Killing Frenzy ending...kills you?
Moderator: Moderator
Killing Frenzy ending...kills you?
So I got the Warmaster Gnarg's Murderblade for the first time and I was curious about the *10% chance to send the wielder into a killing frenzy, so I equip it and slash some monsters, got the buff, saw it was something like +crit% and you only die when you reach -25% health or something. Looked nice but since my game was focused on exotic weapons I decided to change the weapon... And then I die ?
Is this a bug? Or that weapon 10% proc is really suposed to kill you if you don't keep on killing? Seems a bit harsh, especially since it mentioned nothing about it.
Is this a bug? Or that weapon 10% proc is really suposed to kill you if you don't keep on killing? Seems a bit harsh, especially since it mentioned nothing about it.
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Re: Killing Frenzy ending...kills you?
It's a bug. Should be fixed for 1.3
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- Posts: 2
- Joined: Tue Aug 12, 2014 2:29 pm
Re: Killing Frenzy ending...kills you?
hi everyone, new to this have never posted before but after dieing twice too this bug i was very upset as i was doing good with my toon tiamat. so as of 8/10/2014 this bug still isnt fixed and am wondering if darkgod can bring her back to life. im posting this on this old thread but will also post in the charactor dump section after i figure out how to do this.
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- Posts: 2
- Joined: Tue Aug 12, 2014 2:29 pm
Re: Killing Frenzy ending...kills you?
Code: Select all
[ToME4 @ www.te4.org Character Dump]
Sex : Female STR: 164
Race : Cornac DEX: 27
Class : Wyrmic MAG: 10
Level : 46 WIL: 87
Exp : 36% CUN: 29
Gold : 865.22 CON: 89
Times died : 8
Lifes left : 0
Accuracy(Main Hand): 59 Life : 1540/1470Encumbrance : 125/835
Damage (Main Hand): 308 Stamina : 373/428 Difficulty : Easy
Permadeath : Adventure
APR (Main Hand): 47
Crit (Main Hand): 35%
Speed (Main Hand): 1.00
Equilibrium : 8
Fatigue : 0% Spellpower : 10
Armor : 63.324999999996Spell Crit : 9.7%
Armor Hardiness : 92.745098039216%Spell Speed : 1
Defense : 21.475
Ranged Defense : 21.475
All damage : 0%
Physical Save : 56.1
Spell Save : 32.85
Mental Save : 42.45
All Resists: 15%
Confusion Resistance: 12%
Blind Resistance: 100%
Stun Resistance: 55%
Knockback Resistance: 100%
Instadeath Resistance: 100%
Number of NPC killed: 5752
Most killed NPC: brittle clear ooze (340)
[Talents Chart]
- Technique / Two-handed assault (mastery 1.60)
Stunning Blow (class) 3/5
Fearless Cleave (class) 4/5
Death Dance (class) 5/5
Execution (class) 2/5
- Technique / Shield offense (mastery 1.40)
Shield Pummel (class) 0/5
Riposte (class) 0/5
Shield Slam (class) 0/5
Assault (class) 0/5
- Technique / Combat veteran (mastery 1.30)
Quick Recovery (class) 0/5
Fast Metabolism (class) 0/5
Spell Shield (class) 0/5
Unending Frenzy (class) 0/5
- Technique / Combat training (mastery 1.65)
Thick Skin (generic) 5/5
Armour Training (generic) 5/5
Combat Accuracy (generic) 5/5
Weapons Mastery (generic) 5/5
Dagger Mastery (generic) 0/5
- Wild-gift / Call of the wild (mastery 1.20)
Meditation (generic) 1/5
Nature's Touch (generic) 4/5
Earth's Eyes (generic) 1/5
Nature's Balance (generic) 1/5
- Wild-gift / Harmony (mastery 1.10)
Waters of Life (generic) 1/5
Elemental Harmony (generic) 0/5
One with Nature (generic) 0/5
Healing Nexus (generic) 0/5
- Wild-gift / Fungus (mastery 1.10)
Wild Growth (generic) 5/5
Fungal Growth (generic) 5/5
Ancestral Life (generic) 5/5
Sudden Growth (generic) 2/5
- Wild-gift / Sand drake aspect (mastery 1.30)
Swallow (class) 1/5
Quake (class) 0/5
Burrow (class) 0/5
Sand Breath (class) 0/5
- Wild-gift / Fire drake aspect (mastery 1.30)
Bellowing Roar (class) 5/5
Wing Buffet (class) 0/5
Devouring Flame (class) 0/5
Fire Breath (class) 0/5
- Wild-gift / Cold drake aspect (mastery 1.65)
Ice Claw (class) 1/5
Icy Skin (class) 5/5
Ice Wall (class) 0/5
Ice Breath (class) 0/5
- Wild-gift / Storm drake aspect (mastery 1.30)
Lightning Speed (class) 1/5
Static Field (class) 0/5
Tornado (class) 0/5
Lightning Breath (class) 0/5
- Wild-gift / Venom drake aspect (mastery 1.30)
Acidic Spray (class) 4/5
Corrosive Mist (class) 5/5
Dissolve (class) 1/5
Corrosive Breath (class) 5/5
- Wild-gift / Higher draconic abilities(mastery 1.30)
Prismatic Slash (class) 5/5
Venomous Breath (class) 5/5
Wyrmic Guile (class) 5/5
Chromatic Fury (class) 1/5
