First visit to the east and first win (in t2 or t4)
Was being ultra carful in the west, as you can see by the level and equipment. When first arrived i gained about 5 levels (and 1 elemental dagger!) from orc patrols trying to find anything to do before finally noticing the dot in the mountains that is the sun paladin city.
Skill Notes:
Dirty Fighting exellent in west, useless in east. everything died in 1-2 hits anyway or a flurry for a boss.
Evasion: exelent of paper, but never used it as a) defence high enouigh little could consitantly hit me in h2h combat b) if it was in h2h combat i would kill it almost immediatly.
Teleport: level 1 for emergency esacpe would have done as this is all i used it for (delibratly avoided probability travel due to cheesyness)
Mementum: on paper useful and helped in final fight. But 5 stamina a turn to keep it up means could not switch on in advance, and not normally worth wasting the turn in a fight to switch it on. Would be much better if cost no time to activate. Also gain shown on skill sheet, hover over and left info panel when activated all different.
Rush was pretty much the last skill i bought, i next time i would buy much earlier so i has 2 ways of closing with mages fast (rush + phase door)
All the Combat techniques skills were overkill, was not using abilities against most enemies so stamina regain was not much of an issue.
Character build was aimed at damage output & speed, at time of final battle.
normal round: ~1250 physical (averageing critical chance) + 320 elemental
flurryflurryflurry: 3750 + 960
With speed to get more damage in and close faster
Essence of speed +35%
Grace of Eldar +145% for 8 turns every 50
Momentum: +40% (ish) combat speed (5 stamina a turn cost)
Precision: -10% combat speed
Final battle went something like:
grace of eldar
time prision parxxx
rush aldus, flurry
crap damage shield half killed me, yah aldus is frozen
greater heal, greater heal, ~4xvarious attack abilities
aldus dead (dont believe managed to damage me other than damage shield)
head over to the other blue mage who is still stuck in the time prision
drink a few healing potions, a speed potion and kill an imp while waiting for time prision to drop.
flurry, ~2xvarious attack abilities
snap, flurry
mage is dead, sun paladin and me uninjured.
--------------
[Tome 4.00 @ http://www.te4.org Character Dump]
Sex : Male STR: 42
Race : Nandor DEX: 97
Class : Shadowblade MAG: 49
Level : 50 WIL: 54
Exp : 385% CUN: 91
Gold : 3983.85 CON: 72
Attack(Main Hand): 129 Life : 1501/1501Encumbrance : 179/185
Damage(Main Hand): 257 Stamina : 307/307
Difficulty : Normal
APR (Main Hand): 9 Mana : 294/294
Crit (Main Hand): 73%
Speed (Main Hand): 0.60 Negative : 0/197
Attack (Off Hand): 129
Damage (Off Hand): 356
APR (Off Hand): 11
Crit (Off Hand): 81%
Speed (Off Hand): 0.60
Fatigue : -6% Spellpower : 78.199
Armor : 41.68 Spell Crit : 39.8%
Defense : 130.73064060375Spell Speed : 1
Ranged Defense : 130.73064060375
All damage : 7%
Physical damage : 18%
Blight damage : 8%
Light damage : 8%
Physical Save : 29.125
Spell Save : 32.375
Mental Save : 36.875
All Resists: 7%
Fire Resist: 50%
Cold Resist: 31%
Lightning Resist: 35%
Acid Resist: 35%
Nature Resist: 20%
Blight Resist: 20%
Light Resist: 18%
Confusion Resistance: 80%
Pinning Resistance: 50%
Stun Resistance: 100%
Knockback Resistance: 40%
Number of NPC killed: 8410
Most killed NPC: brittle clear ooze (425)
[Winner!]
Well done! You have won the Tales of Middle-earth: the Fourth Age
The Istari are dead, the Orc Prides lie in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped Morgoth from bringing about the end of the world.
The orc presence in the Far East has greatly been disminished by the loss of their leaders and the destruction of the Istari. The free people of the Sunwall will be able to prosper and thrive on this land.
