Runes/Infusions and Antimagic

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Taxorgian
Archmage
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Runes/Infusions and Antimagic

#1 Post by Taxorgian »

Is there a rule on which of these (or neither) can be used by someone looking for antimagic?

Mithril
Archmage
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Re: Runes/Infusions and Antimagic

#2 Post by Mithril »

Yes, one of them broke the quest for me. I think it was the runes. The one with the scroll like effect.

Grey
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Re: Runes/Infusions and Antimagic

#3 Post by Grey »

Runes are magical, infusions are natural/wild. They are both rough parallels to scrolls/potions.
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kingvictory2003
Thalore
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Re: Runes/Infusions and Antimagic

#4 Post by kingvictory2003 »

Did getting the scrying orb also ruin my chances of Antimagic? That's what I'm guessing did it in for my inaugural beta 14 character :(

Sirrocco
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Re: Runes/Infusions and Antimagic

#5 Post by Sirrocco »

I've gotten antimagic with a scrying orb person. (that's the thing you get the first time you find an unidentified artifact, right?

kingvictory2003
Thalore
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Re: Runes/Infusions and Antimagic

#6 Post by kingvictory2003 »

Yeah, found Mighty Girdle after taking a few steps in Trollshaws :D Got the scrying orb, and used it before long. I'm pretty darn sure I used absolutely nothing but infusions, and didn't apply any runes. I did apply replacement infusions before level 15. I ran like a drunk bee around the world map when I hit 15, and no quest.

trev
Higher
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Re: Runes/Infusions and Antimagic

#7 Post by trev »

The quest is not longer triggered in the world map, but in the town Zigur

edge2054
Retired Ninja
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Re: Runes/Infusions and Antimagic

#8 Post by edge2054 »

Is Zigur in the east or the west because I just checked the west map and didn't find it.

(but will look again if someone says it's in the west)

Vee
Thalore
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Re: Runes/Infusions and Antimagic

#9 Post by Vee »

It is in the west, on the south end of a lake half way between Darth and Last Hope.
Magic using characters - reavers etc. - only see a patch of forest.
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edge2054
Retired Ninja
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Re: Runes/Infusions and Antimagic

#10 Post by edge2054 »

Thanks.

Level 9; haven't used any magic but did learn premonition.

No town showing up on the map.

Gwai
Sher'Tul
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Re: Runes/Infusions and Antimagic

#11 Post by Gwai »

One finds the scrying orb right after finding an unidentified artifact? Erm, where does one get it if one didn't? Because Gwai has two artifacts, one unidentified but she does not have any way to identify.

greycat
Sher'Tul
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Re: Runes/Infusions and Antimagic

#12 Post by greycat »

You get the Orb by talking to the seer in Derth after you find your first artifact.

Um... how did my Fighter fail the antimagic quest? I never inscribed a Rune on myself, let alone activated one. I have Mana talents but I haven't used one yet. I never used a wand.

I got the quest at level 5 and came back at level 17. Was that it? Was I supposed to show up at 15, or never?

I also have the Summertide Phial and have been using that to light things up. Does that count as magic?

Edit: oh, I think I found it....
darkgod wrote:LOGS! LOGS!
LOGS! wrote: [CHAT] selected So you have enough magical items now? nil thanks
256 frames in 10.04 seconds = 25.498 FPS
[CHAT] selected Oh! How could such a place be kept secret for so long... This is
interesting indeed, thank you for your trust! function: 0xe3cf450 nil
[QUEST] try update status on Arnik antimagic 101 nil
[LOG] #LIGHT_RED#Quest 'The Curse of Magic' is failed! #WHITE#(Press 'j' to see the quest log)
... Damn it!

Sirrocco
Sher'Tul
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Re: Runes/Infusions and Antimagic

#13 Post by Sirrocco »

Yeah - the Zig don't like it when you get too buddy-buddy with the wizardfolk.

teachu2die
Wyrmic
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Re: Runes/Infusions and Antimagic

#14 Post by teachu2die »

level 16 wyrmic right now, took the antimagic quest, haven't used any runes and didn't do the angolwen quest. the antimagic quest is still active in my quest log (neither completed nor failed). when i go to zigur, the person at the guild there just says 'welcome back sister'....did i screw up? or am i just being dumb..

onyhow
Thalore
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Re: Runes/Infusions and Antimagic

#15 Post by onyhow »

At what level did you accept the quest? You will need to be at least 10 levels greater than when you accept it to continue...
Why can't TOME 4 has a secret room where you can represent game bugs as, well, enemies you can crush like in Divine Divinity? That would be cool...

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