darkgod wrote:Uh that addon was part of a very specific promotion, how is it still available is beyond me :/
i'll note to update it, where did you grab it from ? desura ?
No, I've had it all this time, but after originally discovering that it was a problem, I turned it off and forgot about it.  I just happened to look at my addon list again last night, and figured I'd give it a second shot.
The download link is perpetually available if you bought it from that bundle, although I doubt it's available new from anywhere else.
Edit: 
Here's the error:
Code: Select all
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
FROM 	/mod/addons/compare/superload/mod/class/Object.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
FROM 	/mod/addons/indieroyale/superload/engine/Chat.lua	loading previous!
Lua Error: /mod/addons/indieroyale/superload/engine/Chat.lua:21: loop or previous error loading module 'mod.class.Object'
	At [C]:-1 
	At [C]:-1 require
	At /mod/addons/indieroyale/superload/engine/Chat.lua:21 
	At [C]:-1 require
	At /mod/class/interface/Combat.lua:23 base
	At /loader/init.lua:157 loadPrevious
	At ...s/stone-wardens/superload/mod/class/interface/Combat.lua:20 
	At [C]:-1 require
	At /mod/class/Object.lua:30 base
	At /loader/init.lua:157 loadPrevious
	At /mod/addons/compare/superload/mod/class/Object.lua:21 
	At [C]:-1 require
	At /data/talents/misc/npcs.lua:20 f
	At /engine/interface/ActorTalents.lua:42 loadDefinition
	At /engine/interface/ActorTalents.lua:39 load
	At /data/talents/misc/misc.lua:30 f
	At /engine/interface/ActorTalents.lua:42 loadDefinition
	At /engine/interface/ActorTalents.lua:39 load
	At /data/talents.lua:65 f
	At /engine/interface/ActorTalents.lua:42 loadDefinition
	At /mod/load.lua:216 
	At [C]:-1 require
	At /engine/Module.lua:158 load
	At /engine/Module.lua:815 instanciate
	At /engine/utils.lua:2177 showMainMenu
	At /engine/init.lua:156 
	At [C]:-1 dofile
	At /loader/init.lua:196 
: It looks like all that's needed is to comment out 
Code: Select all
local Object = require "mod.class.Object"
 in \superload\engine\Chat.lua.   I haven't tested that it works if you do that, just that it doesn't keep you from creating a new character.