The West will once more know peace, most of its inhabitant will never know they even were on the verge of destruction, but then this is what being a true hero means, to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
[Talents Chart]
- Technique / Dual wielding (mastery 1.49)
Dual Weapon Training (class) 5/5
Dual Weapon Defense (class) 5/5
Precision (class) 1/5
Momentum (class) 5/5
- Technique / Dual wielding (mastery 1.20)
Dual Strike (class) 1/5
Flurry (class) 5/5
Sweep (class) 1/5
Whirlwind (class) 1/5
- Technique / Combat techniques (mastery 1.30)
Precise Strikes (class) 5/5
Rush (class) 1/5
Perfect Strike (class) 1/5
Blinding Speed (class) 0/5
- Technique / Combat techniques (mastery 1.30)
Quick Recovery (class) 1/5
Fast Metabolism (class) 1/5
Spell Shield (class) 1/5
Unending Frenzy (class) 5/5
- Technique / Combat training (mastery 1.20)
Heavy Armour Training (generic) 1/5
Massive Armour Training (generic) 0/5
Health (generic) 5/5
Weapon Combat (generic) 2/10
Weapons Mastery (generic) 0/10
Knife Mastery (generic) 10/10
- Cunning / Dirty fighting (mastery 1.30)
Dirty Fighting (class) 5/5
Backstab (class) 0/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Lethality (mastery 1.30)
Lethality (class) 1/5
Deadly Strikes (class) 1/5
Willful Combat (class) 1/5
Snap (class) 4/5
- Cunning / Shadow magic (mastery 1.30)
Shadow Combat (class) 2/5
Shadow Cunning (class) 1/5
Shadow Feed (class) 1/5
Shadowstep (class) 0/5
- Cunning / Survival (mastery 1.10)
Trap Detection (generic) 3/5
Heightened Senses (generic) 1/5
Trap Disarm (generic) 3/5
Evasion (generic) 5/5
- Spell / Conveyance (mastery 1.00)
Phase Door (generic) 5/5
Teleport (generic) 5/5
Displacement Shield (generic) 0/5
Probability Travel (generic) 0/5
- Spell / Divination (mastery 1.00)
Sense (generic) 1/5
Identify (generic) 1/5
Vision (generic) 1/5
Telepathy (generic) 0/5
- Spell / Temporal (mastery 1.00)
Time Prison (class) 2/5
Congeal Time (class) 1/5
Essence of Speed (class) 5/5
Time Shield (class) 0/5
- Spell / Phantasm (mastery 1.00)
Illuminate (class) 1/5
Blur Sight (class) 1/5
Phantasmal Shield (class) 0/5
Invisibility (class) 0/5
- Wild-gift / Slime aspect (mastery 1.00)
Poisonous Spores (generic) 0/5
Acidic Skin (generic) 0/5
Slime Spit (generic) 0/5
Slime Roots (generic) 0/5
[Current Effects]
- Shadow Combat
- Blur Sight
- Precise Strikes
- Momentum
- Essence of Speed
[Completed Quests]
-- Falling Toward Apotheosis
-- Escort: repented thief (level 2 of Trollshaws)
You successfully escorted the repented thief to the recall portal on level 2 of Trollshaws.
As a reward you improved Dexterity by +2.
-- An apprentice task
-- Back and there again
-- A mysterious staff
-- Into the darkness
-- Storming the city
-- Escort: injured seer (level 2 of Tower of Amon S?»l)
You successfully escorted the injured seer to the recall portal on level 2 of Tower of Amon S?»l.
As a reward you improved talent Vision (+1 level(s)).
-- Trapped!
-- Let's hunt some Orc
-- Escort: lost anorithil (level 3 of Old Forest)
You successfully escorted the lost anorithil to the recall portal on level 3 of Old Forest.
As a reward you improved talent Hymn of Perseverance (+1 level(s)).
-- Eight legs of wonder
-- Escort: injured seer (level 4 of Carn D?»m)
You failed to protect the injured seer from death by snow giant.
-- The Island of Dread
-- Important news
-- The many Prides of the Orcs
-- Of trolls and damp caves
-- Escort: lone alchemist (level 3 of Er??an)
You successfully escorted the lone alchemist to the recall portal on level 3 of Er??an.
As a reward you improved talent Imbue Item (+1 level(s)).
-- Escort: repented thief (level 3 of Trollshaws)
You successfully escorted the repented thief to the recall portal on level 3 of Trollshaws.
As a reward you improved Dexterity by +2.
-- The Guardian of the Sea
* You have killed both Ukllmswwik and Maglor, betraying them both.
