possible bug:
the half-finished eternal bone giant at the end of the undead dungeon dropped bill's tree trunk....
and not a bug, but maybe a bit of a gripe - so its impossible to have an undead anti-magic user?
amusing coincidence...or...?
Moderator: Moderator
Re: amusing coincidence...or...?
Well, seeing that skeletons are created by some sort of magical process, it does make sense, not being able to do anti-magic as a skeleton.
Urist McBones, skeleton, disbelieves the feeble spell.
Urist McBones has crumbled to dust!
Also, bosses now only have a 25% chance of dropping their own unique artefact, and a 75% chance to drop another artefact.
So it's no bug finding Bill's trunk on the Paths of the Dead.
Urist McBones, skeleton, disbelieves the feeble spell.
Urist McBones has crumbled to dust!
Also, bosses now only have a 25% chance of dropping their own unique artefact, and a 75% chance to drop another artefact.
So it's no bug finding Bill's trunk on the Paths of the Dead.
Re: amusing coincidence...or...?
I have had an antimagic skeleton berserker with no problems. Did you maybe give some magic junk to some nut standing in the wilderness? You have to go to a city to start the antimagic quest too unlike before.
Re: amusing coincidence...or...?
Well, okay. Technically, I guess it is possible to get a skeleton anti-magic user.
If you do not use any of the starting runes, and replace them with infusions.
But, it does not feel right.
Necromancy is a form of magic, so undead using anti-magic are paradoxical, if not a contradictio in terminis.
If you do not use any of the starting runes, and replace them with infusions.
But, it does not feel right.
Necromancy is a form of magic, so undead using anti-magic are paradoxical, if not a contradictio in terminis.
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- Wyrmic
- Posts: 217
- Joined: Mon Oct 30, 2006 1:47 am
Re: amusing coincidence...or...?
i actually got the antimagic quest fine - even after i had used my runes many times (i failed the quest shortly thereafter when i impulsively fired up my shielding rune - antimagic isn't exactly essential w/ this character tho).
maybe undead shouldn't be able to get the antimagic quest, though? dunno...
maybe undead shouldn't be able to get the antimagic quest, though? dunno...
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- Wyrmic
- Posts: 217
- Joined: Mon Oct 30, 2006 1:47 am
Re: amusing coincidence...or...?
right, i understand that's how it works right now - i was questioning whether or not that seems right, though? maybe bosses should 'keep' their artifacts until they are slain and failed to drop them?martinuzz wrote: Also, bosses now only have a 25% chance of dropping their own unique artefact, and a 75% chance to drop another artefact.
So it's no bug finding Bill's trunk on the Paths of the Dead.