ok im a bit lost with all the special types of damage
I understand there is fire, lighting , and so forth
but: (just to name a few, theres plenty of them
fireburn?
lighting daze?
drain life? (what type of damage is it?)
corrupted blood?
cripling poison ?
how many are there?
im guessing they do dmg (normal way) + some effect
is there any part in the wiki that explains all the special dmg types? If not, can anybody post it?
and the various effects: do they have a saving throw? do normal resistances apply? is the same to launch a criple attack with a rogue, to crit with a weapon that has cripple effect or to use the cripple poison? is the level of the cripple effect random? depending on mob or on weapon lvl?
lighting daze : dazes for how long? % chance to daze?
special damage types and their effects
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Re: special damage types and their effects
There are hundreds? Close to that anyways. Look for data/damage_types.lua.
Some of them do damage. Some of them cause timed effects. Each one can do something completely different. I can't imagine even automatically generated wiki pages for them.
Some of them do damage. Some of them cause timed effects. Each one can do something completely different. I can't imagine even automatically generated wiki pages for them.
Re: special damage types and their effects
Fireburn: does fire damage and applies a burning effect.
Lightningdaze: does lightning damage, can daze.
Drain Life: Blight damage with 40%ish lifesteal.
Corrupted Blood: Blight and can disease.
Crippling Poison: Applies the Crippling Poison effect.
Most of the time you see these weird names, they are being recycled from a talent.
They will usually work the same as if you had used a talent. As far as saves and scaling goes.
Lightningdaze: does lightning damage, can daze.
Drain Life: Blight damage with 40%ish lifesteal.
Corrupted Blood: Blight and can disease.
Crippling Poison: Applies the Crippling Poison effect.
Most of the time you see these weird names, they are being recycled from a talent.
They will usually work the same as if you had used a talent. As far as saves and scaling goes.
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Re: special damage types and their effects
And if I'm not mistaken, you can look at their color to determine to which normal damage type they correspond. For example Drain Life has the same brown color as Blight.
Re: special damage types and their effects
Now that is in useful bit of info. Thanks.Dragatus wrote:And if I'm not mistaken, you can look at their color to determine to which normal damage type they correspond. For example Drain Life has the same brown color as Blight.
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- Uruivellas
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- Joined: Mon Jul 16, 2012 6:03 pm
Re: special damage types and their effects
The only really obscure damage types that I can think of are "lite" (not to be confused with "light"; found on alchemist gems and illuminates the explosion area) and "manaburn" (works exactly like Mana Clash).
Re: special damage types and their effects
I saw an artifact yesterday that someone linked that had no special benefit other than Void damage. It was the same color as Darkness damage, but for the life of us we had no idea what it did. EDIT: I looked into the files, apparently Void damage is half Temporal, half Darkness.
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- Uruivellas
- Posts: 717
- Joined: Mon Jul 16, 2012 6:03 pm
Re: special damage types and their effects
Right, forgot about that. There's also "dreamforge" damage, which is... complicated. Just check damage_types.lua whenever you see something you don't understand.
Re: special damage types and their effects
Or just whack someone with it and see what the combat log says. 

My feedback meter decays into coding. Give me feedback and I make mods.