-- Escort: worried loremaster (level 4 of Tol Falas)
You successfully escorted the worried loremaster to the recall portal on level 4 of Tol Falas.
As a reward you improved talent Disarm (+1 level(s)).
-- The Doom of the World!
You arrived in time and interrupted the ritual, the blue wizards have departed.
-- Escort: repented thief (level 7 of Carn D?»m)
You failed to protect the repented thief from death by snow giant boulder thrower.
-- Lost Knowledge
-- The Orbs of Command
-- The wild wild east
-- The beast within
4 lumberjacks have died.
-- Escort: lost anorithil (level 6 of Tol Falas)
You successfully escorted the lost anorithil to the recall portal on level 6 of Tol Falas.
As a reward you improved Cunning by +2.
-- There and back again
[Character Equipment]
In main hand
a) elemental mithril dagger (39-50.7 power, 9 apr)
Type: weapon / dagger
39 Power [Range 1.30] (+45% Dexterity,+45% Strength), 0 Attack, 9 Armor Penetration, Crit 10%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 29 fire,28 acid,16 ice,29 lightning.
Dropped by orc assassin
In off hand
b) Sting, Bilbo's Small Sword (45-58.5 power, 11 apr)
Type: weapon / dagger
45 Power [Range 1.30] (+55% Dexterity,+35% Strength), 0 Attack, 11 Armor Penetration, Crit 18%
Damage type: physical
When wielded/worn:
Increases stats: 5 Dexterity,4 Cunning.
Increases damage type: 10% physical,8% light.
Grants telepathy: orc.
Increases pinning immunity: 50%.
Light radius 1
Dropped by skeleton warrior
On fingers
c) Limmir's Ring of the Moon
Type: jewelry / ring
When wielded/worn:
Increases stats: 9 Strength,9 Dexterity,9 Magic,9 Willpower,9 Cunning,9 Constitution.
See invisible: 10
d) Glory of the Pride
Type: jewelry / ring
When wielded/worn:
Attack 10, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 10, Defense 5, Ranged Defense 0
Fatigue -15%
Increases damage type: 8% physical.
Reduces talent cooldowns: Rush (15).
Increases confusion immunity: 100%.
Increases stun immunity: 100%.
Maximum mana -40
Maximum stamina 40
Dropped by Grushnak, Battlemaster of the Pride
Around neck
e) mithril amulet of mastery (0.29 Technique / Dual wielding)
Type: jewelry / amulet
When wielded/worn:
Increases talent masteries: 0.29 Technique / Dual wielding.
Light source
f) The Water Silmaril
Type: lite / lite
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 12
Increases stats: 4 Strength,4 Dexterity,4 Magic,4 Willpower,4 Cunning,4 Constitution,-5 Luck.
Allows you to breathe in: water.
Spellpower 12, Spell Crit 0%
Light radius 6
It can be used to activate talent: Tidal Wave (level 4), costing 80 power out of 150/150.
Dropped by Maglor, Last Son of F?«anor the Maker
Main armor
g) Scale Mail of Smaug the Golden (agate) (10 def, 14 armor)
Type: armor / heavy
When wielded/worn:
Armor 14, Defense 10, Ranged Defense 0
Increases stats: 6 Strength,4 Dexterity,1 Magic,1 Willpower,1 Cunning,5 Constitution.
Increases resistances: 20% fire,20% lightning,20% acid,20% nature,20% blight.
Maximum life 120
It can be used to activate talent: Inferno (level 3), costing 50 power out of 80/80.
Cloak
h) thick cashmere cloak of fog (8 def, 0 armor)
Type: armor / cloak
When wielded/worn:
Armor 0, Defense 8, Ranged Defense 0
Increases resistances: 15% fire,18% light,16% cold.
Increases stealth bonus: 9.
Increases confusion immunity: -20%.
Light radius -1
On head
i) Crown of the Elements (0 def, 5 armor)
Type: armor / head
When wielded/worn:
Armor 5, Defense 0, Ranged Defense 0
Fatigue 5%
Increases stats: 5 Constitution,3 Willpower.
Damage on hit(melee): 10 fire,10 acid,10 cold,10 lightning.
Increases resistances: 15% fire,15% acid,15% cold,15% lightning.
