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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Mon Sep 09, 2024 2:24 am
by Zizzo
Pushing out v17g.13 for both, with a requested feature in
Inventory Sort Order.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Mon Sep 09, 2024 3:15 pm
by Zizzo
Sorry to bump again so soon, but v17g.14 for both fixes a small bug in
Go to Landmark.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Tue Sep 24, 2024 6:14 pm
by Zizzo
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Tue Oct 15, 2024 12:04 am
by Zizzo
Pushing out v17g.16 for both, with a new hook in
Talent Point Planner.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Wed Oct 23, 2024 6:54 pm
by Zizzo
Pushing out v17g.17 for both, with a new small feature in
Store Wish List.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Fri Oct 25, 2024 3:01 pm
by Zizzo
Oops, that last update had a bug in
Store Wish List; pushing out v17g.18 for both to fix it. We Apologize for the Error.™

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Tue Oct 29, 2024 1:50 am
by Zizzo
I think it's about time to bump the minor version number on these addons; v17h for both includes new features in
Opt-in Adventurers Parties (ZOmnibus only) and
Use Item Shortcuts.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Mon Nov 04, 2024 6:10 pm
by astralInferno
Sorry to bother you; I'm doing a weird personal project and it's making me explore strange parts of ToME I've never looked at before. (I've already had to borrow your code before, you continue to be a miracle worker)
Have you ever encountered any larger-than-normal text input boxes in ToME? or any that scroll so you can see what you're typing when you type longer? I want to let people write a entire essay if they wanna, and doing that in a non-scrolling one-line textbox sounds... tricky. xD
...actually, while I'm bothering you, do you know if there's - I don't need to ask you that second question, because I know you know the answer and I know where to look to get it, notes to self has pre-existing text in the input box!
I just thought you might already know.

No worries if you don't, I can explore things myself and either come up with something or, uh. Give up.

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Wed Nov 06, 2024 3:12 am
by Zizzo
astralInferno wrote: ↑Mon Nov 04, 2024 6:10 pm
Sorry to bother you; I'm doing a weird personal project and it's making me explore strange parts of ToME I've never looked at before. (I've already had to borrow your code before, you continue to be a miracle worker)
*blush* (bows)
astralInferno wrote: ↑Mon Nov 04, 2024 6:10 pm
Have you ever encountered any larger-than-normal text input boxes in ToME? or any that scroll so you can see what you're typing when you type longer? I want to let people write a entire essay if they wanna, and doing that in a non-scrolling one-line textbox sounds... tricky. xD
I'm not aware of any multi-line text input components provided by the T-Engine, no. The closest I've managed to come to something like that is in the Background tab of the T2 module's
character creation dialog, which has a Textzone above the Textbox that shows the full content of what you've entered, updated as you edit:

- background-edit.png (18.37 KiB) Viewed 11420 times
astralInferno wrote: ↑Mon Nov 04, 2024 6:10 pm
...actually, while I'm bothering you, do you know if there's - I don't need to ask you that second question, because I know you know the answer and I know where to look to get it, notes to self has pre-existing text in the input box!
Sure, pre-populating the contents of a Textbox or GetText dialog is easy: the methods you want are Textbox:setText() and GetText:setText(), respectively.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Wed Nov 06, 2024 9:42 am
by astralInferno
...holy shit that would do the job *just fine*.

You're a lifesaver again!
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Wed Nov 13, 2024 10:23 pm
by Zizzo
Pushing out v17h.1 for both, with a couple new features in
Curse Levels.
Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Thu Nov 14, 2024 9:24 pm
by Zizzo
Aaand pushing out v17h.2 for both, with a bugfix to our previous addition to
Curse Levels.

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Sun Nov 17, 2024 10:51 pm
by Zizzo
Blurg, sorry; pushing out v17h.3 for both, with a nasty bugfix in
Curse Levels. We Apologize for the Error.™

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Fri Dec 06, 2024 4:32 am
by Joshybby
Getting this error whenever hovering over the player character.

Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite
Posted: Fri Dec 06, 2024 10:31 pm
by Black_HobbiT
Joshybby wrote: ↑Fri Dec 06, 2024 4:32 am
Getting this error whenever hovering over the player character.
This is caused by Curse level addon while not playing cursed