Needed Talent Description Updates

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yufra
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Re: Needed Talent Description Updates

#31 Post by yufra »

Here is an updated Stealth description because several people have asked how it scales...

Code: Select all

	info = function(self, t)
		local stealthpower = t.getStealthPower(self, t)
		local radius = t.getRadius(self, t)
		return ([[Enters stealth mode (with efficiency of %d), making you harder to detect.
		The efficiency increases with Cunning.
		Stealth cannot work with heavy or massive armours.
		While in stealth mode, light radius is reduced to 0.
		There must be no foes in sight in a radius of %d around you to enter stealth.]]):
		format(stealthpower, radius)
	end,
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Grey
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Re: Needed Talent Description Updates

#32 Post by Grey »

Should "efficiency" be "effectivity"?
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yufra
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Re: Needed Talent Description Updates

#33 Post by yufra »

I am fine with a different noun, I just copied what was there and added the bit about scaling.
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Sirrocco
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Re: Needed Talent Description Updates

#34 Post by Sirrocco »

I'm thinking that "Effectiveness" is the more universal term.

escargot
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Re: Needed Talent Description Updates

#35 Post by escargot »

It depends on how it works. If stealth is absolute and you have to pass an activation roll, effectivity should be used; else it's efficiency.

Final Master
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Re: Needed Talent Description Updates

#36 Post by Final Master »

Really, we need to decide on universal terms for stuff in the game. Anyone care to comprise a list?
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Sirrocco
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Re: Needed Talent Description Updates

#37 Post by Sirrocco »

Just noting - a quick google results in hits for "effectiveness" beating out hits for "effectivity" by about two orders of magnitude. Given that they have essentially the same definition, I might suggest using the more common term.

effectiveness: 73,200,000 (number of total results listed after scanning to the end of the offered results - about page 72)
effectivity: 555,000 (same)

Final Master
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Re: Needed Talent Description Updates

#38 Post by Final Master »

I haven't looked in quite some time - so, are there any more updates that need to be done?
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