Charsheet:
https://te4.org/characters/215967/tome/a90e4edc-a3cf-415b-819e-0c52e47cf27cThis adventurer charactor is from a concept: how to make the best range fighter?
I find gunslinger has the best potential. And the whole build focus on 2 things:
1. Maximum stats for huge weapon damage: When TW enabled, weapon damage of guns is solely based on Cun. In the end game I was able to get 200+ Cun.
* TW a demond + finer energy manipulations = +28 all stats
* Tinker: body: +10 all, head: +10 Cun
* equipments like brass goggle +20 Cun
* Superpower, more weapon damage from Wil
* PES, more from Str
* Heroism, easily +20 all
Imaging a critical shot from saw shell(tinker, 300% dmg), after PES and Heroism, 16000+ (8000+ each gun) from single shot to the dammy.
2. Utilize Awesome Toss. Awesome Toss lasts 3 turns, and will fire everytime you take action. Imaging moving 1000% speed.
* Movement Infusion
* Rampage
* Reflex/Escape
With the help of Static Shot & Supercharge Bullets + Explosive Shot, this build is great at taking on large group (by taking on I mean one shot)
The only shortcoming of this build is early game. Try to survive and you'll feel like a boss from mid game to the end.
Gunner training: Static Shot + Munitions one shot group of mobs.
Bullets mastery: your early game damage and piecing shots.
Elusiveness: for Awesome Toss. Use it to clear groups in early game. But the main use is killing badass random Bosses. The last fight took me merely 2 rounds of Awesome Toss.
Munitions: Pick it up at level 10, use poison bullet, and you'll feel a great boost in damage instantly.
Rampage: great damage, mobility and defence.
Reflexes: preventing shoting yourself(The major reason for archer to die), Sentinel is great(not actually needed to my surprise), Escape for mobility.
Temporal Guardian: Guardian Unity is the best defensive skill in game(preventing you from being one shotted), Warden's Focus is 20% damage reduction/critical chance/critical multiplier.
Force of will: Deflection shield half the damage taken, plus it provides you great amount of crit multiplier.
Thoughts of iron: must pick for steam using charactor. 20% resist all + mental debuff removal + a free injecter.
Warning: the game can be boring to some, since you are extremely tanky, has 2 great heals, 4 debuff removals, 3 escape skills, and 1 shot everyone.