[v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

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Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#421 Post by Zizzo »

I swear I'll get this right eventually… :oops: v17a.2 for both fixes a bug in Enhanced Object Compare.
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#422 Post by Zizzo »

I figured I'd muck up localization somewhere, but I wasn't expecting it to be in Semi-Roguelike Mode:? :oops: Fixed in v17a.3 for both. For ZOmnibus only, we also include a fix for Don't Summon While Meditating.
"Blessed are the yeeks, for they shall inherit Arda..."

Syovere
Cornac
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#423 Post by Syovere »

I attempted to use the Crystal Shard's ability to summon friendly crystals and got this:

Code: Select all

Lua Error: /mod/class/Player.lua:1488: /data/general/objects/boss-artifacts-maj-eyal.lua:708: attempt to call local 'setupSummon' (a nil value)
	At [C]:-1 
	At [C]:-1 error
	At /mod/class/Player.lua:1488 playerUseItem
	At /mod/class/Player.lua:1383 
	At /engine/interface/PlayerHotkeys.lua:162 activateHotkey
	At /engine/HotkeysIconsDisplay.lua:392 super_onMouse
	At ...addons/zomnibus/superload/engine/HotkeysIconsDisplay.lua:59 onMouse
	At /mod/class/uiset/Minimalist.lua:1815 fct
	At /engine/Mouse.lua:71 
I got a similar error the other day with the Egg-Sac of Ungole but didn't think to report. Summon doesn't happen and game proceeds as normal.

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#424 Post by Zizzo »

Syovere wrote:I attempted to use the Crystal Shard's ability to summon friendly crystals and got this:
What release of ZOmnibus do you have? Because that looks like the bug I just fixed in release 17.1.3.

In the meantime, pushing out v17a.4, with some bug fixes and new features in Talent Point Planner.
"Blessed are the yeeks, for they shall inherit Arda..."

Syovere
Cornac
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#425 Post by Syovere »

Whoops, so you did. I was just one day out of date, sorry about that. Confirmed fixed.

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#426 Post by Zizzo »

Syovere wrote:Whoops, so you did. I was just one day out of date, sorry about that. Confirmed fixed.
*whew* :wink:

In the meantime, v17a.5 for both has fixes for Talent Point Planner and Reflected Golem.
"Blessed are the yeeks, for they shall inherit Arda..."

Naramyth
Posts: 1
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#427 Post by Naramyth »

I can’t change the ork patrol response from the opt-in adventurers party module. Mine is set to “always evade” but I cannot change it without an error on a couple different characters. The problem is I’ve been trapped twice by ork patrols and have needed a mod teleport.

I’m playing 1.7.2, and am using some other mods but it’s mainly zomnibus.

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#428 Post by Zizzo »

Naramyth wrote:I can’t change the ork patrol response from the opt-in adventurers party module. Mine is set to “always evade” but I cannot change it without an error on a couple different characters. The problem is I’ve been trapped twice by ork patrols and have needed a mod teleport.

I’m playing 1.7.2, and am using some other mods but it’s mainly zomnibus.
?! Do you have a stack trace?
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#429 Post by Zizzo »

Zizzo wrote:
Naramyth wrote:I can’t change the ork patrol response from the opt-in adventurers party module. Mine is set to “always evade” but I cannot change it without an error on a couple different characters. The problem is I’ve been trapped twice by ork patrols and have needed a mod teleport.

I’m playing 1.7.2, and am using some other mods but it’s mainly zomnibus.
?! Do you have a stack trace?
Never mind, found it. :oops: :oops: :oops: Pushing out v17a.6 for ZOmnibus only with the fix. We Apologize for the Inconvenience.™
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#430 Post by Zizzo »

Pushing out v17b for both, with improvements to Enhanced Object Compare, Enhanced Wield Replace and Talent Point Planner
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#431 Post by Zizzo »

And hot on the heels of that, pushing out v17b.1 for both, with improvements to Enhanced Object Compare, Go to Landmark and Passive Cooldowns.
"Blessed are the yeeks, for they shall inherit Arda..."

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#432 Post by Zizzo »

Another bugfix release for both, v17b.2. In this case, the bug wasn't in the addon itself (Examine Floor Stack in particular), but in my incorporation of said addon into ZOmnibus; specifically, I accidentally broke the pick-up-from-floor-remotely functionality that works in the fortress storage room. Pretty long-standing bug, I think; I guess no one is using that functionality? :oops: :wink:
"Blessed are the yeeks, for they shall inherit Arda..."

Rukaneo
Wayist
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#433 Post by Rukaneo »

I found this bug I believe its zomnibus related. It terms various gems when trying to look that descriptions it pops up.

Zizzo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#434 Post by Zizzo »

Rukaneo wrote:I found this bug I believe its zomnibus related. It terms various gems when trying to look that descriptions it pops up.
I'm… afraid I don't understand. What specifically is happening? Do you have a stack trace, or a screen grab?
"Blessed are the yeeks, for they shall inherit Arda..."

Rukaneo
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Re: [v1.0.0-1.1.0+] ZOmnibus Addon Pack/ZOmnibus Lite

#435 Post by Rukaneo »

I'm… afraid I don't understand. What specifically is happening? Do you have a stack trace, or a screen grab?
Sorry I am afraid the picture did not load. It working correctly now...after emoving Verdant. But now I encountered a new one when comes to Filleral in Cave upon first arriving through the portal. This happpens when you speak to her and starting the new quest in the East for Staff of absorption.

https://ibb.co/GPW88xz

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