Forgpelsznart wrote:
1. In the game it says that enemies have to be around my level for optimal xp gain. I found info that it means that low lvl enemies don't get you much xp. What about high level ones, is there penalty for fighting enemies much higher lvl than yours?
2. Enemies killed by your DoTs do they give you any experience? As a lvl 16 I just killed a lvl 25 unique giant chieftain by burn (I got blinded and moved away, when my sight returned he was dead, maybe I have to see them to gain experience?) and my xp bar didn't seem to move.
as a comparison I killed another unique giant lvl25 just before that and my XP bar jumped significantly granting me a levelup.
AD 1
You won't gain exp from enemies way below your level (like 3+ levels) and there is no penalty for killing high level mobs.
AD 2
There is no penalty for using dots. As to your example, some mobs inherently have higher exp multipliers and not all unique mobs are equal.
Basically all mobs below rare rank have to be killed by you or your summons (doesn't matter how) to get some exp. Rare, unique, boss mobs gives you exp no matter how they die (friendly fire, different AI factions fighting each other). Game simply assume that you had something to do with mob death even if it dies offscreen.