level 24 Berserker defeats the Master!

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Zaive
Archmage
Posts: 313
Joined: Mon May 24, 2010 1:33 pm

level 24 Berserker defeats the Master!

#1 Post by Zaive »

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 [Tome 4.00 @ http://www.te4.org Character Dump]

Sex              : Male         STR:  64
Race             : Dwarf        DEX:  23
Class            : Berserker    MAG:  8
Level            : 24           WIL:  17
Exp              : 59%          CUN:  18
Gold             : 305.08       CON:  55

Attack(Main Hand): 114          Life             :     996/996  Encumbrance      : 121/155
Damage(Main Hand): 196          Stamina          :     183/183  Difficulty       : Normal
APR   (Main Hand):  12          
Crit  (Main Hand):  20%         
Speed (Main Hand): 1.00         Negative         :     0/99
                                
                                

Fatigue          : 48%          Spellpower       : 8
Armor            : 29.24        Spell Crit       : 3.4%
Defense          : 14.55        Spell Speed      : 1
Ranged Defense   : 14.55        

Physical damage  : 20%
Cold damage      : 5%

Physical Save    : 36.75
Spell Save       : 13.25
Mental Save      : 15.75

Cold Resist:  20%
Nature Resist:  10%
Confusion Resistance:  40%
Blind Resistance:  40%
Stun Resistance: 100%
Knockback Resistance:  70%

Number of NPC killed: 1672
Most killed NPC: cold drake hatchling (120)

  [Talents Chart]

 - Technique / Two-handed weapons     (mastery 1.40)
    Death Dance (class)               1/5
    Berserker (class)                 0/5
    Warshout (class)                  0/5
    Death Blow (class)                0/5
 - Technique / Two-handed weapons     (mastery 1.40)
    Stunning Blow (class)             1/5
    Sunder Armour (class)             0/5
    Sunder Arms (class)               0/5
    Blood Frenzy (class)              0/5
 - Technique / Bloodthirst            (mastery 1.20)
    Bloodbath (class)                 5/5
    Mortal Terror (class)             5/5
    Bloodrage (class)                 5/5
    Unstoppable (class)               3/5
 - Technique / Combat techniques      (mastery 1.40)
    Precise Strikes (class)           1/5
    Rush (class)                      1/5
    Perfect Strike (class)            0/5
    Blinding Speed (class)            0/5
 - Technique / Combat techniques      (mastery 1.40)
    Quick Recovery (class)            5/5
    Fast Metabolism (class)           5/5
    Spell Shield (class)              0/5
    Unending Frenzy (class)           0/5
 - Technique / Combat training        (mastery 1.40)
    Heavy Armour Training (generic)   1/5
    Massive Armour Training (generic) 1/5
    Health (generic)                  4/5
    Weapon Combat (generic)           10/10
    Weapons Mastery (generic)         7/10
    Knife Mastery (generic)           0/10
 - Cunning / Survival                 (mastery 1.00)
    Trap Detection (generic)          0/5
    Heightened Senses (generic)       1/5
    Trap Disarm (generic)             0/5
    Evasion (generic)                 0/5

  [Current Effects]

- Hymn of Perseverance

  [Completed Quests]

 -- The Island of Dread
You have heard that in the bay of Belfalas, far to the south of Bree, lies the ruined tower of Tol Falas.
There are disturbing rumors of greater undeads and nobody who reached it ever returned.
Perhaps you should explore it and find the truth, and the treasures, for yourself!
 -- Escort: lost anorithil (level 2 of Carn D??m)
You successfully escorted the lost anorithil to the recall portal on level 2 of Carn D??m.
As a reward you improved talent Hymn of Perseverance (+1 level(s)).
 -- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
   * 15/15   
 -- Escort: repented thief (level 4 of Old Forest)
You failed to protect the repented thief from death by huorn.
 -- Escort: repented thief (level 1 of Tower of Amon S??l)
You successfully escorted the repented thief to the recall portal on level 1 of Tower of Amon S??l.
As a reward you improved talent Heightened Senses (+1 level(s)).
 -- Into the darkness
It is time to explore some new places dark, forgotten and dangerous ones.
The Old Forest is just south-west of the town of Bree.
The Maze is west of Bree.
The Sandworm Lair is to the far west of Bree, near the sea.
Carn D??m is to the north of Amon S??l.
   * You have explored the Old Forest and vanquished the Old Man Willow.   
   * You have explored the Maze and vanquished the Minotaur.   
   * You have explored the Sandworm Lair and vanquished their Queen.   
   * You have explored Carn D??m and vanquished the Dragon.   
 -- Escort: injured seer (level 3 of Trollshaws)
You failed to protect the injured seer from death by Berserker.
 -- Escort: lost anorithil (level 3 of Tol Falas)
You successfully escorted the lost anorithil to the recall portal on level 3 of Tol Falas.
As a reward you improved talent Hymn of Perseverance (+1 level(s)).
 -- Escort: lost warrior (level 4 of Trollshaws)
You successfully escorted the lost warrior to the recall portal on level 4 of Trollshaws.
As a reward you improved talent Weapons Mastery (+1 level(s)).
 -- Of trolls and damp caves
Explore the caves below the tower of Amon S??l and the Trollshaws in search of treasure and glory!

