"natural" wards

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wobbly
Archmage
Posts: 400
Joined: Tue Jul 03, 2012 8:35 am

"natural" wards

#1 Post by wobbly »

Many torques & totems carry wards. Despite being powered by nature/psionics the ward granted is a spell & currently unavailable to anti-magic characters.
Can we split ward in 3?
wands/staff - is spell
totems - is nature power
torque - is mind power

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: "natural" wards

#2 Post by HousePet »

Maybe just remove the isSpell flag.
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Aquillion
Spiderkin
Posts: 503
Joined: Sun Jun 12, 2011 7:02 am

Re: "natural" wards

#3 Post by Aquillion »

Yeah, currently there's no reason to care if it's nature or psionic as long as it's not a spell, right?

Though I suppose specifying it might be useful if stuff that cares about the distinction is added later.

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