- Uber / Strength (mastery 1.00)
Flexible Combat (class) 0/1
You Shall Be My Weapon! (class) 0/1
Massive Blow (class) 0/1
Steamroller (class) 0/1
Irresistible Sun (class) 0/1
I Can Carry The World! (class) 1/1
Legacy of the Naloren (class) 0/1
Superpower (class) 0/1
- Uber / Dexterity (mastery 1.00)
Through The Crowd (class) 0/1
Swift Hands (class) 0/1
Windblade (class) 0/1
Windtouched Speed (class) 0/1
Giant Leap (class) 0/1
Crafty Hands (class) 0/1
Roll With It (class) 0/1
Vital Shot (class) 0/1
- Uber / Constitution (mastery 1.00)
Draconic Body (class) 1/1
Bloodspring (class) 0/1
Eternal Guard (class) 0/1
Never Stop Running (class) 0/1
Armour of Shadows (class) 0/1
Spine of the World (class) 0/1
Fungal Blood (class) 0/1
Corrupted Shell (class) 0/1
- Uber / Magic (mastery 1.00)
Spectral Shield (class) 0/1
Aether Permeation (class) 0/1
Mystical Cunning (class) 0/1
Arcane Might (class) 0/1
Temporal Form (class) 0/1
Blighted Summoning (class) 0/1
Revisionist History (class) 0/1
Cauterize (class) 0/1
- Uber / Willpower (mastery 1.00)
Draconic Will (class) 0/1
Meteoric Crash (class) 0/1
Garkul's Revenge (class) 0/1
Hidden Resources (class) 0/1
Lucky Day (class) 0/1
Unbreakable Will (class) 0/1
Spell Feedback (class) 0/1
Mental Tyranny (class) 0/1
- Uber / Cunning (mastery 1.00)
Fast As Lightning (class) 0/1
Tricky Defenses (class) 0/1
Endless Woes (class) 0/1
Secrets of Telos (class) 0/1
Elemental Surge (class) 0/1
Eye of the Tiger (class) 0/1
Worldly Knowledge (class) 0/1
Tricks of the Trade (class) 0/1
[Inscriptions (5/5)]
Infusion: Heroism
Infusion: Regeneration
Infusion: Regeneration
Rune: Controlled Phase Door
Rune of the Rift
[Current Effects]
+ Numbing Darkness
[Character Equipment]
In main hand
a) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)
[Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 60.0 - 96.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +19
Physical crit. chance: +10.0%
Attack speed: 100%
On weapon hit:
* 10% chance to send the wielder into a killing frenzy
Damage against: +20% Living
When wielded/worn:
Changes stats: +15 Str / +5 Dex / +15 Con
Reduced damage from: +20% Living
Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed assault +0.20 Technique / Two-handed weapons
Dropped by Warmaster Gnarg
In off hand
On fingers
b) ring of protection
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Armour: +20
Effects on melee hit:
* 15% chance to corrode armor
Changes stats: +10 Str / +10 Wil / +1 Con
Changes resistances: +38% lightning / +9% temporal / +20% arcane / +12% acid
Changes resistances penetration: +10% temporal
Changes damage: +20% arcane / +19% lightning
Physical save: +6
Mental save: +20
Maximum life: +30.00
c) Ring of the War Master
[Unique]
Type: jewelry / ring ; tier 5
When wielded/worn:
Armour penetration: +15
Physical crit. chance: +5.0%
Physical power: +10
Changes stats: +3 Str / +3 Dex / +3 Con
Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Combat training +0.30 Technique / Archery prowess +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Finishing moves +0.30 Technique / Thuggery +0.30 Technique / Shield defense +0.30 Technique / Two-handed weapons +0.30 Technique / Combat veteran +0.30 Technique / Superiority +0.30 Technique / Pugilism +0.30 Technique / Two-handed assault +0.30 Technique / Combat techniques +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Unarmed training +0.30 Technique / Archery excellence +0.30 Technique / Shield offense +0.30 Technique / Grappling +0.30 Technique / Dual weapons
Dropped by Corrupted Daelach
Around neck
d) restful voratun amulet of perfection (0.35 Wild-gift / Cold drake aspect,0.35 Technique / Combat training)
Type: jewelry / amulet ; tier 5
When wielded/worn:
Fatigue: -7%
Talent masteries: +0.35 Wild-gift / Cold drake aspect +0.35 Technique / Combat training
Life regen: +3.00
Dropped by Rak'shor, Grand Necromancer of the Pride
Light source
e) watchleader's alchemist's lamp of the moons
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +6% light
Changes damage: +7% darkness
Damage affinity(heal): +5% darkness
Blindness immunity: +23%
Confusion immunity: +12%
Light radius: +7
Infravision radius: +3
See stealth: +10
See invisible: +5
It can be used to activate talent Track, placing all other charms into a 36 cooldown :
Effective talent level: 5.0
Power cost: 36 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 31 for 8 turns.
The radius will increase with your Cunning.
