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Re: Alternate Paradox Mage Insane difficulty guide
Posted: Sat Apr 29, 2017 8:30 am
by bpat
jenx wrote:
BIG problem exists with gravity, especially on Insane and definitely on Madness. The third talent stops it damaging yourself, but quite a few npcs disable your talents and wham, you've gravity spiked yourself into pulp.
True, but that applies to Attenuate too. As long as you watch for stuff like Disperse Magic and Entropy you should be fine.
Re: Alternate Paradox Mage Insane difficulty guide
Posted: Thu Nov 30, 2017 5:14 pm
by szekrenyer
Finally, after 430h playtime, my first insane adventure winner.
https://te4.org/characters/217191/tome/ ... 5b7a6ae5b2
Both death were in the dark crypt. This place is brutal.
Thank you for the guide, bpat! What will be the next?

Re: Alternate Paradox Mage Insane difficulty guide
Posted: Thu Nov 30, 2017 6:29 pm
by Cathbald
Well he did post a cursed guide like a week ago.
Re: Alternate Paradox Mage Insane difficulty guide
Posted: Fri Dec 01, 2017 1:55 pm
by anp
I think that temporal form prodigy is very good for PM, as you can manually cast Flawed Design (-res) and Rearrange (hello, high peak stairs bosses) and stun immunity with further damage boost is useful