   * You have explored Amon S??l and vanquished the Shade of Angmar.   
   * You have explored the Trollshaws and vanquished the Bill the Stone Troll.   
 -- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
 -- The beast within
You met an half mad lumberjack fleeing a small village, rambling about untold horrors lurking there, slaughtering people.
4 lumberjacks have died.
 -- Escort: repented thief (level 4 of Carn D??m)
You failed to protect the repented thief from death by warg.
 -- Storming the city
As you came to Bree you saw a huge dark cloud over the small town.
When you entered you were greeted by an army of air elementals slaughtering the population.
 * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the blue mountains, to the south west.
 * You have learned the real threat comes from a rogue archmage, a Tempest: Urkis. The mages of Angolwen are ready to teleport you there.
 -- Escort: repented thief (level 5 of Trollshaws)
You failed to protect the repented thief from death by rattlesnake.

  [Active Quests]

 -- A mysterious staff
Deep in the tower of Tol Falas you fought and destroyed the Master, a powerful vampire.
In its remains, you found a strange staff. It radiates power and danger and you dare not use it yourself.
You should bring it to the elders of Minas Tirith in the south east.

  [Character Equipment]

 In main hand
a) phase galvorn greatsword of massacre (46.5-74.4 power, 12 apr)
   Type: weapon / greatsword
46 Power [Range 1.60] (+120% Strength), 0 Attack, 12 Armor Penetration, Crit 4%
Damage type: physical
When wielded/worn:
Increases damage type: 16% physical.

   Dropped by ancient elven mummy
 In off hand
 On fingers
b) Ring of the War Master
   Type: jewelry / ring
When wielded/worn:
Increases stats: 3 Strength,3 Dexterity,3 Constitution.
Increases talent masteries: 0.10 Technique / Warcries,0.10 Technique / Archery - bows,0.10 Technique / Archery - common,0.10 Technique / Weapons and shields,0.10 Technique / Dual wielding,0.10 Technique / Superiority,0.10 Technique / Two-handed weapons,0.10 Technique / Weapons and shields,0.10 Technique / Archery - slings,0.10 Technique / Combat techniques,0.10 Technique / Two-handed weapons,0.10 Technique / Combat techniques,0.10 Technique / Dual wielding,0.10 Technique / Archery - utility,0.10 Technique / Combat training.

c) steel ring of see invisible
   Type: jewelry / ring
When wielded/worn:
See invisible: 7

 Around neck
d) gold amulet of cunning (+4)
   Type: jewelry / amulet
When wielded/worn:
Increases stats: 4 Cunning.

 Light source
e) dwarven lantern
   Type: lite / lite
When wielded/worn:
Light radius 3

 Main armor
f) solid mithril plate armour of stability (9 def, 20 armor)
   Type: armor / massive
When wielded/worn:
Armor 20, Defense 9, Ranged Defense 0
Fatigue 26%
Increases stun immunity: 70%.
Increases knockback immunity: 70%.

   Dropped by The Master
 Cloak
 On head
g) Steel Helm of Hammerhand (0 def, 4 armor)
   Type: armor / head
When wielded/worn:
Armor 4, Defense 0, Ranged Defense 0
Fatigue 8%
Increases stats: 3 Strength,3 Constitution,4 Willpower.
Increases physical save: 7.
Increases spell save: 7.
Increases mental save: 7.

   Dropped by Minotaur of the Labyrinth
 Around waist
 On hands
h) powerful iron gauntlets of attack (0 def, 1 armor)
   Type: armor / hands
When wielded/worn:
Attack 11, Armor Penetration 0, Physical Crit 0%, Physical power 0
Armor 1, Defense 0, Ranged Defense 0
Increases damage type: 4% physical.