Dropped by lesser vampire
Main armor
f) Chromatic Harness (10 def, 14 armour)
[Unique]
Type: armor / heavy ; tier 5
When wielded/worn:
Armour: +14
Defense: +10
Fatigue: +16%
Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck
Changes resistances: +20% lightning / +20% physical / +20% cold / +20% acid / +20% fire
Grants telepathy: Dragon
Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Corrosive Breath (-3 turns) Fire Breath (-3 turns)
Blindness immunity: +50%
Stun/Freeze immunity: +25%
Knockback immunity: +50%
Dropped by quasit
Cloak
g) wyrmwaxed elven-silk cloak of backstabbing (3 def, 0 armour)
Type: armor / cloak ; tier 5
When wielded/worn:
Accuracy: +10
Armour penetration: +13
Defense: +3
Changes resistances: +8% acid / +7% fire / +7% cold / +7% lightning
Critical mult.: +27.00%
Stealth bonus: +12
Dropped by skeleton warrior
On head
h) leafwalker's hardened leather cap of strength (+4) (0 def, 3 armour)
Type: armor / head ; tier 3
When wielded/worn:
Armour: +3
Fatigue: +3%
Changes stats: +4 Str
Changes resistances: +7% nature
Spell save: +5
Maximum life: +48.00
Healing mod.: +16%
Around waist
i) monstrous hardened leather belt of resilience
Type: armor / belt ; tier 3
When wielded/worn:
Physical power: +7
Changes stats: +4 Str / +4 Con
Physical save: +7
Maximum life: +48.00
Size category: +1
Dropped by skeleton master archer
On hands
j) Wyrmbreath (0 def, 4 armour)
[Unique]
Type: armor / hands ; tier 2
When wielded/worn:
Armour: +4
Changes stats: +5 Wil
Changes resistances: +18% fire / +10% darkness / +10% nature
Changes damage: +10% fire
It can be used to activate talent Fire Breath (costing 22 power out of 12/24) :
Effective talent level: 2.6
Power cost: 22 out of 12/24.
Range: melee/personal
Travel Speed: instantaneous
Is: a mind power and a nature gift
Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 384.69 fire damage over 3 turns.
The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.
Each point in fire drake talents also increases your fire resistance by 1%.
Dropped by enthralled slave
On feet
k) restorative pair of voratun boots of rushing (0 def, 5 armour)
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +4%
Changes stats: +3 Str / +3 Con
Life regen: +3.50
Healing mod.: +22%
It can be used to activate talent Rush, placing all other charms into a 23 cooldown :
Effective talent level: 2.6
Power cost: 23 out of 25/25.
Range: 7
Travel Speed: instantaneous
Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage.
If the attack hits, the target is dazed for 3 turns.
You must rush from at least 2 tiles away.
Dropped by Fyrk, Faeros High Guard
Tool
l) Jetblow the voratun pickaxe (dig speed 15 turns)
[Unique]
Type: tool / digger ; tier 5
When wielded/worn:
Physical crit. chance: +11.0%
Physical power: +8
Changes stats: +10 Str / +6 Wil
Changes resistances: +1% physical / +11% nature / +3% darkness
Changes damage: +8% nature
Life regen: +0.20
Only die when reaching: -40.00 life
Mental crit. chance: +11%
Infravision radius: +2
When carried:
Talent granted: +1 Dig
Dropped by Corrupted Oozemancer
Quiver
[Player Achievements]
[Character Inventory]
) heroism infusion (+8 for 10 turns, die at -451)
Type: scroll / infusion ; tier 3
When inscribed on your body:
Effective talent level: 1.0
Use mode: Activated
Range: melee/personal
Cooldown: 27
Travel Speed: instantaneous
Usage Speed: instant
Is: a nature gift
Description: Activate the infusion to increase three of your primary stats by 8 for 10 turns.
While Heroism is active, you will only die when reaching -451 life. However, when below 0 you cannot see how much life you have left.
It will always increase your three highest stats.
If your life is below 0 when this effect wears off it will be set to 1.
It can be used to inscribe your skin with the infusion..
) regeneration infusion of the titan (heal 412 over 5 turns)
Type: scroll / infusion ; tier 1
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 16
Travel Speed: instantaneous
Usage Speed: 1 turn
Is: a nature gift
Description: Activate the infusion to heal yourself for 412 life over 5 turns.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the infusion..
) Rune of Reflection (absorb and reflect 150 for 5 turns)
[Unique]
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: instant
Is: a spell
Description: Activate the rune to create a protective shield absorbing and reflecting at most 150 damage for 5 turns.
The effect will scale with your magic stat.
It can be used to inscribe your skin with the rune..
Dropped by Forest Troll Hedge-Wizard
) shielding rune of the titan (absorb 454 for 5 turns)
Type: scroll / rune ; tier 3
When inscribed on your body:
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 19
Travel Speed: instantaneous
Usage Speed: instant
Is: a spell
Description: Activate the rune to create a protective shield absorbing at most 454 damage for 5 turns.
Its effects scale with your Constitution stat.
It can be used to inscribe your skin with the rune..
) Sealed Scroll of Last Hope
[Unique]
Type: scroll / scroll
It can be used to open the seal and read the message.
) Feathersteel Amulet
[Unique]
Type: jewelry / amulet ; tier 2
When wielded/worn:
Fatigue: -20%
Maximum encumbrance: +20
Movement speed: +20%
Avoid Pressure Traps: The wearer never triggers traps that require pressure.
