from world map ambush

#3 Post by Canderel »

What happens on towns now? I thought it was intended... For towns anyway, especially in the east.

darkgod
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Re: dungeon entrances protect player from world map ambush

#4 Post by darkgod »

It was because the ambush found the terrain under the player was not ambushable. Now they check the terrain under both the player & the npcs
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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