   Dropped by Old Man Willow
 On feet
i) Frost Treads (1 def, 2 armor)
   Type: armor / feet
When wielded/worn:
Armor 2, Defense 1, Ranged Defense 0
Fatigue 14%
Increases stats: 4 Strength,4 Dexterity,4 Cunning.
Increases resistances: 20% cold,10% nature.
Increases damage type: 5% cold.
Light radius 1

   Dropped by Rantha the Worm
 Tool
j) dwarven-steel pickaxe
   Type: tool / digger

 Quiver

  [Player Achievements]

'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2010-11-12 13:08:45
'Exterminator' was achieved for Killed 1000 creatures At 2010-11-11 23:04:20
'Eye of the storm' was achieved for Freed Bree from the onslaught of the mad Tempest, Urkis. At 2010-11-12 13:17:47
'Level 10' was achieved for Got a character to level 10. At 2010-11-09 17:16:22
'Level 20' was achieved for Got a character to level 20. At 2010-11-12 12:28:27
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2010-11-11 22:30:25
'Size matters' was achieved for Do over 600 damage in one attack At 2010-11-12 13:38:49
'The secret city' was achieved for Discovered the truth about mages. At 2010-11-11 22:30:58
'Vampire crusher' was achieved for Destroyed the Master in its lair of Tol Falas. At 2010-11-12 14:03:14

  [Character Inventory]

a) acid-proof potion of cure poison
   Type: potion / potion
It can be used to cure poison.
   Dropped by The Master
b) acid-proof potion of lesser healing
   Type: potion / potion
It can be used to heal some life.
c) acid-proof potion of mana
   Type: potion / potion
It can be used to restore a good part of your mana.
d) 3 acid-proof potion of see invisible
   Type: potion / potion
It can be used to sense invisible for a while.
e) acid-proof potion of speed
   Type: potion / potion
It can be used to increase your speed for a while.
   Dropped by skeleton archer
f) 7 potion of cure disease
   Type: potion / potion
It can be used to cure poison.
g) 2 potion of cure poison
   Type: potion / potion
It can be used to cure poison.
h) potion of invisibility
   Type: potion / potion
It can be used to become invisible for a while.
i) potion of mana
   Type: potion / potion
It can be used to restore a good part of your mana.
   Dropped by skeleton mage
j) 8 potion of see invisible
   Type: potion / potion
It can be used to sense invisible for a while.
k) 2 fire-proof scroll of magic mapping
   Type: scroll / scroll
It can be used to map the area directly around you.
l) fire-proof scroll of phase door
   Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
   Dropped by Sandworm Queen
m) 2 long scroll of light
   Type: scroll / scroll
It can be used to light up the surrounding area.
n) 2 scroll of light
   Type: scroll / scroll
It can be used to light up the surrounding area.
o) scroll of magic mapping
   Type: scroll / scroll
It can be used to map the area directly around you.
p) 8 scroll of phase door
   Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
q) scroll of shielding
   Type: scroll / scroll
It can be used to create a temporary shield that absorbs damage.
r) 3 scroll of teleportation
   Type: scroll / scroll
It can be used to teleport you anywhere on the level, randomly.
   Dropped by black ooze
s) Choker of Dread
   Type: jewelry / amulet

   Dropped by The Master
t) steel amulet of mastery (0.19 Wild-gift / Call of the wild)
   Type: jewelry / amulet

u) gold ring
   Type: jewelry / ring

   Dropped by green ooze
v) Moon (24-31.2 power, 15 apr)
   Type: weapon / dagger
24 Power [Range 1.30] (+45% Dexterity,+45% Strength), 0 Attack, 15 Armor Penetration, Crit 5%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 20 darkness.
Increases damage type: 5% darkness.
Light radius -1

   Dropped by bandit
w) acidic steel greatsword of accuracy
   Type: weapon / greatsword

   Dropped by The Master
x) Staff of Absorption
   Type: weapon / staff

   Dropped by The Master
y) icy yew staff
   Type: weapon / staff

   Dropped by skeleton mage
z) naturalist yew staff of power
   Type: weapon / staff

   Dropped by skeleton mage
{) Blood-Letter (33-46.2 power, 4.5 apr)
   Type: weapon / waraxe
33 Power [Range 1.40] (+100% Strength), 0 Attack, 4 Armor Penetration, Crit 7%
Damage type: physical
When wielded/worn:
Attack 15, Armor Penetration 0, Physical Crit 0%, Physical power 0
Damage on hit(melee): 25 cold.

|) gondorian hardened leather cap of rage
   Type: armor / head

   Dropped by The Master
}) prismatic dwarven-steel helm of constitution (+4)
   Type: armor / head

   Dropped by The Master
~) dwarven-steel mail armour
   Type: armor / heavy

) dwarven-steel plate armour
   Type: armor / massive

   Dropped by skeleton warrior
Ä) solid dwarven-steel plate armour of nature resistance
   Type: armor / massive

   Dropped by Urkis, the High Tempest
?) agate
   Type: gem / black
When used to imbue an object:
Increases stats: 1 Strength,1 Dexterity,1 Magic,1 Willpower,1 Cunning,1 Constitution.

   Dropped by Bill the Stone Troll
Ç) onyx
   Type: gem / black
When used to imbue an object:
Increases stats: 3 Strength,3 Dexterity,3 Magic,3 Willpower,3 Cunning,3 Constitution.