Dropped by The Withering Thing
) clarifying stralite amulet of perfection (0.21 Wild-gift / Cold drake aspect,0.21 Technique / Two-handed assault)
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes resistances: +19% mind
Talent masteries: +0.21 Wild-gift / Cold drake aspect +0.21 Technique / Two-handed assault
Confusion immunity: +24%
Dropped by gelatinous cube
) cleansing gold amulet of willpower (+3)
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +10% nature / +13% blight
Poison immunity: +26%
Disease immunity: +24%
Dropped by gelatinous cube
) restful stralite amulet of perfection (0.27 Technique / Combat veteran,0.27 Wild-gift / Cold drake aspect)
Type: jewelry / amulet ; tier 4
When wielded/worn:
Fatigue: -6%
Talent masteries: +0.27 Technique / Combat veteran +0.27 Wild-gift / Cold drake aspect
Life regen: +2.60
Dropped by ghoulking
) restful stralite amulet of soulsearing
Type: jewelry / amulet ; tier 4
When wielded/worn:
Fatigue: -7%
Changes damage: +6% blight / +12% fire
Critical mult.: +17.00%
Life regen: +3.80
Spellpower: +9
) savior's stralite amulet of vision
Type: jewelry / amulet ; tier 4
When wielded/worn:
Physical save: +19
Spell save: +18
Mental save: +13
Blindness immunity: +30%
Infravision radius: +5
Sight radius: +2
See invisible: +10
Dropped by Nerigatha the giant lightning ant
) stabilizing copper amulet of willpower (+3)
Type: jewelry / amulet ; tier 1
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +11% temporal
Pinning immunity: +20%
Knockback immunity: +21%
Dropped by Spellblaze Crystal
) starlit gold amulet of strength (+3)
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +3 Str
Changes resistances: +10% light / +10% darkness
Blindness immunity: +28%
) starlit gold amulet of willpower (+2)
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +2 Wil
Changes resistances: +14% light / +14% darkness
Blindness immunity: +24%
Dropped by Aletta Soultorn
) starlit gold amulet of willpower (+3)
Type: jewelry / amulet ; tier 3
When wielded/worn:
Changes stats: +3 Wil
Changes resistances: +14% light / +18% darkness
Blindness immunity: +22%
Dropped by rogue
) stralite amulet of vision
Type: jewelry / amulet ; tier 4
When wielded/worn:
Blindness immunity: +20%
Infravision radius: +6
Sight radius: +2
See invisible: +11
) vitalizing stralite amulet
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes stats: +3 Con
Physical save: +12
Life regen: +1.30
Maximum life: +30.00
Dropped by elder vampire
) warrior's stralite amulet of vision
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes resistances: +8% physical
Blindness immunity: +15%
Stamina each turn: +0.60
Infravision radius: +4
Sight radius: +2
See invisible: +7
) warrior's stralite amulet of vision
Type: jewelry / amulet ; tier 4
When wielded/worn:
Changes resistances: +8% physical
Blindness immunity: +30%
Stamina each turn: +0.40
Infravision radius: +6
Sight radius: +2
See invisible: +9
Dropped by Greater Mummy Lord
) wonder
[Unique]
Type: jewelry / amulet ; tier 5
When wielded/worn:
Physical power: +19
Effects on melee hit:
* 45% chance to corrode armor
* 47% chance to daze
Changes stats: +6 Wil
Changes resistances: +3% temporal
Changes resistances penetration: +10% temporal
Changes damage: +6% lightning / +3% temporal / +20% physical
Mental save: +12
Cut immunity: +80%
Confusion immunity: +25%
Mindpower: +15
Combat speed: +20%
Healing mod.: +25%
It can be used to activate talent Heal, placing all other charms into a 32 cooldown :
Effective talent level: 1.0
Power cost: 32 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a nature gift
Description: Imbues your body with natural energies, healing for 196 life.
The life healed will increase with your Mindpower.
) Orb of Many Ways
[Plot Item]
Type: jewelry / orb
It can be used to activate a portal, costing 9 power out of 30/30.
Dropped by Tannen
) Ring of Growth
[Unique]
Type: jewelry / ring ; tier 2
When wielded/worn:
Changes stats: +4 Str / +4 Wil
Changes resistances: +10% nature
Changes damage: +8% nature / +8% physical
Physical save: +8
Life regen: +0.15
Healing mod.: +20%
) Ring of the Dead
[Unique]
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes stats: +10 Lck
Physical save: +10
Spell save: +10
Mental save: +10
Only die when reaching: -100.00 life
Will bring you back from death, but only once!
Dropped by Ungolë
) conjurer's stralite ring of aether (+13%)
Type: jewelry / ring ; tier 4
When wielded/worn:
Changes stats: +4 Wil / +4 Mag
Changes resistances: +13% arcane
Changes damage: +13% arcane
Spellpower: +7
) gladiator's stralite ring
Type: jewelry / ring ; tier 4
When wielded/worn:
Physical power: +9
Changes stats: +4 Str / +7 Con
) gladiator's stralite ring of arcana(+0.22/turn)
Type: jewelry / ring ; tier 4
When wielded/worn:
Physical power: +10
Changes stats: +6 Str / +7 Con
Silence immunity: +36%
Mana each turn: +0.22
Dropped by ghoul
) marksman's voratun ring of life
Type: jewelry / ring ; tier 5
When wielded/worn:
Accuracy: +12
Changes stats: +6 Dex
Life regen: +1.80
Maximum life: +71.00
Healing mod.: +10%
Dropped by fiery orc wyrmic
) pixie's gold ring of tenacity
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +4 Cun / +4 Mag
Disarm immunity: +31%
Pinning immunity: +27%
Knockback immunity: +20%
Maximum life: +29.00
Spellpower: +8
Dropped by crimson ooze
) savior's stralite ring of life
Type: jewelry / ring ; tier 4
When wielded/worn:
Physical save: +12
Spell save: +12
Mental save: +10
Life regen: +0.80
Maximum life: +50.00
Healing mod.: +12%
Dropped by orc warrior
) solipsist's stralite ring of speed
Type: jewelry / ring ; tier 4
When wielded/worn:
Accuracy: +10
Defense: +9
Changes stats: +6 Cun / +6 Wil
Mindpower: +9
Movement speed: +16%
Activating this item is instant.
