[v1.0.4] Adjustable Exp

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Zonk
Sher'Tul
Posts: 1067
Joined: Sat Mar 01, 2003 4:01 pm

Re: [v1.0.4] Adjustable Exp

#16 Post by Zonk »

Quite useful! I like using this for testing my own addons as I find turning cheat mode on to be a bit of a problem.
The adjustment rate will be set to the default of 100% for each new character made, and once set will remain persistent for that specific character.
What if it 'survived' quickbirth? As in, that character dies, you recreate/restart with the same parameters...it keeps the exp mod. Desiderable/possible?
ToME online profile: http://te4.org/users/zonk
Addons (most likely obsolete): Wights, Trolls, Starting prodigy, Alternate save/resistance system

CaptainTrips
Wyrmic
Posts: 227
Joined: Thu Mar 10, 2011 9:10 pm

Re: [v1.0.4] Adjustable Exp

#17 Post by CaptainTrips »

Probably possible, but I don't see it being desirable enough for me to spend time figuring it out. (I.e., my lack of coding ability makes this a non-trivial task.) Sorry. :P

Anybody else is gladly welcome to modify and release a new version with that functionality if they'd like.

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