1. Make it the other way, as you said and now that I think about it sounds cooler.
2. I mean, if I have let's say 40 vim and shield costs 50 take 40 vim (all of it) and 10HP (or hp *x) but that's just a dumb idea.
Also dumb question, if I get a +vim item, sustain an ability and then take off the item, does the sustain go away?
EDIT!:
Yep, elite of 2 players who won as flenser normal(or more) and roguelike.[sarcasm] Both undead, flenser confirmed OP.[/sarcasm]
Things I notice
1. Lack damage for bosses (this will make timed ones kinda hard, like 4 portaling) not what'd I'd expect out of a vim user.
2. Jesus - it eats stamina like a kid eats candy.
3. I feel Combat vet is kinda out of character so to speak, I'd rather have something more fluffy like stamRegen on hit (based on detrimental) health regen on hit (based on detrimentals and small like 0.1/.5 per detrimental tops) something for a big nuke based off detrimental effects.
4. Had fun
5. Go BBoil for the global slow, forgot to use it.
6. Also wasted points on fast meta, forgot it got nerfed to shit after being kinda OP for some time.