It can be used to activate talent Blinding Speed, placing all other charms into a 36 cooldown :
Effective talent level: 2.6
Power cost: 36 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 28% for 5 turns.
) stralite ring
Type: jewelry / ring ; tier 4
) titan's gold ring of perseverance
Type: jewelry / ring ; tier 3
When wielded/worn:
Changes stats: +4 Con
Physical save: +8
Stun/Freeze immunity: +20%
Life regen: +1.20
Dropped by Aletta Soultorn
) Eksatin's Ultimatum (63-94.5 power, 25 apr)
[Unique]
Type: weapon / battleaxe ; tier 4
It must be held with both hands.
Base power: 63.0 - 94.5
Uses stat: 130% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +25
Physical crit. chance: +25.0%
Attack speed: 100%
On weapon crit:
* decapitate a weakened target
When wielded/worn:
Critical mult.: +25.00%
Dropped by orc soldier
) Khulmanar's Wrath (70-105 power, 8 apr)
[Unique]
Type: weapon / battleaxe ; tier 5
It must be held with both hands.
Base power: 70.0 - 105.0
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +8
Physical crit. chance: +8.0%
Attack speed: 100%
Damage (Melee): +50 fire
Damage conversion: 20% fire
When wielded/worn:
Changes resistances: +20% fire
Changes resistances penetration: +25% fire
Changes damage: +20% fire
The wearer is treated as a demon.
It can be used to activate talent Infernal Breath (costing 32 power out of 35/35) :
Effective talent level: 3.0
Power cost: 32 out of 35/35.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 271.80 fire damage, and flames will be left dealing a further 63.67 each turn. Demons will be healed for the same amount.
The damage will increase with your Strength Stat.
Dropped by Khulmanar, General of Urh'Rok
) Glomida (49-78.4 power, 3 apr)
[Unique]
Type: weapon / greatsword ; tier 4
It must be held with both hands.
Base power: 49.0 - 78.4
Uses stat: 120% Str
Damage type: Physical
Mastery: Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +3
Physical crit. chance: +4.5%
Attack speed: 111%
On weapon crit:
* splashes the target with acid
Damage (Melee): +13 acid
When wielded/worn:
Accuracy: +13
Armour penetration: +12
Physical crit. chance: +9.0%
Changes stats: +5 Dex / +3 Wil
Changes resistances: +3% blight
Critical mult.: +23.00%
Vim when firing critical spell: +1.00
Spellpower on spell critical (stacks up to 3 times): +6
Maximum mana: +40.00
Damage Shield penetration: +20%
Dropped by Ukruk the Fierce
) Oozing Heart (17-18.7 power, 25 apr, nature slow damage)
[Unique]
Type: weapon / mindstar ; tier 4
Base power: 17.0 - 18.7
Uses stats: 50% Wil, 20% Cun
Damage type: Nature slow
Mastery: Psiblades
Accuracy is based on willpower for this weapon.
Armour Penetration: +25
Physical crit. chance: +7.0%
Attack speed: 100%
When wielded/worn:
Changes stats: +2 Cun / +7 Wil
Changes resistances: +12% arcane / +12% blight
Changes damage: +18% nature / +15% acid
Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze
Spell save: +15
Mindpower: +12
Mental crit. chance: +8%
It can be used to activate talent Ooze Spit (costing 18 power out of 20/20) :
Effective talent level: 2.0
Power cost: 18 out of 20/20.
Range: 10
Travel Speed: 800% of base
Description: Spit slime at your target doing 62.63 nature damage and slowing it down by 30% for 3 turns.
The damage will increase with the Dexterity stat
) Whip of Urh'Rok (55-60.5 power, 0 apr)
[Unique]
Type: weapon / whip ; tier 5
Base power: 55.0 - 60.5
Uses stat: 100% Dex
Damage type: Fire repulsion
Mastery: Exotic Weapons Mastery
Accuracy bonus: +0.4% crit.pwr / acc
Armour Penetration: +0
Physical crit. chance: +9.0%
Attack speed: 125%
When this weapon hits: Bone Nova (20% chance level 4).
When this weapon hits: Blood Boil (15% chance level 3).
When wielded/worn:
Changes damage: +20% blight / +20% fire
Grants telepathy: Demon/Minor Demon/Major
Spellpower: +15
See invisible: +2
When carried:
Changes damage: +8% blight
Dropped by Corrupted Daelach
) noble's hardened leather belt of recklessness
Type: armor / belt ; tier 3
When wielded/worn:
Physical crit. chance: +3.0%
Physical power: +4
Reduced damage from: +27% Summoned
Critical mult.: +8.00%
) cashmere cloak 'Blindspiker' (12 def, 0 armour)
[Unique]
Type: armor / cloak ; tier 3
When wielded/worn:
Accuracy: +5
Armour penetration: +5
Defense: +12
Changes stats: +3 Dex / +5 Mag / +2 Wil / +2 Cun
Changes damage: +6% light / +6% arcane
Physical save: +7
Light radius: +1
) Black Robe (6 def, 0 armour)
[Unique]
Type: armor / cloth ; tier 5
When wielded/worn:
Physical power: +10
Defense: +6
Changes stats: +5 Mag / +4 Wil / +3 Cun
Spell save: +25
Blindness immunity: +50%
Spellpower: +30
See invisible: +10
Talent on hit(spell): Blood Grasp (5% chance level 3).
Talent on hit(spell): Soul Rot (5% chance level 3).
Talent on hit(spell): Bone Spear (5% chance level 3).