See invisible: 15
Dropped by Vor, Grand Geomancer of the Pride
Around waist
j) Mighty Girdle of Bombur
Type: armor / belt
When wielded/worn:
Armor 4, Defense 0, Ranged Defense 0
Increases maximum encumberance: 70.
Increases knockback immunity: 40%.
In your belt
k) 5 giant potion of greater healing
Type: potion / potion
It can be used to heal a lot.
l) 10 potion of free action
Type: potion / potion
It can be used to resist stuns, dazes and pinning.
m) 9 potion of greater healing
Type: potion / potion
It can be used to heal a lot.
Dropped by uruk-hai
n) 10 potion of speed
Type: potion / potion
It can be used to increase your speed for a while.
On hands
o) hardened leather gloves of criticals (0 def, 2 armor)
Type: armor / hands
When wielded/worn:
Armor 2, Defense 0, Ranged Defense 0
Spellpower 0, Spell Crit 13%
On feet
p) pair of mithril boots of tirelessness (0 def, 5 armor)
Type: armor / feet
When wielded/worn:
Armor 5, Defense 0, Ranged Defense 0
Fatigue 4%
Regenerates 1.30 stamina each turn.
Maximum stamina 32
Tool
q) dwarven-steel pickaxe of delving (dig speed 31 turns)
Type: tool / digger
When wielded/worn:
Increases stats: 2 Strength,3 Constitution.
Light radius 1
It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1.
Dropped by Maglor, Last Son of F?«anor the Maker
Quiver
r) 10 slime-covered elven-wood arrow of annihilation (42-58.8 power, 14 apr)
Type: ammo / arrow
42 Power [Range 1.40] (+70% Dexterity,+50% Strength), 0 Attack, 14 Armor Penetration, Crit 102%
Damage type: physical
When wielded/worn:
Damage on hit(ranged): 26 slime.
Dropped by skeleton master archer
[Player Achievements]
'A dangerous secret' was achieved for Found the mysterious staff and told Minas Tirith about it. At 2010-11-20 14:23:53
'Arachnophobia' was achieved for Destroyed the spydric menace. At 2010-11-24 20:05:35
'Back and there again' was achieved for Opened a portal to the Far East from Middle-earth. At 2010-11-26 18:49:32
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2010-11-14 21:30:25
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2010-11-20 17:52:14
'Deus Ex Machina' was achieved for Found both ever-refilling potions. At 2010-11-25 18:54:59
'Evil denied' was achieved for Won ToME by preventing the Void portal to open. At 2010-11-27 22:02:16
'Exterminator' was achieved for Killed 1000 creatures At 2010-11-13 14:28:39
'Eye of the storm' was achieved for Freed Bree from the onslaught of the mad Tempest, Urkis. At 2010-11-14 21:18:12
'Flooder' was achieved for Defeated Ukllmswwik while doing his own quest. At 2010-11-24 18:53:22
'F?«anor's bane' was achieved for Killed Maglor, Last Son of F?«anor the Maker. At 2010-11-24 18:47:03
'Gem of the Moon' was achieved for Completed the Master Jeweler quest with Limmir. At 2010-11-25 20:10:59
'Level 10' was achieved for Got a character to level 10. At 2010-11-13 02:16:47
'Level 20' was achieved for Got a character to level 20. At 2010-11-15 18:32:30
'Level 30' was achieved for Got a character to level 30. At 2010-11-18 21:36:16
'Level 40' was achieved for Got a character to level 40. At 2010-11-25 20:32:53
'Level 50' was achieved for Got a character to level 50. At 2010-11-27 20:06:20
'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2010-11-27 15:54:16
'Race through fire' was achieved for Raced through the fires of Mount Doom to stop the Blue Wizards. At 2010-11-27 16:37:08
'Reaver' was achieved for Killed 1000 humanoids At 2010-11-27 14:07:26
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2010-11-13 01:57:53
'Size matters' was achieved for Do over 600 damage in one attack At 2010-11-24 19:03:23
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2010-11-20 18:32:05
'Tactical master' was achieved for Fought the two Istari without closing any invocation portals. At 2010-11-27 22:02:12
'The secret city' was achieved for Discovered the truth about mages. At 2010-11-13 15:29:17
'There and back again' was achieved for Opened a portal to Middle-earth from the Far East. At 2010-11-25 20:50:21
'Treasure Hoarder' was achieved for Amass 3000 gold pieces. At 2010-11-27 15:38:05
'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2010-11-24 20:38:00
'Vampire crusher' was achieved for Destroyed the Master in its lair of Tol Falas. At 2010-11-18 22:15:15
[Character Inventory]
a) Ever-Refilling Potion of Healing
Type: potion / potion
It can be used to heal, costing 80 power out of 20/100.
