What if it 'survived' quickbirth? As in, that character dies, you recreate/restart with the same parameters...it keeps the exp mod. Desiderable/possible?The adjustment rate will be set to the default of 100% for each new character made, and once set will remain persistent for that specific character.
[v1.0.4] Adjustable Exp
Moderator: Moderator
Re: [v1.0.4] Adjustable Exp
Quite useful! I like using this for testing my own addons as I find turning cheat mode on to be a bit of a problem.
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system
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- Wyrmic
- Posts: 227
- Joined: Thu Mar 10, 2011 9:10 pm
Re: [v1.0.4] Adjustable Exp
Probably possible, but I don't see it being desirable enough for me to spend time figuring it out. (I.e., my lack of coding ability makes this a non-trivial task.) Sorry. 
Anybody else is gladly welcome to modify and release a new version with that functionality if they'd like.

Anybody else is gladly welcome to modify and release a new version with that functionality if they'd like.