Dropped by Rak'shor, Grand Necromancer of the Pride
) Xerinn (0 def, 4 armour)
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +3%
Changes stats: +3 Con
Life regen: +0.60
Stamina each turn: +0.60
Maximum stamina: +21.00
Mindpower: +6
Dropped by Betewen the Guardian
) miner's pair of hardened leather boots of tirelessness (0 def, 9 armour)
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +9
Fatigue: +3%
Stamina each turn: +0.80
Maximum stamina: +13.00
Infravision radius: +1
) scholar's pair of voratun boots of speed (0 def, 5 armour)
Type: armor / feet ; tier 5
When wielded/worn:
Armour: +5
Fatigue: +4%
Spellpower: +4
Movement speed: +20%
Dropped by orc corruptor
) wanderer's pair of dwarven-steel boots of tirelessness (0 def, 4 armour)
Type: armor / feet ; tier 3
When wielded/worn:
Armour: +4
Fatigue: +3%
Changes stats: +3 Cun / +2 Con
Physical save: +12
Mental save: +11
Stamina each turn: +0.60
Maximum stamina: +19.00
) Leledan the drakeskin leather gloves (0 def, 3 armour)
Type: armor / hands ; tier 5
When wielded/worn:
Armour: +3
Damage (Melee): 18 temporal
Damage when hit (Melee): 4 mind
Changes resistances: +14% temporal
Changes damage: +11% temporal
Critical mult.: +15.00%
Mental save: +6
Mental crit. chance: +2%
Dropped by Vorudalle the orc corruptor
) restful dwarven-steel gauntlets of strength (+2) (0 def, 2 armour)
Type: armor / hands ; tier 3
When wielded/worn:
Physical power: +9
Armour: +2
Changes stats: +2 Str
Life regen: +1.30
Stamina each turn: +0.70
Maximum stamina: +18.00
Dropped by gelatinous cube
) sand dwarven-steel gauntlets of dexterity (+3) (0 def, 9 armour)
Type: armor / hands ; tier 3
When wielded/worn:
Accuracy: +13
Armour: +9
Damage (Melee): 8 physical
Changes stats: +3 Dex
Changes damage: +5% physical
) Tarrasca (0 def, 50 armour)
[Unique]
Type: armor / massive ; tier 4
When wielded/worn:
Armour: +50
Armour Hardiness: +15%
Fatigue: +35%
Changes stats: +15 Con
Physical save: +45
Knockback immunity: +100%
When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage equal to the speed detriment, but never to less than 30% of the original damage.
Current Resistance: 0%
It can be used to slow all units within 5 spaces (including yourself) by 40%, costing 23 power out of 25/25.
Dropped by orc elite fighter
) Void Quiver (0/0, 45-63 power, 30 apr)
[Unique]
Type: ammo / arrow ; tier 5
Base power: 45.0 - 63.0
Uses stats: 50% Str, 10% Mag, 70% Dex
Damage type: Temporal darkness
Mastery: Bow Mastery
Accuracy bonus: +0.2% crit / acc
Armour Penetration: +30
Physical crit. chance: +6.0%
Capacity: 0
When this weapon hits: Quantum Spike (10% chance level 1).
When this weapon hits: Temporal Clone (5% chance level 1).
Dropped by Corrupted Daelach
) 42 alchemist agate
Type: alchemist-gem / black ; tier 1
When used as an alchemist bomb:
Bomb damage +5%
Dropped by Glyrelle the skeleton warrior
) 10 onyx
Type: gem / black ; tier 3
When wielded/worn:
Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con
When used to imbue an object:
Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con
Dropped by gelatinous cube
) Windborne Azurite
[Unique]
Type: gem / blue ; tier 4
When wielded/worn:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +20%
Chance to avoid any damage: +8%
When used to imbue an object:
Changes stats: +8 Cun / +8 Dex
Changes damage: +20% lightning
Damage affinity(heal): +20% lightning
Movement speed: +15%
Chance to avoid any damage: +8%
) lapis lazuli
Type: gem / blue ; tier 3
When wielded/worn:
Defense: +6
Physical save: +6
Spell save: +6
Mental save: +6
When used to imbue an object:
Defense: +6
Physical save: +6
Spell save: +6
Mental save: +6
) 8 sapphire
Type: gem / blue ; tier 4
When wielded/worn:
Defense: +8
Physical save: +8
Spell save: +8
Mental save: +8
When used to imbue an object:
Defense: +8
Physical save: +8
Spell save: +8
Mental save: +8
Dropped by orc warrior
) Tooth of the Mouth (dig speed 12 turns)
[Unique]
Type: tool / digger ; tier 1
When wielded/worn:
Armour penetration: +5
Damage when hit (Melee): 15 blight
Changes damage: +4% blight
When carried:
Talent granted: +1 Dig
Dropped by Prox the Mighty
) Mummified Egg-sac of Ungolë
[Unique]
Type: misc / egg
When carried:
Light radius: -2
It can be used to summon spiders, costing 72 power out of 100/100.
Dropped by Grand Corruptor
) 3 jade
Type: gem / green ; tier 4
When wielded/worn:
Armour: +4
Changes resistances: +4% all
When used to imbue an object:
Armour: +4
Changes resistances: +4% all
Dropped by stone troll
) 11 turquoise
Type: gem / green ; tier 4
When wielded/worn:
See stealth: +10
See invisible: +10
When used to imbue an object:
See stealth: +10
See invisible: +10
Dropped by slimy ooze
) Eldritch Pearl
[Unique]
Type: lite / lite
When wielded/worn:
Physical power: +12
Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck
Allows you to breathe in: water
Spellpower: +12
Light radius: +6
It can be used to activate talent Tidal Wave (costing 72 power out of 150/150) :
Effective talent level: 4.0
Power cost: 72 out of 150/150.