b) Ever-Refilling Potion of Mana
Type: potion / potion
It can be used to restore mana, costing 80 power out of 100/100.
c) Ever-Refilling Potion of Mana
Type: potion / potion
It can be used to restore mana, costing 80 power out of 100/100.
d) 2 acid-proof potion of full healing
Type: potion / potion
It can be used to fully heal.
e) Sealed Scroll of Minas Tirith
Type: scroll / scroll
It can be used to open the seal and read the message.
f) 3 fire-proof scroll of magic mapping
Type: scroll / scroll
It can be used to map the area directly around you.
g) fire-proof scroll of phase door
Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
Dropped by The Shade of Angmar
h) 3 fire-proof scroll of shielding
Type: scroll / scroll
It can be used to create a temporary shield that absorbs damage.
Dropped by Maglor, Last Son of F?«anor the Maker
i) 5 fire-proof scroll of teleportation
Type: scroll / scroll
It can be used to teleport you anywhere on the level, randomly.
j) Choker of Dread
Type: jewelry / amulet
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 5
Increases blindness immunity: 100%.
Spellpower 5, Spell Crit 0%
See invisible: 10
It can be used to summon an elder vampire to your side, costing 60 power out of 0/60.
Dropped by The Master
k) Fiery Choker
Type: jewelry / amulet
When wielded/worn:
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases resistances: 20% fire,-20% cold.
Increases damage type: 10% fire,-5% cold.
Increases blindness immunity: 100%.
Spellpower 7, Spell Crit 8%
Dropped by Fyrk, Faeros High Guard
l) Dragon Orb (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Cunning.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Gorbat, Supreme Wyrmic of the Pride
m) Elemental Orb (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Magic.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Vor, Grand Geomancer of the Pride
n) Orb of Destruction (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Strength.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Grushnak, Battlemaster of the Pride
o) Orb of Many Ways
Type: jewelry / orb
It can be used to activate a portal, costing 10 power out of 30/30.
Dropped by Tannen
p) Orb of Undeath (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Dexterity.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Rak'shor, Grand Necromancer of the Pride
q) Elemental Fury
Type: jewelry / ring
When wielded/worn:
Increases stats: 3 Cunning.
Increases damage type: 10% arcane,10% fire,10% cold,10% lightning,10% acid.
r) Ring of the War Master
Type: jewelry / ring
When wielded/worn:
Increases stats: 3 Strength,3 Dexterity,3 Constitution.
Increases talent masteries: 0.10 Technique / Two-handed weapons,0.10 Technique / Archery - bows,0.10 Technique / Archery - common,0.10 Technique / Weapons and shields,0.10 Technique / Dual wielding,0.10 Technique / Superiority,0.10 Technique / Warcries,0.10 Technique / Weapons and shields,0.10 Technique / Combat training,0.10 Technique / Combat techniques,0.10 Technique / Two-handed weapons,0.10 Technique / Combat techniques,0.10 Technique / Dual wielding,0.10 Technique / Archery - utility,0.10 Technique / Archery - slings.
s) galvorn ring of acid resistance (+24%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 24% acid.
t) galvorn ring of acid resistance (+26%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 26% acid.
Dropped by ancient elven mummy
u) galvorn ring of lightning resistance (+26%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 26% lightning.
v) gold ring of cold resistance (+27%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 27% cold.
w) gold ring of lightning resistance (+25%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 25% lightning.
x) mithril ring of cold resistance (+30%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 30% cold.
y) mithril ring of fire resistance (+35%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 35% fire.
z) mithril ring of nature resistance (+30%)
Type: jewelry / ring
When wielded/worn:
Increases resistances: 30% nature.
{) Moon (24-31.2 power, 15 apr)
Type: weapon / dagger
24 Power [Range 1.30] (+45% Dexterity,+45% Strength), 0 Attack, 15 Armor Penetration, Crit 5%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 20 darkness.
