Effigy wrote:
The only "on spell crit" effects I really know of are Corona and items that give +resource on spell crit. Corona potentially has strong synergy, but it would probably be hard to generate enough pos/neg energy to keep it going.
Yeah, energy generation does seem to be the big limiter on a raze-corona build. (Well, that and sustain disablers...)
Even running Star Fury for Twilight Surge and Sun for, well, all of it, I'm finding that Positive Energy generation in particular is a problem. It may be that adding Light to the mix would be sufficient, but that's an awful lot of category points to power one combo. (At least Light would have its own rewards.)
I understand that Hidden Resources and Highborn's Bloom don't affect Corona, so those options are out. The code seems to have support for a resource leech that could generate Positive and Negative energy, but I'm not sure what if anything actually uses that.
I
have had a potentially-clever idea for helping out on the resource front, though. As far as I can tell, Corona is unaffected by fatigue... so if I load up on that I can multiply my generation without impacting my expenditure.

On the plus side, damage output can be pretty good. At 29 in Insane, my current character has over 60% spell crit and each corona bolt is doing around 70 damage. So, for as long they've got the energy Corona alone can dish out 630+ damage per target within range (up to 5 targets). Fighting a boss in a hallway with a stack of summons behind them can be quite satisfying, for all that raze+corona is unlikely to hold a candle to magical combat + stone. (Now, if Mana Coils would trigger more than once per turn we would have a ridiculous damage output with this combo.... The Black Robe and Lifedrinker would both be pretty nice; I suppose I should look through my characters to see if any happen to have them sitting around.)
One thing about raze+corona that hadn't occurred to me: it doesn't work all that well with Psytech Gunnery -- too many corona bolts end up missing due to range, and the lag time on bolts reaching their targets is annoying.