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Re: Recaiden's Undead Races

Posted: Thu Sep 02, 2021 6:33 pm
by Recaiden
Yes.
...
Probably.

Re: Recaiden's Undead Races

Posted: Thu Nov 04, 2021 2:18 am
by gooder1029
Hello, I really like the mod you made, I translated it into Chinese, thanks. :)

I put the mod file translated into Chinese into google driver, the link is

https://drive.google.com/drive/folders/ ... sp=sharing

Re: Recaiden's Undead Races

Posted: Fri Nov 05, 2021 2:40 am
by Recaiden
Hey, that's great. This translation only seems to cover the talents, not the intro screens and temporary effects, is that correct?
Also, have you seen the translation framework, such as another translator used here? https://te4.org/games/addons/tome/classdemolisher

Re: Recaiden's Undead Races

Posted: Fri Nov 05, 2021 5:02 am
by gooder1029
Q:This translation only seems to cover the talents, not the intro screens and temporary effects, is that correct?

A: Yes,only talents and birth data。

Q:Also, have you seen the translation framework,

A:No, where can I find this translation framework, please?

Re: Recaiden's Undead Races

Posted: Sat Nov 06, 2021 8:38 pm
by Recaiden
Here's where it's originally described:
https://te4.org/blogs/darkgod/2020/07/t ... s-creators

Basically, it provides a place to provide all the translated strings for a given locale.

Re: Recaiden's Undead Races

Posted: Mon Nov 08, 2021 2:36 pm
by gooder1029
Thanks, I have read this document and tried to do it.

I have seen the mod files. If you want me to translate according to the translation framework, I need the author(you) to provide translation support and add the corresponding string to be translated, :wink:

Maybe in the next version, you will add support for the the translation framework?

It is like this now,

Code: Select all

	
"#GOLD#Stat modifiers:",
"#LIGHT_BLUE# * +1 Strength, +1 Dexterity, +0 Constitution",
and it will be like that after the increase of support.

Code: Select all

_t"#GOLD#Stat modifiers:",
_t"#LIGHT_BLUE# * +1 Strength, +1 Dexterity, +0 Constitution",

Re: Recaiden's Undead Races

Posted: Tue Nov 09, 2021 4:18 pm
by Recaiden
Ah, this is on me.
This addon is old, and isn't set up to use the translation framework in most cases.
I'll fix that.

Re: Recaiden's Undead Races

Posted: Tue Nov 09, 2021 4:42 pm
by Recaiden
New, translation-friendly version is up.

Re: Recaiden's Undead Races

Posted: Wed Nov 10, 2021 11:59 am
by gooder1029
Thanks, the translation of the mod file using the translation framework is complete.

Re: Recaiden's Undead Races

Posted: Thu Jul 28, 2022 5:04 am
by Recaiden
New version is up, 1.3.0
  • Wight’s Ephemeral can’t be unlearned.
  • New 4th talent for dreadmasters.
  • Black gate has no blind-teleport-fizzle chance.
  • Corrupting touch correctly uses dispel framework.
  • You get all your dread minions back at once.
  • Status-cleanse jars can’t be used unless you have a matching status.
  • AI tactics for Intestine Canopic Jar fixed (for when you get cloned, I guess)

Re: Recaiden's Undead Races

Posted: Thu Dec 22, 2022 11:59 am
by gooder1029
Hello, I updated the Chinese translation.