Increases damage type: 5% darkness.
Light radius -1
Dropped by thief
|) Slient Blade (25-32.5 power, 10 apr)
Type: weapon / dagger
25 Power [Range 1.30] (+55% Dexterity,+35% Cunning), 15 Attack, 10 Armor Penetration, Crit 8%
Damage type: physical
When used from stealth a simple attack with it will not break stealth.
When wielded/worn:
Damage on hit(melee): 10 % chance to silence target.
Dropped by orc master assassin
}) Star (22-28.6 power, 7 apr)
Type: weapon / dagger
22 Power [Range 1.30] (+45% Dexterity,+45% Strength), 0 Attack, 7 Armor Penetration, Crit 13%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 20 light.
Increases damage type: 5% light.
Light radius 1
Dropped by orc grand master assassin
~) elemental mithril dagger (38-49.4 power, 9 apr)
Type: weapon / dagger
38 Power [Range 1.30] (+45% Dexterity,+45% Strength), 0 Attack, 9 Armor Penetration, Crit 10%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 13 fire,19 acid,12 ice,29 lightning.
Dropped by orc master assassin
) Bill's Tree Trunk (30-51 power, 7 apr)
Type: weapon / greatmaul
30 Power [Range 1.70] (+130% Strength), 0 Attack, 7 Armor Penetration, Crit 1%
Damage type: physical
When wielded/worn:
Dropped by Bill the Stone Troll
€) Unstoppable Mauler (40-60 power, 15 apr)
Type: weapon / greatmaul
40 Power [Range 1.50] (+120% Strength), 20 Attack, 15 Armor Penetration, Crit 3%
Damage type: physical
Talent on hit(melee): 15% chance Sunder Armour (level 3).
Dropped by poison ooze
?) Golden Three-Edged Sword 'The Truth' (40-64 power, 1 apr)
Type: weapon / greatsword
40 Power [Range 1.60] (+120% Strength), 0 Attack, 1 Armor Penetration, Crit 7%
Damage type: physical
Special effect on hit: 9% chance to stun or confuse the target
When wielded/worn:
Damage on hit(melee): 40 light,40 darkness.
Dropped by skeleton warrior
‚) Warmaster Gnarg's Murderblade (54-86.4 power, 19 apr)
Type: weapon / greatsword
54 Power [Range 1.60] (+120% Strength), 0 Attack, 19 Armor Penetration, Crit 4%
Damage type: physical
When wielded/worn:
Increases stats: 5 Strength,5 Dexterity,5 Constitution.
Increases talent masteries: 0.20 Technique / Two-handed weapons,0.20 Technique / Two-handed weapons.
See invisible: 25
Dropped by Warmaster Gnarg
?) Gondor-Tree Longbow
Type: weapon / longbow
0 Power [Range 1.40] (), 0 Attack, 12 Armor Penetration, Crit 0%
Damage type: physical
Firing range: 18
When wielded/worn:
Increases stats: 5 Dexterity,4 Willpower.
Damage on hit(ranged): 30 light.
Increases damage type: 12% physical.
Light radius 1
Dropped by skeleton master archer
„) Glamdring, the Long Sword 'Foe-Hammer' (50-70 power, 2 apr)
Type: weapon / longsword
50 Power [Range 1.40] (+100% Strength), 0 Attack, 2 Armor Penetration, Crit 5%
Damage type: physical
When wielded/worn:
Increases stats: 4 Strength,4 Magic.
Increases damage type: 18% physical,18% light,18% fire.
Grants telepathy: orc.
Spellpower 20, Spell Crit 9%
Light radius 1
Dropped by quasit
…) Ringil, the glittering sword of Fingolfin (45-63 power, 10 apr)
Type: weapon / longsword
45 Power [Range 1.40] (+100% Strength), 0 Attack, 10 Armor Penetration, Crit 10%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 15 ice.
Increases resistances: 25% cold.
Increases damage type: 20% cold.
Light radius 1
See invisible: 2
It can be used to generate a burst of ice, costing 8 power out of 18/18.