Range: melee/personal
Travel Speed: instantaneous
Is: a spell
Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 3, doing 6.55 cold damage and 6.55 physical damage to all inside, as well as knocking back targets each turn.
The tidal wave lasts for 4 turns.
All creatures hit gain the wet effect which reduces their stun/freeze resistance by half of their value and interracts with other cold spells.
The damage and duration will increase with your Spellpower.
Dropped by Slasul
) watchleader's alchemist's lamp of clarity
Type: lite / lite ; tier 3
When wielded/worn:
Mental save: +8
Blindness immunity: +22%
Confusion immunity: +16%
Light radius: +7
See stealth: +21
See invisible: +25
It can be used to activate talent Track, placing all other charms into a 36 cooldown :
Effective talent level: 4.0
Power cost: 36 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 29 for 7 turns.
The radius will increase with your Cunning.
Dropped by orc necromancer
) watchleader's alchemist's lamp of corpselight
Type: lite / lite ; tier 3
When wielded/worn:
Changes resistances: +8% blight / +7% darkness
Blindness immunity: +32%
Confusion immunity: +16%
Spellpower: +4
Spell crit. chance: +4%
Light radius: +7
Infravision radius: +5
See stealth: +10
See invisible: +19
The wearer is treated as an undead.
The wearer no longer has to breathe.
It can be used to activate talent Track, placing all other charms into a 36 cooldown :
Effective talent level: 5.0
Power cost: 36 out of 40/40.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 31 for 8 turns.
The radius will increase with your Cunning.
) Crystal Focus
[Unique]
Type: gem / multi-hued ; tier 2
It can be used to combine with a weapon, costing 1 power out of 1/1.
) Demonic Orb of Many Ways
[Plot Item]
Type: orb / orb
It can be used to activate a portal, costing 9 power out of 30/30.
) Orb of Undeath (Orb of Command)
[Plot Item]
Type: orb / orb
When carried:
Changes stats: +6 Dex
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Rak'shor, Grand Necromancer of the Pride
) Scrying Orb
[Plot Item]
Type: orb / orb
When carried:
) 21 alchemist bloodstone
Type: alchemist-gem / red ; tier 5
When used as an alchemist bomb:
Life regen 10% of max life
Dropped by Tannen
) 5 bloodstone
Type: gem / red ; tier 5
When wielded/worn:
Stun/Freeze immunity: +60%
When used to imbue an object:
Stun/Freeze immunity: +60%
Dropped by Ukllmswwik the Wise
) 3 fire opal
Type: gem / red ; tier 5
When wielded/worn:
Physical crit. chance: +5.0%
Changes damage: +10% all
Spell crit. chance: +5%
Mental crit. chance: +5%
When used to imbue an object:
Physical crit. chance: +5.0%
Changes damage: +10% all
Spell crit. chance: +5%
Mental crit. chance: +5%
) 7 garnet
Type: gem / red ; tier 3
When wielded/worn:
Physical crit. chance: +3.0%
Changes damage: +6% all
Spell crit. chance: +3%
Mental crit. chance: +3%
When used to imbue an object:
Physical crit. chance: +3.0%
Changes damage: +6% all
Spell crit. chance: +3%
Mental crit. chance: +3%
) 7 ruby
Type: gem / red ; tier 4
When wielded/worn:
Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con
When used to imbue an object:
Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con
Dropped by ancient elven mummy
) Rod of Recall (2/2)
[Plot Item]
Type: charm / rod
It can be used to recall the user to the worldmap, costing 180 power out of 400/400.
) Transmogrification Chest
[Plot Item]
Type: chest / sher'tul
When carried:
It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000.
) overpowered stralite torque of charged psionic shield [power 207] (26 cooldown)
Type: charm / torque ; tier 4
It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 207 for 7 turns, placing all other charms into a 26 cooldown.
Dropped by Golbug the Destroyer
) overpowered voratun torque of thermal psionic shield [power 193] (28 cooldown)
Type: charm / torque ; tier 5
It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 193 for 7 turns, placing all other charms into a 28 cooldown.
Dropped by slimy ooze
) quiet stralite torque of charged psionic shield [power 99] (18 cooldown)
Type: charm / torque ; tier 4
When wielded/worn:
Talent cooldown: Silence (+5 turn)
Talent granted: +3 Silence
It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 99 for 7 turns, placing all other charms into a 18 cooldown.
Dropped by crimson ooze
) quiet stralite torque of charged psionic shield [power 105] (18 cooldown)
Type: charm / torque ; tier 4
When wielded/worn:
Talent cooldown: Silence (+5 turn)
Talent granted: +2 Silence
It can be used to setup a psionic shield, reducing all lightning, blight, mind, and darkness damage by 105 for 7 turns, placing all other charms into a 18 cooldown.
) telekinetic stralite torque of thermal psionic shield [power 101] (18 cooldown)
Type: charm / torque ; tier 4
When wielded/worn:
Talent cooldown: Telekinetic Blast (+5 turn)
Talent granted: +2 Telekinetic Blast
It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 101 for 7 turns, placing all other charms into a 18 cooldown.
Dropped by cave troll
) tentacled elven-wood totem of thorny skin [power 55] (18 cooldown)
Type: charm / totem ; tier 4
When wielded/worn:
Talent cooldown: Invoke Tentacle (+5 turn)
Talent granted: +1 Invoke Tentacle
It can be used to harden the skin for 7 turns increasing armour by 55 and armour hardiness by 60%, placing all other charms into a 18 cooldown.
