Porting ToME2 to the T4 engine
Posted: Fri Jun 15, 2012 1:19 am
So I may be completely out of my gourd, and it's entirely possible I've bitten off more than I can even get my mouth around, much less chew, and I definitely needed that one more ball in the air,
but after about the fiftieth time getting blinded/stunned/confused over in T4 and going, "Argh! I want my Potions of Cure Critical Wounds back, dammit!", I decided to bite the proverbial bullet and make the attempt to port T2 to the T4 engine.
Now, I'd prefer to have gotten further along with it before mentioning it, but I kinda got called back in, and I could hardly just casually stroll back in after all this time without bearing gifts, so here we are. What I've got so far isn't much more than a mock-up; character creation works (mostly...), and Bree is partly implemented (stores were the next thing I was going to try to figure out how to implement...), and the Barrow Downs is present but may or may not work. [Man, that sounds awfully anemic when I actually say it out loud...]
My questions at this point, then, are:
[dons flame-retardant hazmat suit]

Now, I'd prefer to have gotten further along with it before mentioning it, but I kinda got called back in, and I could hardly just casually stroll back in after all this time without bearing gifts, so here we are. What I've got so far isn't much more than a mock-up; character creation works (mostly...), and Bree is partly implemented (stores were the next thing I was going to try to figure out how to implement...), and the Barrow Downs is present but may or may not work. [Man, that sounds awfully anemic when I actually say it out loud...]
My questions at this point, then, are:
- Is this a worthwhile project? Is there interest in it?
- Am I stepping on any toes here? I'm trying to think I started this after LordEstraven stepped down from 2.3.9 maintenance and before AnonymousHero stepped up to replace him. It's certainly not my intention to muscle in on anyone's territory or fracture the community or anything like that.