Dropped by Greater Mummy Lord
†) Crooked Club (18-25.2 power, 4 apr)
Type: weapon / mace
18 Power [Range 1.40] (+100% Strength), 12 Attack, 4 Armor Penetration, Crit 10%
Damage type: physical
‡) Awakened Staff of Absorption (50-60 power, 4 apr, acid damage)
Type: weapon / staff
50 Power [Range 1.20] (+100% Magic), 20 Attack, 4 Armor Penetration, Crit 0%
Damage type: acid
When wielded/worn:
Increases stats: 10 Magic,10 Willpower.
Maximum mana 100
Spellpower 48, Spell Crit 15%
It can be used to absorb energies, costing 1000 power out of 380/1000.
Dropped by Alatar the Blue
?) Saruman's Staff Bottom Half
Type: weapon / staff
0 Power [Range 1.20] (), 0 Attack, 0 Armor Penetration, Crit 0%
Damage type: acid
When wielded/worn:
Increases stats: 4 Magic.
Increases damage type: 20% cold,20% acid.
Increases mental save: 8.
Maximum mana 50
Dropped by The Shade of Saruman
‰) Saruman's Staff Top Half (35-42 power, 0 apr, cold damage)
Type: weapon / staff
35 Power [Range 1.20] (+100% Magic), 0 Attack, 0 Armor Penetration, Crit 1%
Damage type: cold
When wielded/worn:
Increases stats: 5 Willpower.
Increases mental save: 8.
Spellpower 25, Spell Crit 5%
Dropped by The Shade of Saruman
Š) Staff of Destruction (15-18 power, 4 apr, arcane damage)
Type: weapon / staff
15 Power [Range 1.20] (+150% Magic), 0 Attack, 4 Armor Penetration, Crit 0%
Damage type: arcane
When wielded/worn:
Increases damage type: 26% fire,26% lightning.
Spellpower 10, Spell Crit 15%
Dropped by skeleton mage
‹) Trident of the Tides (50-70 power, 4 apr)
Type: weapon / trident
50 Power [Range 1.40] (+130% Strength), 10 Attack, 4 Armor Penetration, Crit 15%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 15 cold,20 nature.
Increases resistances: 25% cold.
Increases damage type: 20% cold.
Increases spell save: 18.
See invisible: 2
It can be used to activate talent: Water Bolt (level 3), costing 60 power out of 150/150.
Dropped by Ukllmswwik the Wise
?) Malediction (55-66 power, 15 apr)
Type: weapon / waraxe
55 Power [Range 1.20] (+100% Strength), 0 Attack, 15 Armor Penetration, Crit 10%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 20 blight.
Increases damage type: 20% blight.
Regenerates -0.30 hitpoints each turn.
Dropped by Lithfengel
?) Whip of Gothmog, High Captain of the Balrogs (42.5-46.75 power, 0 apr)
Type: weapon / whip
42 Power [Range 1.10] (+100% Dexterity), 0 Attack, 0 Armor Penetration, Crit 9%
Damage type: fire knockback
When wielded/worn:
Grants telepathy: major,minor.
See invisible: 2
When carried:
Increases damage type: 8% blight.
Dropped by Corrupted Balrog
Ž) Rope Belt of Radagast
Type: armor / belt
When wielded/worn:
Increases stats: 4 Magic,3 Willpower.
Increases talent masteries: 0.20 Spell / Nature.
Spellpower 8, Spell Crit 0%
Dropped by The Master
?) Black Robe (6 def, 0 armor)
Type: armor / cloth
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 0, Defense 6, Ranged Defense 0
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases blindness immunity: 100%.
Spellpower 10, Spell Crit 0%
See invisible: 10
Dropped by Rak'shor, Grand Necromancer of the Pride
?) Boots of Tom Bombadil (2 def, 1 armor)
Type: armor / feet
When wielded/worn:
Armor 1, Defense 2, Ranged Defense 0
Fatigue 2%
Increases stats: 3 Cunning.
Increases talent masteries: 0.20 Cunning / Survival.
It can be used to boost speed, costing 50 power out of 0/50.
‘) Frost Treads (1 def, 2 armor)
Type: armor / feet
When wielded/worn:
Armor 2, Defense 1, Ranged Defense 0
Fatigue 14%
Increases stats: 4 Strength,4 Dexterity,4 Cunning.
Increases resistances: 20% cold,10% nature.
Increases damage type: 5% cold.
