OK, talk about a needle in a haystack 
 
 
I did a quick search, and found this series of events in which the summoned Ritch apparantly did nothing:
[LOG]	Zoo summons a Ritch Flamespitter!
USING	table: 0470C158	Ritch Flamespitter
23 frames in 1.039 seconds = 22.1367 FPS (28 keyframes)
25 frames in 1.003 seconds = 24.9252 FPS (34 keyframes)
104 ticks  in 10.01 seconds = 10.3896 TPS
26 frames in 1.037 seconds = 25.0723 FPS (32 keyframes)
25 frames in 1.001 seconds = 24.975 FPS (30 keyframes)
Talent resolver for	ritch flamespitter	:	T_RITCH_FLAMESPITTER_BOLT	=>	2
[MOVE] actor moved without a starting position	ritch flamespitter	14	13
[PARTY] New member, add after	ritch flamespitter	Zoo
Adding entity	4381	after	15
AI took for target	4168	bee swarm	::	4381	ritch flamespitter	2	<	400
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits ritch flamespitter for #aaaaaa#0 physical#LAST# damage.
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	#00ff00#Talent War Hound is ready to use.
AI took for target	4381	ritch flamespitter	::	4168	bee swarm	2	<	400
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	2.9827849202058
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.4050381051787
Tactical ai report for	ritch flamespitter
 * escape	14.16395380312
 * attack	2.7127766646246
[LOG]	Bee swarm hits ritch flamespitter for #aaaaaa#0 physical#LAST# damage.
19 frames in 1.003 seconds = 18.9432 FPS (23 keyframes)
AI took for target	4168	bee swarm	::	4381	ritch flamespitter	4	<	400
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	3.5761206098066
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.3425921285569
Tactical ai report for	ritch flamespitter
 * escape	13.428352670677
 * attack	2.1172388917483
25 frames in 1.038 seconds = 24.0848 FPS (40 keyframes)
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[LOG]	Bee swarm misses ritch flamespitter.
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	3.3412618763646
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.2141703627775
Tactical ai report for	ritch flamespitter
 * escape	14.553150858977
 * attack	2.7156258662216
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
AI took for target	4381	ritch flamespitter	::	4168	bee swarm	2	<	400
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	3.5136803393747
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.3924567647034
Tactical ai report for	ritch flamespitter
 * escape	14.133263318361
 * attack	2.7883023851777
23 frames in 1.041 seconds = 22.0941 FPS (29 keyframes)
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
AI took for target	4381	ritch flamespitter	::	4168	bee swarm	1	<	400
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	3.3601064001984
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.5134602961709
Tactical ai report for	ritch flamespitter
 * escape	12.709649381663
 * attack	2.2630715708554
[LOG]	Bee swarm hits ritch flamespitter for #aaaaaa#0 physical#LAST# damage.
23 frames in 1.032 seconds = 22.2868 FPS (32 keyframes)
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[LOG]	Bee swarm misses ritch flamespitter.
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	2.8123009423522
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.4429474726321
Tactical ai report for	ritch flamespitter
 * escape	13.245745991428
 * attack	2.4693784572567
[LOG]	Bee swarm hits ritch flamespitter for #aaaaaa#0 physical#LAST# damage.
21 frames in 1.005 seconds = 20.8955 FPS (29 keyframes)
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
============================== TACTICAL AI	ritch flamespitter
ritch flamespitter	4381	tactical ai talents testing	Flamespit	T_RITCH_FLAMESPITTER_BOLT
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Flamespit	T_RITCH_FLAMESPITTER_BOLT	attack	weight	3.258758697487
ritch flamespitter	4381	tactical ai talents testing	Equilibrium Pool	T_EQUILIBRIUM_POOL
ritch flamespitter	4381	tactical ai talents testing	Attack	T_ATTACK
[DEBUG] hit a foe!
ritch flamespitter	4381	tactical ai talents can use	Attack	T_ATTACK	attack	weight	1.9072080633702
Tactical ai report for	ritch flamespitter
 * escape	13.259790565731
 * attack	2.4398675453367
[LOG]	Bee swarm hits ritch flamespitter for #aaaaaa#0 physical#LAST# damage.
bee swarm	4168	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into ritch flamespitter.
USING	table: 0468EF78	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	3
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	Ritch flamespitter is poisoned!
[LOG]	Bee swarm hits ritch flamespitter for #LIGHT_GREEN#0 nature#LAST# damage.
22 frames in 1.055 seconds = 20.8531 FPS (32 keyframes)
bee swarm	4168	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
USING	table: 019DC258	Attack
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(1.000000) talent_mod(1.000000)
[ATTACK] to 	ritch flamespitter	 :: 	0.27888543819998	20	0	::	1
checkHit	15	-3.15
=> chance to hit	94.947839918737
[ATTACK] raw dam	0.27888543819998	versus	0	with APR	0.18209306240277
[ATTACK] after armor	0.27888543819998
[ATTACK] after range	0
[PHYS CRIT %]	1
[ATTACK] after crit	0
[ATTACK] after mult	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[PROJECTOR] starting dam	0
[PROJECTOR] after difficulty dam	0
[PROJECTOR] res	0	1	 on dam	0
[PROJECTOR] after resists dam	0
[PROJECTOR] final dam	0
[LOG]	#PINK#Your summoned ritch flamespitter disappears.
 
 
   
   
   
   
   
   
   
   
 
As for the errors, they started when I escorted a seer.
Not gone east, no backup guardian
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Zoo	Zoo
Adding entity	15	after	15
Talent resolver for	Porynor, the injured seer	:	T_MANATHRUST	=>	1
Equipment resolver for	Porynor, the injured seer
Equipment resolver	Porynor, the injured seer	weapon	staff	nil
Zone made us an equipment according to filter!	elm staff
Autorequire stats
mag	11
addTmpVal	table: 09A89488	combat_spellcrit	1	 :=: 	1	1
addTmpVal	table: 09A89488	combat_spellpower	1	 :=: 	2	2
 * elm staff => no drop
Placing portal at 	11	26
[MOVE] actor moved without a starting position	Porynor, the injured seer	0	10
Loading tile	npc/humanoid_elf_porynor__the_injured_seer.png
[CHAT] loaded	welcome	table: 08D4D1C8
[QUEST] given to	table: 069D00E8	escort-duty-trollmire-3
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press CTRL+Q to see the quest log)
[MUSIC] playing	Rainy Day.ogg	userdata: 07F4EC10	 :: current ? 	true
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
14 frames in 5.728 seconds = 2.44413 FPS (19 keyframes)
Updating zone name	Trollmire (3)
L(192d200) Particle updater error 889b348 (5, 93): attempt to call a number value
241 ticks  in 10.974 seconds = 21.961 TPS
L(192d200) Particle updater error 889b348 (5, 93): attempt to call a number value
L(192d200) Particle updater error 889b348 (5, 93): attempt to call a number value
Predawn