Fab - thanks for another release
Spellbinder didn't take away from maximum mana in the way that inertia control did.
the spell itself did cost the sum of spellbinder + the bound spells, and took a long time to cast (i.e. needed to hide away before doing the spell)
Fire golem: if inactive player died whilst golem being controlled, = game end.
I can't remember what happened if you stop controlling the fire golem; - I'll check as I have an archive of L50 T2.35 characters (mainly on theme)
Fair enough comment with the tiles; and some things not registered in T4 e.g. kobold. Wondered if a couple of the spell effects could be ported at some point
A few other bits / bobs / bugs from the previous release:
Entering Deathwatch sometimes caused crash, no error log at all, it just jammed on attempting to load x3 from one attempt. Recalled to town then back to L20 and got in fine. No idea why / what happened.
Do things like armour of vulnerability need a {very bad} flag? - they currently have a worthless flag
On automiser front, i think that 'good' ammo e.g. having at least +1 in either to hit or to dam are currently counted as 'average' - at least as per the automiser
Potions of slowness and naivity are currently 'average' as per automiser, as are cursed bolts / ammo
Is it possible to add a graphic when identify spell is cast that has a radius 1 (or 2) effect? i think this was present in the original game.
I think spell / arrow casting monsters will continue to cast even if the player isn't in line of sight; - this means that a room of spell casters / breathers / shooters may kill themselves if you just move around outside of the room.
Aquatic hounds created on land and couldn't move
Attempted to use the thunderlords to get into deathwatch:
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/class/generator/actor/T2LevelFilteredActors.lua:304: attempt to perform arithmetic on local 'max' (a table value)\
At [C]:-1 __mul\
At /mod/class/generator/actor/T2LevelFilteredActors.lua:304 regenFrom\
At /engine/generator/actor/Random.lua:49 generate\
At /mod/class/generator/actor/T2LevelFilteredActors.lua:86 generate\
At /engine/Zone.lua:1135 newLevel\
At /engine/Zone.lua:991 getLevel\
At /mod/class/Game.lua:563 changeLevel\
At /mod/class/Game.lua:1245 \
At /engine/KeyBind.lua:243 "
seen = true
reported = false
Cast magelock.
this caused an error every time i walked over the square I'd cast it on.
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/class/Grid.lua:65: attempt to index local 'e' (a nil value)\
At [C]:-1 __index\
At /mod/class/Grid.lua:65 check\
At /engine/Grid.lua:43 setupMinimapInfo\
At /mod/class/Map.lua:456 updateMap\
At /engine/Map.lua:566 map\
At /engine/Actor.lua:252 move\
At /mod/class/Actor.lua:493 move\
At /mod/class/Player.lua:313 moveDir\
At /mod/class/Player.lua:305 moveDir\
At /mod/class/Game.lua:1068 move_or_scroll\
At /mod/class/Game.lua:1093 \
At /engine/KeyBind.lua:231 "
seen = true
reported = false
i think this was that i'd set automiser to destroy cursed / demonology kit and a demonsword 7d6 was on the ground.
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/class/Automatizer.lua:380: attempt to index global 'o' (a nil value)\
At [C]:-1 __index\
At /mod/class/Automatizer.lua:380 checkInventory\
At /mod/class/Player.lua:2033 check\
At /mod/class/Player.lua:1539 pickupFloor\
At /mod/class/Player.lua:1498 playerPickup\
At /mod/class/Game.lua:1195 \
At /engine/KeyBind.lua:237 "
seen = true
reported = false
***********
identified a potion of detect invisible
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/class/Actor.lua

/mod/class/Automatizer.lua:380: attempt to index global 'o' (a nil value)\
At [C]:-1 \
At [C]:-1 error\
At /mod/class/Actor.lua:1866 unload\
At /engine/Game.lua:467 unregisterDialog\
At /mod/dialogs/ShowEquipInvenFloor.lua:78 use\
At /engine/dialogs/ShowEquipInven.lua:78 on_input\
At /engine/KeyCommand.lua:72 receiveKey\
At /engine/ui/Dialog.lua:826 keyEvent\
At /engine/ui/Dialog.lua:512 "
seen = true
reported = false
had just killed old man willow, - this occurred moving over the loot. - looks like a cursed unique dagger
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/class/Automatizer.lua:380: attempt to index global 'o' (a nil value)\
At [C]:-1 __index\
At /mod/class/Automatizer.lua:380 checkInventory\
At /mod/class/Player.lua:2033 check\
At /mod/class/Player.lua:1539 pickupFloor\
At /mod/class/Player.lua:1492 action\
At /engine/dialogs/ShowPickupFloor.lua:107 use\
At /engine/dialogs/ShowPickupFloor.lua:66 on_input\
At /engine/KeyCommand.lua:72 receiveKey\
At /engine/ui/Dialog.lua:826 keyEvent\
At /engine/ui/Dialog.lua:512 "
seen = true
reported = false
whilst on ice
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/project-util.lua:178: attempt to call method 'project' (a nil value)\
At [C]:-1 project\
At /mod/project-util.lua:178 ball_spell\
At /data/general/objects/bases.lua:1253 on_destroy\
At /data/damage_types.lua:506 try_damage_player_inven\
At /data/damage_types.lua:1440 side_effects_pre\
At /data/damage_types.lua:365 projector\
At /data/timed_effects.lua:2033 on_timeout\
At /engine/interface/ActorTemporaryEffects.lua:97 timedEffects\
At /mod/class/Actor.lua:269 actBase\
At /engine/GameEnergyBased.lua:119 tickLevel\
At /mod/class/GameEnergyBasedEvilHack.lua:32 tick\
At /engine/GameTurnBased.lua:51 tick\
At /mod/class/Game.lua:745 "
seen = true
reported = false
entered one of the shops in Gondolin
error = "Game version: tome2-0.7.2\
Addons: gond_book-0.3.0, town_neutral-0.3.0\
\
Lua Error: /mod/class/Store.lua:541: attempt to call field 'actor_filter' (a nil value)\
At [C]:-1 actor_filter\
At /mod/class/Store.lua:541 actor_filter\
At /engine/dialogs/ShowStore.lua:141 generateList\
At /mod/dialogs/ShowStore.lua:90 generateList\
At /engine/dialogs/ShowStore.lua:59 init\
At /mod/dialogs/ShowStore.lua:45 init\
At /engine/class.lua:147 new\
At /mod/class/Store.lua:545 interact\
At /data/chats/inn.lua:44 action\
At /engine/dialogs/Chat.lua:104 use\
At /engine/dialogs/Chat.lua:62 fct\
At /engine/ui/VariableList.lua:143 onUse\
At /engine/ui/VariableList.lua:121 \
At /engine/KeyBind.lua:231 receiveKey\
At /engine/ui/Dialog.lua:825 keyEvent\
At /engine/ui/Dialog.lua:512 "
seen = true
reported = false