Dropped by crimson ooze
) 4 diamond
Type: gem / white ; tier 5
When wielded/worn:
Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
When used to imbue an object:
Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
Dropped by Briagh, Great Sand Wyrm
) 2 moonstone
Type: gem / white ; tier 5
When wielded/worn:
Defense: +10
Physical save: +10
Spell save: +10
Mental save: +10
When used to imbue an object:
Defense: +10
Physical save: +10
Spell save: +10
Mental save: +10
Dropped by slimy ooze
) 5 pearl
Type: gem / white ; tier 5
When wielded/worn:
Armour: +5
Changes resistances: +5% all
When used to imbue an object:
Armour: +5
Changes resistances: +5% all
) 9 quartz
Type: gem / white ; tier 3
When wielded/worn:
Stun/Freeze immunity: +30%
When used to imbue an object:
Stun/Freeze immunity: +30%
Dropped by drem
) 10 amber
Type: gem / yellow ; tier 4
When wielded/worn:
Physical crit. chance: +4.0%
Changes damage: +8% all
Spell crit. chance: +4%
Mental crit. chance: +4%
When used to imbue an object:
Physical crit. chance: +4.0%
Changes damage: +8% all
Spell crit. chance: +4%
Mental crit. chance: +4%
Dropped by slimy ooze
[Last Messages]
Insidious Poison from Tiamat hits Xanema the orc master wyrmic for 73 nature damage.
Insidious Poison from Tiamat hits Orc master wyrmic for 77 nature damage.
Bleeding from Tiamat hits Xanema the orc master wyrmic for 184 physical damage.
You collect a new ingredient: orc heart.
tiamat hits Orc master wyrmic for 437 physical damage.
Orc master wyrmic hits tiamat for 13 cold damage.
tiamat killed Orc master wyrmic!
Tiamat regains their energy.
Xanema the orc master wyrmic uses Bear Trap.
Tiamat is cursed.
Ritch flamespitter uses Flamespit.
Ritch flamespitter hits tiamat for 30 fire damage.
Xanema the orc master wyrmic hits tiamat for 54 physical, 17 physical (72 total damage).
Xanema the orc master wyrmic's armor corrodes!
tiamat hits Xanema the orc master wyrmic for 474 physical damage.
Xanema the orc master wyrmic hits tiamat for 8 cold damage.
Xanema the orc master wyrmic stops bleeding.
Insidious Poison from Tiamat hits Xanema the orc master wyrmic for 86 nature damage.
Talent Prismatic Slash is ready to use.
Talent Corrosive Breath is ready to use.
Xanema the orc master wyrmic uses Switch Place.
Tiamat is weakened by the darkness!
Xanema the orc master wyrmic tries to evade attacks.
Xanema the orc master wyrmic evades tiamat.
Ritch flamespitter uses Flamespit.
Ritch flamespitter hits tiamat for 30 fire damage.
Xanema the orc master wyrmic has shook off the effects of their corrosion.
Insidious Poison from Tiamat hits Xanema the orc master wyrmic for 73 nature damage.
Xanema the orc master wyrmic evades tiamat.
Tiamat stops regenerating health quickly.
Tiamat calms down.
Tiamat dies when its frenzy ends!
Saving game...
Tiamat is no longer cursed.
tiamat the level 46 cornac wyrmic was battered to death by herself out of supreme humility on level 1 of Gorbat Pride.
Saving done.
by the way this is a great game and i will be donating in the future so i can unlock everything, still new and figuring things out. thanks
- Attachments
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- tiamat-20140809-132646.txt
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Re: Killing Frenzy ending...kills you?
It's fixed in git -- will be included in the next release.
http://git.net-core.org/darkgod/t-engin ... a7ec160a40
http://git.net-core.org/darkgod/t-engin ... a7ec160a40
Re: Killing Frenzy ending...kills you?
I think this may still be buggedNoel wrote:It's fixed in git -- will be included in the next release.
http://git.net-core.org/darkgod/t-engin ... a7ec160a40
self.life <= self.die_at or 0
when done in the console evaluates to 0. From http://www.lua.org/pil/3.3.html
"all logical operators consider false and nil as false and anything else as true"
So I think that if statement comes out to be always true, and still kills everyone. In some languages that code would work as 0 sometimes evaluates to false, but apparently not LUA.
Instead it should probably be:
(self.life <= self.die_at) or (self.life <=0)
I have not done much programming in LUA so I am not too familiar with funny syntactical quirks but messing around with this in the console using game.player instead of self seems to show this.
Re: Killing Frenzy ending...kills you?
Ah. Operator precedence. "<=" is a higher precedence operator than "or". http://www.lua.org/pil/3.5.html
Thus, the current code is effectively
I think it should be parenthesized like this, so if die_at is nil, life is compared to zero:
Thus, the current code is effectively
Code: Select all
if ( self.life <= self.die_at ) or 0 then
Code: Select all
if self.life <= ( self.die_at or 0 ) then
Re: Killing Frenzy ending...kills you?
if self.life <= (self.die_at or 0) then
And it might not be fixed in git yet. It's either in the TW branch (which is merged) or my PM branch (which is not).
And it might not be fixed in git yet. It's either in the TW branch (which is merged) or my PM branch (which is not).
Re: Killing Frenzy ending...kills you?
Ah, yes, it's been merged. The master branch has it:
http://git.net-core.org/darkgod/t-engin ... .lua#L1789
http://git.net-core.org/darkgod/t-engin ... .lua#L1789