Light radius 1
Dropped by Rantha the Worm
’) Steel Helm of Hammerhand (0 def, 4 armor)
Type: armor / head
When wielded/worn:
Armor 4, Defense 0, Ranged Defense 0
Fatigue 8%
Increases stats: 3 Strength,3 Constitution,4 Willpower.
Increases physical save: 7.
Increases spell save: 7.
Increases mental save: 7.
Dropped by Minotaur of the Labyrinth
“) Iron Mail of Bloodletting (2 def, 4 armor)
Type: armor / heavy
When wielded/worn:
Armor 4, Defense 2, Ranged Defense 0
Fatigue 12%
Increases stats: 2 Strength,2 Constitution.
Increases resistances: 10% fire,10% acid,10% blight,10% darkness.
Increases talent masteries: 0.10 Technique / Bloodthirst.
Regenerates 0.50 hitpoints each turn.
Dropped by armoured skeleton warrior
”) Chromatic Harness (0 def, 10 armor)
Type: armor / light
When wielded/worn:
Armor 10, Defense 0, Ranged Defense 0
Fatigue 10%
Increases stats: 4 Cunning,3 Dexterity,6 Willpower,10 Luck.
Grants telepathy: dragon.
Reduces talent cooldowns: Sand Breath (3),Fire Breath (3),Ice Breath (3).
Increases poison immunity: 70%.
Dropped by Gorbat, Supreme Wyrmic of the Pride
•) Leather Armour of Eowen Nazgul-bane (6 def, 7 armor)
Type: armor / light
When wielded/worn:
Armor 7, Defense 6, Ranged Defense 0
Fatigue 7%
Increases stats: 5 Willpower,4 Constitution.
Increases resistances: 35% blight.
Increases stun immunity: 70%.
Increases knockback immunity: 70%.
Dropped by thief
–) Bindings of Eternal Night (0 def, 0 armor)
Type: armor / mummy
When wielded/worn:
Increases stats: 5 Willpower,5 Magic.
Damage when hit: 10 blight.
Increases resistances: 30% blight,30% light,30% fire.
Regenerates -0.30 hitpoints each turn.
Light radius -1
It can be used to activate talent: Spit Poison (level 2), costing 50 power out of 80/80.
—) Bindings of Eternal Night (0 def, 0 armor)
Type: armor / mummy
When wielded/worn:
Increases stats: 5 Willpower,5 Magic.
Damage when hit: 10 blight.
Increases resistances: 30% blight,30% light,30% fire.
Regenerates -0.30 hitpoints each turn.
Light radius -1
It can be used to activate talent: Spit Poison (level 2), costing 50 power out of 80/80.
Dropped by rotting mummy
?) Old Man Willow's Barkwood (9 def, 5 armor)
Type: armor / shield
When wielded/worn:
Armor 5, Defense 9, Ranged Defense 0
Fatigue 14%
Increases resistances: -20% fire,20% cold,20% nature.
Dropped by Old Man Willow
™) Gwai's Burninator
Type: wand / wand
It can be used to shoot a cone of fire, costing 30 power out of 75/75.
š) Gwai's Burninator
Type: wand / wand
It can be used to shoot a cone of fire, costing 30 power out of 75/75.
›) Rod of Recall (0/1)
Type: wand / wand
It can be used to recall the user to the worldmap, costing 1000 power out of 349/1000.
Dropped by Urkis, the High Tempest
?) Rod of Spydric Poison (3/3)
Type: wand / wand
It can be used to shoot a bolt of spyric poison, costing 25 power out of 75/75.
Dropped by Ungol?«
?) Pearl of Life and Death
Type: gem / white
When carried:
Increases stats: 5 Strength,5 Dexterity,5 Magic,5 Willpower,5 Cunning,5 Constitution,10 Luck.
Increases resistances: 7% all.
Increases damage type: 7% all.
Increases stun immunity: 100%.
Light radius 1
Dropped by Pallando the Blue
[b14] First Victory, Vispen Nandor Shadowblade
Moderator: Moderator
Re: [b14] First Victory, Vispen Nandor Shadowblade
Congratulations. And this was clearly a beta 13 character, not b14....
Re: [b14] First Victory, Vispen Nandor Shadowblade
Well done! Nice to see a shadowblade winner!
Regards
Jon.
Jon.