Using more categories point then I have

Where bugs go to lie down and rest

Moderator: Moderator

Post Reply
Message
Author
shwqa
Halfling
Posts: 95
Joined: Fri Jan 07, 2011 8:49 am

Using more categories point then I have

#1 Post by shwqa »

I recently made a Cornac and use the free categories for another infusion. I had 2 regeneration infusions on me already but i tried using the point twice with no luck. When I leveled up I notice I had -1 categories point and tested it out and my berserker has 5 infusion/rune slots. Too bad now I can't use the guy because needed that extra categories point at level 10

darkgod
Master of Eyal
Posts: 10751
Joined: Wed Jul 24, 2002 9:26 pm
Location: Angolwen
Contact:

Re: Using more categories point then I have

#2 Post by darkgod »

Hum, did you keep the log by any chances ?
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

shwqa
Halfling
Posts: 95
Joined: Fri Jan 07, 2011 8:49 am

Re: Using more categories point then I have

#3 Post by shwqa »

I don't really know how to get a log but I stopped play the second I noticed it

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Using more categories point then I have

#4 Post by yufra »

If you are under Windows look for a stdout.txt file in the ToME directory. Not sure where it is under linux and there is none under Mac OSX.
<DarkGod> lets say it's intended

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: Using more categories point then I have

#5 Post by greycat »

There isn't one by default in Linux. t-engine simply writes to standard output, and you're expected to redirect it yourself.

effable
Cornac
Posts: 37
Joined: Thu Dec 30, 2010 11:19 pm

Re: Using more categories point then I have

#6 Post by effable »

yufra wrote:If you are under Windows look for a stdout.txt file in the ToME directory. Not sure where it is under linux and there is none under Mac OSX.
There are actually a couple of ways to get T-Engine output under OS X. The one I would recommend for most folks is to use the Console application, which comes standard in your computer in the Applications -> Utilities folder.
ConsolePanel.png
ConsolePanel.png (118.26 KiB) Viewed 1644 times
When you launch Console, you'll see a multipane-window, the largest of which is the list of messages. On the left is list of different console logs you can view; the default selection of "Database Searches -> All Messages" is fine, though others such as "Files -> system.log" work too. To view a log, simply click on the name in the left-hand pane to select it. Don't worry, it looks a little cryptic but you can't hurt anything -- all this does is give you a convenient way to view some of the log files. Even if you were to clear the log files (as this gives you the ability to do), it would have ZERO impact on your system; the only thing you would lose is the ability to go see what just happened when you got ambushed by a dozen corrupters, blood mages, and berzerkers...

The nifty thing is that you can run the Console app before, during, or even after an event a game and still go back and catch the audit trail. The system will purge the logs over time, but you can easily double check what happens when something of interest occurs around the time you play a given game. As such, you can simply play normally until something goes verrückt and THEN launch the Console to get the forensics -- no planning ahead required.

There can be a lot of messages; sometimes it's useful to sort by the initiating application (e.g., the "Sender [PID]" column value of blah blah.org.te4.T-Engine[xxxx], but since NOTHING generates console traffic like the T-Engine I think you'll find most of the data relates to the game application. In general, to find what just happened simply scroll down to the bottom of the message window and see the most recent events. You can also type something into the "String Matching" box in the upper right corner to look for specific items (e.g., "Bill the Troll" or "arcane damage"). The game is super chatty and tends to echo the on-screen messages (among many, many other items), so you should be able to find the time period you want by searching for one of the phrases you see in the game message window.

You can save an entire log and examine it later, but that tends to be pretty inefficient as the files are much larger than you need -- or anyone has the patience to read (hello, "26 frames in 1.041 seconds = 24.976 FPS (32 keyframes)"). In most cases, you can identify the section of interest, "select" it with the cursor, and then save the selection via the File menu. Note that this Forum does not seem to allow you to upload any reasonable version of the file (it complains about every file-name extension, including none), but you can cut and paste the contents into a message (perhaps with the Code tag?) or transfer it off-board.

I've probably made this sound complicated, but it's really quite easy. Does it work for you?

yufra
Perspiring Physicist
Posts: 1332
Joined: Tue Jul 13, 2010 2:53 pm

Re: Using more categories point then I have

#7 Post by yufra »

I remember looking in the Console app before and couldn't find the messages, but it is there now. Thanks!
<DarkGod> lets say it's intended

Post Reply