   Dropped by ghoul
É) aquamarine
   Type: gem / blue
When used to imbue an object:
Increases resistances: 4% all.

?) opal
   Type: gem / blue
When used to imbue an object:
Increases stats: 2 Strength,2 Dexterity,2 Magic,2 Willpower,2 Cunning,2 Constitution.

   Dropped by yellow ooze
Ö) 4 topaz
   Type: gem / blue
When used to imbue an object:
Armor 0, Defense 4, Ranged Defense 0

   Dropped by Old Man Willow
Ü) emerald
   Type: gem / green
When used to imbue an object:
Increases resistances: 6% all.

á) spinel
   Type: gem / green
When used to imbue an object:
Armor 0, Defense 2, Ranged Defense 0

?) 2 garnets
   Type: gem / red
When used to imbue an object:
Increases damage type: 6% all.

   Dropped by forest troll
â) 4 amethyst
   Type: gem / violet
When used to imbue an object:
Increases damage type: 4% all.

   Dropped by degenerated skeleton warrior
ä) Gwai's Burninator
   Type: wand / wand
It can be used to shoot a cone of fire, costing 30 power out of 75/75.
?) Rod of Recall (1/1)
   Type: wand / wand
It can be used to recall the user to the worldmap, costing 1000 power out of 1000/1000.
   Dropped by Urkis, the High Tempest
?) elm wand of identify
   Type: wand / wand

   Dropped by skeleton archer
ç) 2 quartz
   Type: gem / white
When used to imbue an object:
Increases stun immunity: 30%.

é) 4 ametrine
   Type: gem / yellow
When used to imbue an object:
Increases damage type: 2% all.

?) 2 citrine
   Type: gem / yellow
When used to imbue an object:
Light radius 1

   Dropped by forest troll
?) zircon
   Type: gem / yellow
When used to imbue an object:
Increases resistances: 2% all.

   Dropped by forest troll

  [Last Messages]

The Master casts Freeze.
The Master hits Berserker for 
Berserker resists!
Berserker performs a critical stike!
Berserker hits The Master for 
The Master is dazed!
Berserker hits The Master for 
The Master is not dazed anymore.
The Master uses Stunning Blow.
The Master hits Berserker for 
The Master hits Berserker for 
Berserker hits The Master for 
Berserker resists the stunning blow!
Berserker performs a critical stike!
Berserker hits The Master for 
Berserker killed The Master!



You pickup 0.85 gold pieces.
There is more than one object lying here.

There is more than one object lying here.
Berserker returns to normal.
There is more than one object lying here.
Resting starts...
Rested for 22 turns (stop reason: all resources and life at maximum).
Berserker picks up (A.): 
Berserker picks up (s.): 
Berserker picks up (w.): 
Berserker picks up (A.): 
Berserker picks up (B.): 
Berserker picks up (a.): 



Berserker picks up (y.): 
You have no more 
You identify: 
Berserker wears: 
Why are the numbers at the end missing?

Check the armor I'm wearing.... I think I may have just found the best armor in the game so far.
I think this character will go far... He's still got a blood of life back-up.

Aaaand then the game freezes. How do you get the Stdout or whatever on a mac?
Maybe put it on the wiki... I know I've asked this somewhere before.
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"

Final Master
Sher'Tul
Posts: 1022
Joined: Fri May 21, 2010 8:16 pm
Location: Inside the minds of all
Contact:

Re: level 24 Berserker defeats the Master!

#2 Post by Final Master »

You armor, for non artifact and non fighters, probably is about the best you can get. Of mumical or whatever though, may beat it out. Good job!
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Zaive
Archmage
Posts: 313
Joined: Mon May 24, 2010 1:33 pm

Re: level 24 Berserker defeats the Master!

#3 Post by Zaive »

I'm a bit worried... The game froze afterwards and I was forced to force quit out of it. Haven't started it up again because DG might want the log or something... which I forget how to get on a mac >.>

My fight against the master might have been undone and he might not drop that armor again...
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"

Taxorgian
Archmage
Posts: 300
Joined: Mon May 17, 2010 11:56 am

Re: level 24 Berserker defeats the Master!

#4 Post by Taxorgian »

There seems to be some kind of bug that happens when a boss is defeated; I get slowing routinely when I beat OMW and the Sandworm Queen at least.

Zaive
Archmage
Posts: 313
Joined: Mon May 24, 2010 1:33 pm

Re: level 24 Berserker defeats the Master!

#5 Post by Zaive »

Slow down?

Does enough slowdown cause a program to go "Not responding"?
'Cause it wasn't responding.

Edit: Ah-HAH!
http://forums.te4.org/viewtopic.php?f=42&t=23236
That answers that.
Burb Lulls wrote:"FLURRYFLURRYFLURRYFLURRYFLURRYFLURRY"

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