One room dungeon

Where bugs go to lie down and rest

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Runescrye
Wayist
Posts: 16
Joined: Fri Apr 09, 2004 6:26 pm

One room dungeon

#1 Post by Runescrye »

Image

Image speaks for itself. Not a game breaker or anything, but still seems unintended.

darkgod
Master of Eyal
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Re: One room dungeon

#2 Post by darkgod »

AHahahhh :)
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

PowerWyrm
Sher'Tul
Posts: 1106
Joined: Thu Nov 21, 2002 9:53 pm

Re: One room dungeon

#3 Post by PowerWyrm »

The bug is in the dungeon generator. I bet there are other rooms and corridors... but some corridors aren't connected to rooms since beta 15 (16?). Did you try digging around (assuming that you can)?

This could be problematic in the Infinite Dungeon. You're lucky here to have found connected staircases, if not you could have been stuck...

darkgod
Master of Eyal
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Re: One room dungeon

#4 Post by darkgod »

Levels where the stairs are not connected are rejected, it's no luck
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

greycat
Sher'Tul
Posts: 1396
Joined: Tue May 11, 2010 11:51 pm

Re: One room dungeon

#5 Post by greycat »

I really do wish Infinite Dungeon characters started with a digger. It can be a VERY long time before you find one, and without one, there are certain things that are simply impossible for non-mages (like opening those monster nests that you can see with Preternatural Senses but can't fight, because they're completely entombed).

darkgod
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Re: One room dungeon

#6 Post by darkgod »

done
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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