None that I saw, here is where it killed me:
[ATTACK] attacking with shocking stralite battleaxe
[COMBAT DAMAGE] power(2.398181) totstat(94.800000) talent_mod(1.774597)
[ATTACK] to Ashen :: 268.9668211675 3 27.82 :: 1
checkHit 104 44.7
=> chance to hit 95
[ATTACK] raw dam 268.9668211675 versus 27.82 with APR 3
[ATTACK] after range 304
[PHYS CRIT %] 5.03
[ATTACK] after crit 456
[ATTACK] after mult 456
[LOG] Orc elite berserker performs a critical strike!
[PROJECTOR] starting dam 456
[PROJECTOR] after difficulty dam 456
[PROJECTOR] res -51.818181818182 1.5181818181818 on dam 456
[PROJECTOR] after resists dam 692.29090909091
[PROJECTOR] final dam 692.29090909091
[LOG] Orc elite berserker hits Ashen for #aaaaaa#692.29 physical damage#LAST#.
[LOG] Orc elite berserker killed Ashen!
[THREAD] registering table: 24338850 userdata: 10952450 1
It then goes through all the death data thing (the list of what has killed me before, which is painful to see hehe), and then it looks like I did res but this happened, no errors.
[COMBAT DAMAGE] power(2.033030) totstat(84.900000) talent_mod(2.140175)
[ONLINE PROFILE] rpc called
http://te4.org/lua/profilesrpc.ws/SaveChardump
[ONLINE PROFILE] async rpc called
http://te4.org/lua/profilesrpc.ws/SetConfigs
17 ticks in 10.031 seconds = 1.69475 TPS
16 frames in 6.616 seconds = 2.41838 FPS (24 keyframes)
21 frames in 1.035 seconds = 20.2899 FPS (261 keyframes)
[LOG] #LIGHT_RED#You resurrect!
removeTempVal resists table: 28E16FF0 :=: 5783
delTmpValTable resists all -51.818181818182
removeTempVal resists table: 30014E18 :=: 5782
delTmpValTable resists 8 20.727272727273
removeTempVal slow_projectiles 33 :=: 5151
delTmpVal slow_projectiles 33
findFreeGrid using 13 11
[MOVE] actor moved without a starting position Ashen 13 11
[COMBAT DAMAGE] power(2.015489) totstat(75.900000) talent_mod(1.000000)
[ATTACK ARCHERY] to Ashen :: 101.9837390922 18 27.82 :: 1
checkHit 50 44.7
=> chance to hit 68.46914308176
[ATTACK ARCHERY] raw dam 101.9837390922 versus 27.82 with APR 18
[ATTACK ARCHERY] after range 92
[PHYS CRIT %] 0.53
[ATTACK ARCHERY] after crit 92
[ATTACK ARCHERY] after mult 92
[PROJECTOR] starting dam 92
[PROJECTOR] after difficulty dam 92
[PROJECTOR] res 0 1 on dam 92
[PROJECTOR] after resists dam 92
[PROJECTOR] final dam 92
[THREAD] registering table: 2EE6B938 userdata: 2EE688B8 2
Then it goes back through the list of deaths, and this:
__uuid = "8f239de9-8b0e-4b4f-ad20-48dabcbee8a9"
[COMBAT DAMAGE] power(2.033030) totstat(84.900000) talent_mod(2.140175)
[ONLINE PROFILE] rpc called
http://te4.org/lua/profilesrpc.ws/SaveChardump
[ONLINE PROFILE] async rpc called
http://te4.org/lua/profilesrpc.ws/SetConfigs
15 frames in 6.445 seconds = 2.32739 FPS (23 keyframes)
20 frames in 1.005 seconds = 19.9005 FPS (258 keyframes)
[LOG] #LIGHT_RED#You resurrect!
findFreeGrid using 12 10
[MOVE] actor moved without a starting position Ashen 12 10
Lua Error: /engine/Level.lua:38: Entity 12(Ashen) already present on the level
At [C]:-1
At [C]:-1 error
At /engine/Level.lua:38 addEntity
At /mod/dialogs/DeathDialog.lua:98 resurrectBasic
At /mod/dialogs/DeathDialog.lua:142 use
At /mod/dialogs/DeathDialog.lua:42 fct
At /engine/ui/List.lua:159 onUse
At /engine/ui/List.lua:126 ?
At /engine/KeyBind.lua:198 receiveKey
At /engine/ui/Dialog.lua:320 keyEvent
At /engine/ui/Dialog.lua:170
19 frames in 1.335 seconds = 14.2322 FPS (29 keyframes)
20 frames in 1.011 seconds = 19.7824 FPS (43 keyframes)
20 frames in 1 seconds = 20 FPS (31 keyframes)
20 frames in 1 seconds = 20 FPS (30 keyframes)
So... is that me killing myself somehow or maybe a slow missle belatedly hitting me...?