ToME: the Tales of Maj'Eyal

Everything about ToME
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Sheila

0

80959

Thu Jan 26, 2017 8:43 pm

Sheila View the latest post

Topics
No unread posts Software graphics renderer

Fuma

3

1342

Thu Apr 19, 2018 9:23 pm

darkgod View the latest post

No unread posts Boss key

l7awyJl9l

1

770

Thu Feb 01, 2018 12:50 pm

Topazy View the latest post

No unread posts Granting player's move speed bonus to necro minions

Saela

1

1528

Thu Jan 25, 2018 3:29 am

Zeyphor View the latest post

No unread posts Instead of the overland map.....

Kidder

0

514

Sat Nov 11, 2017 2:00 pm

Kidder View the latest post

No unread posts Health bars "on top" of tiles

Jahf

2

3054

Thu May 04, 2017 3:25 pm

Davion Fuxa View the latest post

No unread posts Autosave:

tabbycat720

1

628

Thu May 04, 2017 11:34 am

Micbran View the latest post

No unread posts Arcane eye UI improvement ... shrink or transparent

Jahf

0

703

Mon Jan 18, 2016 5:18 am

Jahf View the latest post

No unread posts Transmogrification Chest

Nekoatl

0

1569

Tue Dec 15, 2015 9:24 pm

Nekoatl View the latest post

Moved topic Moved: Starting Equipment

DaltonRaccoon

11

2862

Sun May 03, 2015 8:27 pm

Sheila View the latest post

No unread posts Full talent reset in explorable mode?

DirkaSnivels

1

1528

Wed Jan 14, 2015 9:17 am

darkgod View the latest post

No unread posts Making summoners less boring.

Aquillion

13

7499

Fri Sep 12, 2014 11:56 pm

Nagyhal View the latest post

No unread posts Be able to add or replace donator custom sprite

Pixie

5

3206

Thu May 15, 2014 3:36 am

Pixie View the latest post

No unread posts Have Limmir join your party during the jeweler quest

eronarn

1

3165

Sun Feb 02, 2014 4:25 pm

darkgod View the latest post

No unread posts fflush from traceback

Castler

2

1399

Mon Jan 06, 2014 12:23 pm

darkgod View the latest post

No unread posts JPEG support

Castler

3

3683

Sat Nov 23, 2013 1:52 pm

darkgod View the latest post

No unread posts Attachment(s) Yes / No dialogs and keyboard control

Castler

2

2653

Sun Sep 22, 2013 3:15 am

Castler View the latest post

No unread posts Adjustable Addon Weights

Hachem_Muche

0

1246

Wed Sep 04, 2013 4:13 am

Hachem_Muche View the latest post

No unread posts Allow multiple addon/module mantainers

Zonk

1

1979

Sun Jul 21, 2013 9:22 am

Zireael View the latest post

No unread posts MediaWiki syntax highlighting

Castler

0

1162

Fri Jul 19, 2013 3:27 am

Castler View the latest post

No unread posts Feature request: Screen shaking

Grey

3

2139

Fri Jul 05, 2013 9:48 pm

Suslik View the latest post

No unread posts Function to change level parameters in zone.lua

Zonk

4

2765

Tue Jun 11, 2013 6:56 pm

darkgod View the latest post

No unread posts Ability to check if game in focus

Grey

1

1741

Thu Mar 28, 2013 9:37 pm

darkgod View the latest post

No unread posts Internationalisation

lepereporcher

1

2021

Thu Jan 24, 2013 3:50 pm

PureQuestion View the latest post

No unread posts Alternative boot module

Grey

4

2764

Tue Jan 22, 2013 12:46 am

darkgod View the latest post

No unread posts Movable Popups

Hachem_Muche

0

1100

Wed Jan 02, 2013 5:59 pm

Hachem_Muche View the latest post

No unread posts ToME on the PSP

RobZ

0

1548

Sat Dec 01, 2012 3:18 pm

RobZ View the latest post

No unread posts Strategy games for T-Engine?

DarthImbreedous

1

2235

Sat Jul 14, 2012 9:31 pm

Goblinz View the latest post

No unread posts Sci-fi for t-engine4 ?!

Phaedruslives

1

1673

Tue Mar 13, 2012 4:51 pm

edge2054 View the latest post

No unread posts Decouple transparency and background colours for tiles

Grey

9

3236

Tue Mar 13, 2012 2:23 pm

darkgod View the latest post

No unread posts Remove locked Combat Training from Alchemists

Grey

2

2335

Wed Jan 25, 2012 1:40 pm

Varil View the latest post

No unread posts Attachment(s) Hex option for modules

[ Go to pageGo to page: 1, 2 ]

Grey

17

6123

Tue Jan 24, 2012 11:21 pm

Grey View the latest post

No unread posts VIM Sense Should Counter Blindness

overgoat

3

2171

Thu Oct 20, 2011 3:17 pm

overgoat View the latest post

No unread posts Auto-Explore feature (from Crawl)

stabwound

8

5121

Sun Oct 02, 2011 4:01 pm

Mithril View the latest post

No unread posts Have insidious poison reduce equilibrium a bit.

Aquillion

1

3140

Sat Oct 01, 2011 10:49 am

Zonk View the latest post

No unread posts Separate engine and modules error logs

Grey

4

2245

Thu Sep 22, 2011 12:45 am

budswell View the latest post

No unread posts Networking Support

Silvermoon

1

1501

Fri Aug 26, 2011 8:04 pm

darkgod View the latest post

No unread posts Auto-loot

Jafar

1

2180

Fri Aug 19, 2011 3:50 pm

Asmageddon View the latest post

No unread posts ActorProject discards particles.args

Marcotte

1

1490

Sat Jan 29, 2011 5:48 pm

darkgod View the latest post

No unread posts Allow different level ranges for different actor types

Zonk

1

1499

Sat Jan 29, 2011 4:41 pm

darkgod View the latest post

No unread posts Crucial module feature that would prevent a ToME 2.3 module

Marcotte

3

1997

Sat Jan 08, 2011 2:07 pm

darkgod View the latest post

No unread posts Targeting the Player

hops

1

1465

Thu Jan 06, 2011 11:53 am

darkgod View the latest post

No unread posts Ammo/Stackable encumbrance in inventory/equip displays

effable

2

1713

Sat Jan 01, 2011 8:07 pm

darkgod View the latest post

No unread posts Bone Grab change

yufra

0

1264

Fri Dec 31, 2010 5:11 am

yufra View the latest post

No unread posts Differentiating equipment and inventory commands

effable

0

1243

Fri Dec 31, 2010 2:24 am

effable View the latest post

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